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    Tomppa

    @Tomppa

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    Location Finland, right next to an ancient sick dire polar bear

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    Latest posts made by Tomppa

    • RE: ZQA: Arabel: Kobolds Nest, Can't Exit, can't access chest nor ladder.

      ZQA, Arabel, Kobolds Nest entrance.png
      As of AraDev version 6312, it's still impossible to exit the quest area: The door at the beginning doesn't have a transition, and the ladder at the end is still too high/can't be interacted with.

      The chests are fixed, the fallen sapphire gnome is fixed, and the quest is otherwise pretty cool!!

      ZQA, Arabel, Kobolds Nest exit (and entrance).png

      posted in Closed Bugs
      TomppaT
      Tomppa
    • ZQA: Arabel: Kobolds Nest, Can't Exit, can't access chest nor ladder.

      @SpiffyMeister I think something ate your fix, because the issues in this thread still exists: https://nodebb.cityofarabel.com/topic/46163/zqa-arabel-kobolds-nest-can-t-exit-can-t-access-chest-ladder-goblin-boss-doesn-t-drop-loot

      Area name: ZQA: Arabel: Kobolds Nest
      Issue Location: Last room
      Quest Name: Kobolds Nest
      Screenshot:ZQA, Arabel, Kobolds Nest.png

      The door you enter through is missing a transition to take you back to the sewers.
      All the chests in the last room are facing "away from the door" so you need to go around them to access them. This could be intentional.
      The chest marked in the picture, though, can't be accessed - there seems to be an invisible obstacle on the other side of the chest. Fix: Rotate chest 180 degrees.

      Fallen Sapphire Gnome can be accessed, but is empty (May be intentional?)
      The exit ladder doesn't touch ground - it's floating. you can't interact with it (interaction "point" seems to be inside of a wall or something)

      As a personal opinion, area should contain more secret rooms >.>. Traps were nice. Would quest again.

      posted in Closed Bugs
      TomppaT
      Tomppa
    • ZQA: Arabel Potion Store can be accessed without quest, quest not accessible

      Area name: ZQA: Arabel Potion Store, and Arabel, Historic District
      Issue Location: ZQA: Arabel Potion Store, and Arabel, Historic District
      NPC Name: Lana Vetton
      Quest Name: Broken Bottle Shop
      NPC Location: Arabel, Historic District
      Server Version: 190914 Echo 6302

      The quest area can be accessed without the quest. Lana says that someone is helping her already, but there's nobody online. Quest should probably have one of those "check if the person is still logged on, if not, release the quest for others" systems.

      posted in Closed Bugs
      TomppaT
      Tomppa
    • Underground: Lower Passages, no spawns

      Area name: Underground: Lower Passages
      While exploring these, nothing spawned.

      posted in Closed Bugs
      TomppaT
      Tomppa
    • Underground: Lower Passages, exploration marker

      Area name: Underground: Lower Passage

      The area has an exploration marker, but a reward of 25xp feels pitiful when starting level is 4 and you need 4k exp to reach level 5 (and you probably aren't level 4 exploring these)

      posted in Implemented/Closed Suggestions
      TomppaT
      Tomppa
    • --- The Fugue --- Both respawn options bring you to the same temple: Arabel: Mortuary

      Area name: --- The Fugue ---
      NPC Name: Figment of Death
      Both respawn options ( 1. A temple in the City of Arabel and 2. A temple Outside the city of arabel) spawn you in Arabel: Mortuary (although in different spots). Arabel: Mortuary is located in Arabel, Outskirts: High Road, so the first option to spawn in a temple inside the city of arabel is probably the broken one.

      posted in Closed Bugs
      TomppaT
      Tomppa
    • RE: Spell descriptions are... weird

      Sure! I figured that since all these issues are related to the new spells, it might be easier to keep them in the same thread, but I'll make new one for each issue.

      posted in Closed Bugs
      TomppaT
      Tomppa
    • RE: Spell descriptions are... weird

      Blistering radiance doesn't seem to do anything.

      Larloch's Lesser Living Bomb is pretty powerful, and lasts very long. Not sure how long, but probably hours per level or 24h.
      The glow definitely needs to be there so that other players can realize that something is amiss.

      posted in Closed Bugs
      TomppaT
      Tomppa
    • RE: Swimcheck pipe doesn't work and is destroyable, Arabel, Sewers

      The pipe is no longer destroyable. However, it still doesn't work - you can't actually interact with it to take the swim check.

      posted in Closed Bugs
      TomppaT
      Tomppa
    • Underground: Lower Passages, secret passage does not show up

      Area name: Underground: Lower Passage
      Issue Location: See screenshot
      Screen Shot: Underground, Lower Passages.jpg

      Character says "Over here, check this out" as if I found a secret passage. There should be a secret passage here that connects to Arabel, Sewers. No clickable transition thingie appears, though.

      There's also a high jump DC 20 that leads to a small rock where there's nothing.

      posted in Closed Bugs
      TomppaT
      Tomppa