ZQA: Underdark: Chitine Nest
Shortcut placeable at end of quest is too large to interact with. Needs to be downsized or replaced
ZQA: Underdark: Chitine Nest
Shortcut placeable at end of quest is too large to interact with. Needs to be downsized or replaced
ZQA: Underdark: Haunted Painting
I know it's intended to run across the bridge to avoid the flanking encounters, but with four Erinyes spamming Evards, unless you're immune to paralysis, you're going to fail one of the dozens of saves and die within a round or two.
Underdark: Upperdark - Miruvore Basin
ZQA: Underdark: Chitine Nest

Area: Underdark: Upperdark - Miruvore Basin
Hidden nooks aren't configured properly. I've received numerous "I found something" prompts throughout the area, but the nooks don't actually spawn.
Make a separate, tiny area in which there are bed rolls you can transition to. Without a separate area, it's almost impossible to rest due to the "you cannot rest while there are enemies nearby" prevention.
v9017
ZQA: Stonelands, Mother of Monsters Temple

The two marked bookcases are tagged and described as bed rolls with OnClick scripts. I suspect they're intended to be loot spots as there's no other point to that room.
I would also suggest extending that initial hallway as the Squeeze check drops you right into the middle of enemies, which can be pretty brutal without any warning.
I'll review the items when I grab the module next. Probably tomorrow or the following day.
This was an oversight. It should have been 5/2 armor, however the Hide/MS is correct.

Character has recommendations from two PC faction members.