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    Orc head bounty system

    Scheduled Pinned Locked Moved Implemented/Closed Suggestions
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    • CadizC
      Cadiz @Puffy
      last edited by

      https://nodebb.cityofarabel.com/topic/56155/desert-gobbos/4

      the additional goblins aadded to this quest after that bug report now has them dropping loads of ears there too

      Zool's rule - don't be a dick.

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      • EchoE
        Echo
        last edited by

        Will adjust gp/xp payout next time I do mod work if no one gets to it before then.

        Open to suggestions for how much each it should pay.

        "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

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        • J
          JoeKickAss @Echo
          last edited by

          @echo said in Orc head bounty system:

          Will adjust gp/xp payout next time I do mod work if no one gets to it before then.

          Open to suggestions for how much each it should pay.

          I personally would hold off until more bounties are included.

          It's kind of the point of the bounty system - to go to dangerous areas and get xp/gold.

          EthikaE EchoE 2 Replies Last reply Reply Quote
          • EthikaE
            Ethika @JoeKickAss
            last edited by

            @joekickass yea I agree with this, add some more scary creatures like beholders in the underground tunnel/stone lands. Add bodaks to deadwell etc etc and have these scary fellas drop a decent bounty item

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            • EchoE
              Echo @JoeKickAss
              last edited by

              @joekickass said in Orc head bounty system:

              I personally would hold off until more bounties are included.

              Why? I change 1 number in a script now instead of waiting weeks or months for new creatures to be added.

              "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

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              • J
                JoeKickAss @Echo
                last edited by

                @echo said in Orc head bounty system:

                @joekickass said in Orc head bounty system:

                I personally would hold off until more bounties are included.

                Why? I change 1 number in a script now instead of waiting weeks or months for new creatures to be added.

                because at least we can hunt orcs right now

                Sparr0wS 1 Reply Last reply Reply Quote
                • Sparr0wS
                  Sparr0w @JoeKickAss
                  last edited by

                  Some suggestions:

                  Remove the turn in xp and let the xp reward come from the bounty turn-in.

                  Or reduce the quest level from 10 to 9.

                  Could also increase the party requirement.

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                  • ?
                    A Former User
                    last edited by

                    I think removing the quest turn in is the wrong way to go. This will still mean the quest is imbalanced, in favour of certain members of the party looting and having more room in packs, etc. Some players could be unaware of the bounty entirely, or not find it worth the trouble to pick them up.

                    I still maintain it's not really even worth changing, but if you do want to change it I think just removing the bounty items from quests would be the best idea, as that was you can ensure things are still scripted to be even and spread appropriately.

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                    • S
                      Swifty Willownall @A Former User
                      last edited by Swifty Willownall

                      It's important to keep in mind too that bounty values do not decrease based on level, or even ECL. An orc head to a level 9 PC is far more valuable than to a level 4 PC.

                      Scott Keellip - White Knight, killed by Drow
                      Sir William the Fearless - Fearless! and nice.
                      Vardix - Black Dragon cultist. Also killed by Drow.
                      Nihlos Carver - Fear the Reaper
                      Argun The Dawnhammer - Strongman of Lathander

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                      • HellzYeahH
                        HellzYeah
                        last edited by

                        I have to say that removing heads (or the bounty for heads) from this quest will place it solidly in the "Not worth" category for me.

                        It's boring, there's no lore besides the cringe dialogue at the start and absolutely nothing inside the quest other than "There are orcs in a cave."
                        The loot is largely worthless, and there's not really any gold or consumable loot to make up for it.
                        It's mostly just a slog through encounter after encounter with very little else going on for it.

                        Magpie [17:05] I am begining to notice that people have my quotes within their signitures on the forums <_<

                        PuffyP 1 Reply Last reply Reply Quote
                        • PuffyP
                          Puffy @HellzYeah
                          last edited by

                          We're looking into this.

                          Please bring feedback to the orc quest in another thread :)

                          @SpiffyMeister
                          the real bench mark for success is if you seduce a puffy pc or npc
                          @Prof-Misclick
                          Puffy said "Don't you trust me? Then vote yes NERD!"
                          #scaredofstrongwomen

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                          • EchoE
                            Echo
                            last edited by

                            "Fodder" level orcs and goblins have had ears/heads removed. They will still spawn on "mid" and "higher" tier creatures respectively.

                            "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

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