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    Fungus infested house reset bug

    Scheduled Pinned Locked Moved Closed Bugs
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    • WulfricW
      Wulfric
      last edited by Wulfric

      Area name: ZQA: Arabel: Fungus Infested Home
      Issue Location: Mostly everywhere inside
      Quest Name: Fungus infested house
      Store Name: n/a
      NPC Name: n/a
      NPC Location: n/a
      Server Version: 7228
      Screen Shot:
      Time: 2021-04-06 18:33 CEST

      Issue Description:
      Probably, with each quest reset for a new player/party, where fungus should be, instead spawning one, it spawns multiple fungi at the exact same position. I guess if n is the number of quest resets, n fungi is stacked in the same position in some cases. Sometimes it becomes a living hell to get through even the first few :smiling_face_with_open_mouth:
      (After server reset it's perfectly okay though)

      Thalia Autumnwind (main)
      Zenrin Reedhill (former)
      Elmar Venlamin (former)
      Horace Stokron (former)

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      • toportimeT
        toportime
        last edited by

        You do not have to destroy all the fungus, in fact some of the fungus cannot be broken. Just clear a way for you to press on in the futue.

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        • WulfricW
          Wulfric
          last edited by Wulfric

          The problem is that in the exact same place there are like 6 of them, stacked. So if I destroy one, there is still 5 under it, so I can't get through

          Thalia Autumnwind (main)
          Zenrin Reedhill (former)
          Elmar Venlamin (former)
          Horace Stokron (former)

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          • EchoE
            Echo
            last edited by

            They're spawned by a waypoint just like treasure chests and random plants/trees. Thus they should clear out every reset. No idea why they arent.

            "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

            ZoolZ 1 Reply Last reply Reply Quote
            • ZoolZ
              Zool @Echo
              last edited by

              @Echo Hm... placeables might need inventories, to be auto deleted by the quest system.

              > !!!MOLES for the MOLE GOD!!!

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              • EchoE
                Echo
                last edited by

                Will try .. Checked off the "has inventory" box on the placeable. We'll see if this fixes it.

                "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

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                • EchoE
                  Echo
                  last edited by

                  Any testing done on this?

                  "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

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                  • EchoE
                    Echo
                    last edited by

                    Tested IG today. Seems to be fixed.

                    "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

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