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    Leathercrafting

    Scheduled Pinned Locked Moved Implemented/Closed Suggestions
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    • J
      JoeKickAss
      last edited by

      Losing all leather on a failed roll when trying to make something is excessive considering how much effort it takes to move several leathers.

      EchoE 1 Reply Last reply Reply Quote
      • EchoE
        Echo @JoeKickAss
        last edited by Echo

        @joekickass This is a statement. What is the suggestion?

        "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

        J 1 Reply Last reply Reply Quote
        • J
          JoeKickAss @Echo
          last edited by JoeKickAss

          @echo you dont lose all pieces, just a fraction of the leathers (e.g., you lose 1 leather if you fail)

          EchoE 1 Reply Last reply Reply Quote
          • EchoE
            Echo @JoeKickAss
            last edited by

            @joekickass I can look into something for this. Give me a few days.

            "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

            1 Reply Last reply Reply Quote
            • EchoE
              Echo
              last edited by

              Totally forgot about this til now. Changes forthcoming v7637

              • XP has been adjusted to be on par with other forms of crafting (was a bit low on some recipes)
              • Recipe for Leather Sling will now use Badger leather instead of Deer leather (Seemed silly to use such a large leather to make a sling, swapped it out for a smaller animal)
              • You will now keep about half of your animal leathers on a failed roll. You will still lose your pattern/cloth/studs/enchanting oils, etc.
                • Cloaks & Leather armors you keep 2 of 3
                • Boots you keep 1 of 2
                • Hide armors you keep 3 of 4
                • Studded armors you keep 3 of 5
                  Looking at making it so you dont lose all your leather hides when making leather goods. Right now I have it at :
                • Cloaks & Leather armors you keep 2 of 3
                • Boots you keep 1 of 2
                • Hide armors you keep 3 of 4
                • Studded armors you keep 3 of 5
                • Belts/gloves/whips -- you only use one, so cant do half of one. For now you will still lose the leather.

              "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

              1 Reply Last reply Reply Quote
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