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    Half-Orcs should be treated as subraces by NPCs

    Scheduled Pinned Locked Moved Implemented/Closed Suggestions
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    • AcemviA
      Acemvi
      last edited by

      There was a recent module change that stated subrace PCs should be disgusted and/or feared by most NPCs and merchants. Given Arabel's recent history with the White Witch (whose army was filled with orcs) and the region's history with orcs as a whole (the King's Forest was frequently raided by orc warbands back in the day) it seems reasonable the same disgust and fear would extend to half-orcs as well.

      "Nobody realizes that some people expend tremendous energy merely to be normal." - Albert Camus

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      • ZoolZ
        Zool
        last edited by

        @Prof-Misclick said in Lawbook of the Kingdom of Arabel:

        Laws of the Kingdom of Arabel

        Descents considered civilized are the following ...(snip)

        • Humans
        • Half-Elves
        • Half-Orcs
        • Elves
        • Dwarves
        • Halflings
        • Gnomes
        • Kenkus

        > !!!MOLES for the MOLE GOD!!!

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        • AcemviA
          Acemvi
          last edited by

          Right, half-orcs are currently considered civilized. I'm of the opinion that even if they're citizens, there should be considerable prejudice against them by NPCs and merchants due to recent events.

          "Nobody realizes that some people expend tremendous energy merely to be normal." - Albert Camus

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          • ZoolZ
            Zool
            last edited by Zool

            It entirely designed around ECL subraces having drawbacks.

            We don't want to make playing a standard race have any real drawbacks beside the usual stat changes. It's IC, with a tad of "designed like this to fit OOC reasons."

            > !!!MOLES for the MOLE GOD!!!

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