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    In Testing: Wizard Cantrips

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    • Mr.MolochM
      Mr.Moloch
      last edited by Mr.Moloch

      Wizards will (for now, we're testing) see a change in how their cantrips use. The DM Team has noticed that wizards aren't really keeping up with sorcerers on quests and especially DM events due to Spell Regen, but we are going to try to avoid any major changes to regeneration right now and approach balance from a variety of fun directions (we hope, let us know if we're wrong) instead.

      Our hope is that this means wizards still can dish out damage and feel useful during even long quests and events because they'll still regenerate their cantrips and they'll do more damage than those cast by other classes; they are masters of magic after all!

      Little spoiler in the chart too with Ice Dagger.

      So we're currently testing cantrips for wizards only, that work as follows:

      896cb701-e2b6-47c8-9996-d6b95a94772f-image.png

      In the future, there are two simple rules to remember:

      NO SPITTING.

      DO NOT CROSS MISTER MOLOCH.

      https://youtu.be/dQw4w9WgXcQ?si=uHdfqTMS7FMTWREf

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