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    MAJOR Updates to the death system

    Scheduled Pinned Locked Moved Announcements
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    • PuffyP
      Puffy
      last edited by Echo

      As of version 7734, the following changes have been made to the death system:

      Based off player feedback and DM discussion, the GP cost of NPC Raise Dead and Resurrection have been increased. Similarly, the XP cost of respawn, raise dead, and resurrection have been increased to better represent the seriousness of death.

      The diamond cost needed for PC cast raise has been increased but still less than the cost of NPC casting, making it worth finding a PC cleric and making nice.

      @SpiffyMeister
      the real bench mark for success is if you seduce a puffy pc or npc
      @Prof-Misclick
      Puffy said "Don't you trust me? Then vote yes NERD!"
      #scaredofstrongwomen

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      • EchoE
        Echo
        last edited by

        @Strife-and-Discord said in Module Changes:

        Death System Related Changes:

        We have tweaked the XP penalties, lowering them from their current level. The changes are as follows:

        Respawn XP Penalty reduced from 25% to 20%
        Raise Dead XP Penalty(Via PC/NPC Priest or Scroll) reduced from 15% to 10%
        Resurrection XP Penalty(Via NPC or Scroll) reduced from 10% to 5%

        "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

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