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    Scheduled Pinned Locked Moved Implemented/Closed Suggestions
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    • Mr.MolochM
      Mr.Moloch
      last edited by

      Suggesting we return the original casting range of 30 meters.

      If you have SF: Divination it shows traps to allies and extends to 33 meters.
      If you have GSF: Divination it disarms traps if your base Knowledge: Arcane is greater than the disarm for the trap and extends to 39 meters.

      In the future, there are two simple rules to remember:

      NO SPITTING.

      DO NOT CROSS MISTER MOLOCH.

      https://youtu.be/dQw4w9WgXcQ?si=uHdfqTMS7FMTWREf

      1 Reply Last reply Reply Quote
      • ZoolZ
        Zool
        last edited by

        Sounds good

        > !!!MOLES for the MOLE GOD!!!

        1 Reply Last reply Reply Quote
        • V-RageV
          V-Rage
          last edited by

          Arent most traps high DC to disarm though and you usually only pass due to getting a Take 20 if not in combat?

          Mr.MolochM 1 Reply Last reply Reply Quote
          • Mr.MolochM
            Mr.Moloch @V-Rage
            last edited by

            @V-Rage DC varies by difficulty of the quest

            In the future, there are two simple rules to remember:

            NO SPITTING.

            DO NOT CROSS MISTER MOLOCH.

            https://youtu.be/dQw4w9WgXcQ?si=uHdfqTMS7FMTWREf

            1 Reply Last reply Reply Quote
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