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    Erebus

    @Erebus

    House of Ash

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    House of Ash Artisan

    Latest posts made by Erebus

    • Bloody Vial, Mystery Meat, and Journal Entry for Rotting Carcass Quest

      Version: 8786
      Quest: Rotting Carcass
      Area: ZQA: Wyvernwater Isles: Stormbreaker Isle: Rotting Carcass

      1. One variant of the Bloody Vial loot has no spell attached to it.
      2. One of the Mystery Meat drops has charges but no associated spell.
      3. The journal entry reads:

      ERROR, blank journal entry:
      jt_q_rottingcarcass

      posted in Closed Bugs
      ErebusE
      Erebus
    • Memory Stone: The Bound Horror

      The memory stone "The Bound Horror" does not prompt the text dialogue at the library skull within the Frozen Tower. Probably missing a variable?

      @Mr-Moloch

      posted in Closed Bugs
      ErebusE
      Erebus
    • RE: Deidre Irlingstar in the Noble District Thinks I am a freak

      @Mr-Moloch

      You're correct, it's the POSH variable. Setting that to NORMAL will allow freaks to rent the store, however there are nRacistRentPenalty and nRacistSurchargePenalty variables that will still hit freaks.

      Those "racist" variables exist on every PC merchant besides the two outside the Black Wheel estate in the Historic. Would definitely like to see most stores set to normal and the "racist" variables removed. One or two uppity merchants remaining in the Noble District wouldn't be bad either.

      posted in Closed Bugs
      ErebusE
      Erebus
    • HoA Store has Slaadi Summoning Book

      Version: 8747
      NPC: Orazar
      Area: Arabel: The Mortuary

      He sells two copies of the Slaadi summoning theme (The Spawning Stone). Seems a bit odd for the HoA.

      posted in Closed Bugs
      ErebusE
      Erebus
    • Calantar's Cave Quest

      Area name: ZQA: Calantar's Road: Caverns
      Quest Name: Calantar's Cave

      Server Version: 8723

      Issue Description: Using the shortcuts (climb and squeeze checks) bypasses the spawn triggers, making the quest largely empty. The harder climb check near the end specifically bypasses the boss spawn trigger, requiring you to backtrack.

      @Mr-Moloch

      posted in Closed Bugs
      ErebusE
      Erebus
    • RE: Arachnid summons not immune to poison

      Comparatively, they feel overwhelmingly weak without that.

      posted in Closed Bugs
      ErebusE
      Erebus
    • Arachnid summons not immune to poison

      Version: 8718

      Arachnid summons 1-3 don't appear to have immunity to poison.

      posted in Closed Bugs
      ErebusE
      Erebus
    • Fungus domain

      Server Version: 8713

      Issue: Fungus domain gives Stinking Cloud as a first level spell instead of third.

      posted in Closed Bugs
      ErebusE
      Erebus
    • RE: Fresh From the Void

      Temporarily hanging up my DM hat to play an icky, stinky character and enjoy this new setting!

      posted in Team Intros
      ErebusE
      Erebus
    • Loose Tongues and Quiet Shadows

      In the weeks following Icedawn's apparent awakening and the city’s plunge into fractured uncertainty, new and disquieting sightings have emerged from the outskirts and forgotten veins of Arabel’s underbelly. Groups of masked individuals--silent, organized, and wholly unaffiliated with either the Black Wheel Company or the Justiciars--have been observed descending into the city’s sewer systems, crumbling underpasses, and long-abandoned smuggling routes with increasing frequency.

      Clad in plain garb and marked only by featureless masks, these figures have become a subject of heated speculation. They carry tools--shovels, pickaxes, surveyor’s equipment--items more suited for excavation than battle. Stranger still, they are often accompanied by uncanny automatons: brass-and-iron constructs filled with exposed cogs and strange tubing, moving with unsettling precision and purpose.

      What exactly they are seeking remains a matter of odd conjecture. Are they digging for an escape route, carving a path away from the collapsing order above? Or are they searching for something hidden--yet another fragment of history best left forgotten? Some wonder if these masked figures serve a master yet unknown, moving unseen while the city's attention remains divided. Others fear darker purposes: sabotage, ancient powers, or silent preparations for a new conflict yet to erupt. Whispers suggest that someone, somewhere, knows more than they are willing to admit--and in a city on the brink, such secrets may prove more dangerous than any storm.

      posted in Rumours
      ErebusE
      Erebus