Suggest adding a spawn point and messenger.
Latest posts made by Erebus
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RE: OOC: Faction base/problems/QoL improvementsposted in Closed Bugs
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RE: Swim Checks Don't Count Athleticismposted in Closed Bugs
phb_moveincLine 627:
else if(nSkill == MS_SKILL_CLIMB) { if(bCanSwim == TRUE) nMSBonus = 60;Almost positive this should be MS_SKILL_SWIM and is what's causing the above problem.
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RE: OOC: Faction base/problems/QoL improvementsposted in Closed Bugs
Suggestions/fixes
- Replace the two "NO ENTRY" signs outside
- Rename the map pin from Mossmere Estate to Royal College
- It looks like all the lockable doors might be missing the re-lock property? I see they have the autolock script, but they can't be manually locked by PCs.
- The rug in the hallway outside the storage chest area is clipping and needs to have its Z axis position bumped up by .01.

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Chitine Nest shortcutposted in Closed Bugs
ZQA: Underdark: Chitine Nest
Shortcut placeable at end of quest is too large to interact with. Needs to be downsized or replaced
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Haunted Paintingposted in Closed Bugs
ZQA: Underdark: Haunted Painting
I know it's intended to run across the bridge to avoid the flanking encounters, but with four Erinyes spamming Evards, unless you're immune to paralysis, you're going to fail one of the dozens of saves and die within a round or two.
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Miruvore "chitines" quest issuesposted in Closed Bugs
Underdark: Upperdark - Miruvore Basin
ZQA: Underdark: Chitine Nest
- Transition in doesn't work
- Transition out doesn't exist
- Suggestion: add shortcut at end of quest back to start
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Underdark: Upperdark - Miruvore Basin hidden nooksposted in Closed Bugs
Area: Underdark: Upperdark - Miruvore Basin
Hidden nooks aren't configured properly. I've received numerous "I found something" prompts throughout the area, but the nooks don't actually spawn.
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Move Underdark: Upperdark - Miruvore Basin rest areaposted in Implemented/Closed Suggestions
Make a separate, tiny area in which there are bed rolls you can transition to. Without a separate area, it's almost impossible to rest due to the "you cannot rest while there are enemies nearby" prevention.
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Lower prestige cost of Blur & Barkskin packagesposted in Implemented/Closed Suggestions
After the price changes to potions, Shield, Blur, and Barkskin all cost the same. Lower the Blur and Barkskin packages in prestige shops to 423 prestige points to match the Shield potions.
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Mother of Monstersposted in Closed Bugs
v9017
ZQA: Stonelands, Mother of Monsters Temple
The two marked bookcases are tagged and described as bed rolls with OnClick scripts. I suspect they're intended to be loot spots as there's no other point to that room.
I would also suggest extending that initial hallway as the Squeeze check drops you right into the middle of enemies, which can be pretty brutal without any warning.