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    • ZoolZ
      Zool
      last edited by Zool

      V 7278

      Major bug fix to the player looting tools.

      You select the tool from the player tools using the crafting menu.

      This can then be used on the ground, to change looting modes options are:

      Loot gold - just drops gold
      Loot items - just drops items in inventory, nothing that is equipped
      Loot all - takes everything from the character

      Select a subdued player, or the corpse of a player to loot them using the mode currently selected.
      It takes one round for gold, two rounds for items, and three rounds for everything.

      Use the tool on yourself to drop your own pack - this will have a confirmation message, use it again to drop the pack (using the current looting mode)

      > !!!MOLES for the MOLE GOD!!!

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      • EchoE
        Echo Team Lead
        last edited by

        v7301

        The Haunted Halls are now open. Explore at your own risk.

        Please report any bugs or "too good to be true" sorts of things. I tried to make it dangerous, yet rewarding.
        More material (quests, and plots) will be added Soon[tm]

        Also:

        • https://nodebb.cityofarabel.com/topic/54105/bazaar-only-selling-one-item-at-a-time/3
        • https://nodebb.cityofarabel.com/topic/54377/sembian-delivery
        • https://nodebb.cityofarabel.com/topic/54298/faceless-room-missing-door
        • https://nodebb.cityofarabel.com/topic/54466/council-of-12-bunks
        • https://nodebb.cityofarabel.com/topic/54516/crafting-bag-of-thunder-uncraftable
        • https://nodebb.cityofarabel.com/topic/53527/frost-giants-optional-journal-update/6
        • https://nodebb.cityofarabel.com/topic/53517/chest-in-immerflow-doesn-t-have-any-items/8
        • https://nodebb.cityofarabel.com/topic/53764/crafting-tilverton-gem-working
        • https://nodebb.cityofarabel.com/topic/54078/remove-acid-fog-from-green-slime-medium/6
        • https://nodebb.cityofarabel.com/topic/54132/fish-need-to-sit-too
        • https://nodebb.cityofarabel.com/topic/54388/clover-district-s-ambient-chatter-is-super-loud
        • https://nodebb.cityofarabel.com/topic/53650/decrease-the-item-size-of-salt
        • https://nodebb.cityofarabel.com/topic/54413/move-the-farmer-s-xxx-stations-back-to-immersea

        "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

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        • EchoE
          Echo Team Lead
          last edited by Echo

          v7311

          • https://nodebb.cityofarabel.com/topic/54667/arturo-rallyhorn-shop-not-working/4
          • https://nodebb.cityofarabel.com/topic/54639/skull-blocks-passage-in-sotrm-horn-giants-passage/2
          • https://nodebb.cityofarabel.com/topic/54155/more-gloves/5
          • https://nodebb.cityofarabel.com/topic/54520/upgrade-to-mithril-and-adamantium-armor-to-be-1/4
          • https://nodebb.cityofarabel.com/topic/54285/new-creature-ideas/16
          • https://nodebb.cityofarabel.com/topic/48667/tailoring/16

          "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

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          • EchoE
            Echo Team Lead
            last edited by Echo

            7317 (fargle)

            • vinemine spell fixed
            • owlbear boss fixed

            7318 (echo)

            • updated conversations for several quests (thanks @Acemvi)
            • New monsters added (plant-based) to palette and CARES
            • Haunted Halls - minor edits, typos fixed
            • Owlbear Quest - redrew encounter triggers, fixed hidden doors (maybe), fixed mining placeables not spawning
            • updated celestial summoning theme
            • https://nodebb.cityofarabel.com/topic/54761/scout-s-belt
            • https://nodebb.cityofarabel.com/topic/54689/deneir-clergy-name-is-incorrect-in-description

            "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

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            • PuffyP
              Puffy
              last edited by

              7322

              • Split the Under Passages into multiple areas, since the area was getting too big
              • Updates the CARES in the Under Passages
              • Added a new Under Passage between Haunted Halls and Eveningstar
              • Moved some Eveningstar NPCs to allow easier sneak arounds
              • Moved smith anvils in the Workshop to avoid PCs getting stuck
              • Maybe fixed the bug of normal subraces being treated badly
              • Maybe fixed the Stormhorn Base key bug

              @SpiffyMeister
              the real bench mark for success is if you seduce a puffy pc or npc
              @Prof-Misclick
              Puffy said "Don't you trust me? Then vote yes NERD!"
              #scaredofstrongwomen

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              • EchoE
                Echo Team Lead
                last edited by Echo

                7323-7324

                • New merchants available in Immersea, Tilverton, Bospir, and Arabel
                • Mother Tethos in Eveningstar has new items
                • new elemental monsters on quests that involve those

                "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

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                • EchoE
                  Echo Team Lead
                  last edited by

                  7327
                  Bugs fixed

                  https://nodebb.cityofarabel.com/topic/54799/cant-craft-gorgans-bane/2
                  https://nodebb.cityofarabel.com/topic/54807/touches-of-ages
                  https://nodebb.cityofarabel.com/topic/54072/standard-subraces-are-viewed-with-disgust/11

                  Suggestions Implemented

                  https://nodebb.cityofarabel.com/topic/54797/add-gem-crafting-enchanting-stations-to-immersea
                  https://nodebb.cityofarabel.com/topic/54561/wages-in-eveningstar

                  "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

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                  • EchoE
                    Echo Team Lead
                    last edited by Echo

                    Fixed croc wildshape v7335 7336, maybe

                    "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

                    EchoE 1 Reply Last reply Reply Quote
                    • EchoE
                      Echo Team Lead @Echo
                      last edited by Echo

                      v7339
                      Fixed Tymora Store
                      Combined Dragon Trail, Foothills and Dragon Trail, Drakewood areas into one area
                      Recombined East Way, Crossroads and East Way, Masoners Bridge into one area
                      Fixed Oaken small shield recipe typo

                      "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

                      EchoE 1 Reply Last reply Reply Quote
                      • EchoE
                        Echo Team Lead @Echo
                        last edited by

                        V7340-7341
                        recombined the 2 areas between Outskirts High Road and Eveningstar
                        New spawns and fewer mushroom placeables in the Fungus house quest.
                        Updated/new spawns in potion shop quest.
                        Bug Fixes:

                        https://nodebb.cityofarabel.com/topic/53654/water-jet-has-different-school-type-ig-and-on-forum/8
                        https://nodebb.cityofarabel.com/topic/54892/house-of-the-morning-no-sendings
                        https://nodebb.cityofarabel.com/topic/54891/darendaal-no-transition
                        https://nodebb.cityofarabel.com/topic/54893/stonecliffs-floating-crevice
                        https://nodebb.cityofarabel.com/topic/54667/arturo-rallyhorn-shop-not-working/5

                        "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

                        EchoE 1 Reply Last reply Reply Quote
                        • EchoE
                          Echo Team Lead @Echo
                          last edited by Echo

                          V7343
                          Bugs Fixed:

                          • Broken transition to Bospir

                          Quest Updates:

                          • Added to quest loot table for Trashed Potion Shop (4-6)
                          • Fungus House quest updated to reflect suggestions/discussion, minor modifications to hopefully improve the experience

                          "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

                          EchoE 1 Reply Last reply Reply Quote
                          • EchoE
                            Echo Team Lead @Echo
                            last edited by

                            v7344
                            New creatures added in certain underground areas. Please report if they are too OP/weak.
                            Updates to Shamrock Garden quest to tie it better to the Precept Arcanum. Please advise of any issues. The area will be rebuilt Soon[tm] but for now the questgiver, her dialogue, the person you find and her dialogue have been updated.

                            "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

                            EchoE 1 Reply Last reply Reply Quote
                            • EchoE
                              Echo Team Lead @Echo
                              last edited by Echo

                              v7345-7349

                              Quest Updates

                              Shamrock Garden

                              • new quest giver
                              • new boss
                              • connected to Precept Arcanum

                              Fungus House

                              • new lore
                              • new boss
                              • redesigned map

                              Downtown Thug

                              • new map layout
                              • 1 in 3 chance of different "flavor" of encounters/bosses
                              • lore added in dialogue for the 3 bosses for local cults (Black Chalice, Sickly Oak, Waiting Terror)

                              Haunted Mansion

                              • fixed lore-containing placeables that were being destroyed on quest reset
                              • fixed DC on hidden doors
                              • added consumables to loot table

                              Darendaal's Ring

                              • fixed lore-containing placeables that were being destroyed on quest reset
                              • Added more loot waypoints

                              New Quest Added

                              Fungus-Filled Cave (ake, Fungus House, Part 2)

                              "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

                              EchoE 1 Reply Last reply Reply Quote
                              • EchoE
                                Echo Team Lead @Echo
                                last edited by

                                v7350-7353

                                Quest Updates

                                Sticky Situation

                                • Two "flavors" with new bosses and new spawns
                                • New loot and more waypoints for loot to spawn

                                Heroic Plumers

                                • New monsters

                                Old Tomb

                                • Updated questgiver dialogue to tie in to HotM
                                • New spawns to fight
                                • New/more loot options!

                                New Quests:

                                Dana's House

                                Arabel Alleys & Rooftop - a "blast from the past"

                                Boss Monster Spawning

                                Happy Hunting in:

                                King's Forest, Nelnueve's rest
                                King's Forest, Obyn's Thicket
                                King's Forest, Starwater Wood
                                Dragon Trail, Drakewood forest
                                Redwoods, Backwoods
                                Redwoods, Redspring Meadow

                                NPC for plot:

                                Eveningstar

                                "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

                                EchoE 1 Reply Last reply Reply Quote
                                • EchoE
                                  Echo Team Lead @Echo
                                  last edited by

                                  V7354
                                  Bounty Hunters now pay for certain items from creatures.
                                  Happy Hunting.

                                  "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

                                  EchoE 1 Reply Last reply Reply Quote
                                  • EchoE
                                    Echo Team Lead @Echo
                                    last edited by Echo

                                    7355-7356

                                    Water Pipes quest

                                    re-added the new oozes. lost changes from previous version somehow

                                    Dana's House quest

                                    fixed boss spawn for rat group

                                    Sticky Situation quest

                                    removed brown pudding (had missed 1 on previous pass)

                                    Starwater Walk

                                    Fix attempted on "Kimberly's" dialogue

                                    Shamrock Garden

                                    Fixed loot spawning

                                    Rotting Goblin Tribe

                                    Fixed convo for Albert (Necro Goblins quest giver). He still had template answers in his options. [[Party says goodbye]] etc
                                    Made the "quick exit" in the kobold nest easier to find/see.
                                    Adjusted Fahzul the Animator's spells to be more Necromancy than conjuration/illusion
                                    Added new monster: Zombie Goblin
                                    Made the quest 6-9 by increasing # of spawns and their difficulty

                                    Wolf Infested Farm

                                    Minor changes to Wolf Infested Farm quest based on Quest Team feedback


                                    Other Fixes

                                    Fixed "From Green to Blue"
                                    Lesser Cloak of Arachnida
                                    Castle of True Sun
                                    Added Prestige Points to quest loot that I skipped on the last pass through.
                                    More bounty items from more "boss" creatures added


                                    "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

                                    EchoE 1 Reply Last reply Reply Quote
                                    • EchoE
                                      Echo Team Lead @Echo
                                      last edited by

                                      7357-7358

                                      Fixed Wolf Infested Farms

                                      Fix attempted at Ray of Frost GSF vfx

                                      Another attempt at falchion/deafening clang (and other spells)

                                      Another attempt at Harvest Reports

                                      Made Zombie Goblins undead race

                                      Imported Cadiz's redecorated Shamrock Garden and Owlbear Lair areas (they look so much better!)

                                      Added décor to Sticky Building quest area, fixed floating placeables

                                      "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

                                      EchoE 1 Reply Last reply Reply Quote
                                      • EchoE
                                        Echo Team Lead @Echo
                                        last edited by Echo

                                        V7359

                                        ROGUES:

                                        • Added more cool rogue-like stuff to the rogue shop
                                        • Fixed the "Shady Fellow" in Tilverton - he had mage shop instead of rogue shop

                                        Brewery/"Save the Beer" quest

                                        • Edited loot to have more Prestige Points (anything that was 1 became 10).
                                        • Removed Dwarven/Elven embassy requirements from any items that had them.
                                        • Added more "brews" (potions/alcohols) to loot table
                                        • Added Prestige Point items to loot table

                                        "Silence of the Lambs" quest

                                        • Fixed questgiver dialogue - still had template options
                                        • Undead sheep - replaced Aasimar voiceset with Deer. Sheep isnt an option (baa!)
                                        • Increased number of spawns
                                        • Replaced bioware default undead with coa undead on some of the encounters

                                        Lord Darendaal's Ring

                                        • Edited Questgiver and Boss dialogue to make a little more sense
                                        • fixed typo in Lady Annarra's statue description
                                        • edited spawnpoints for encounters since nothing was spawning in the first few rooms

                                        "Flagon Held High" quest

                                        • Based on this suggestion thread, I remade the mercs (Bioware default) and made them Neutral Evil so PfE will work.
                                        • Redid all the encounters

                                        Barrenstone quest

                                        • adjustments to Goblin Chieftan
                                        • minor adjustments to loot table

                                        "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

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                                        • EchoE
                                          Echo Team Lead
                                          last edited by

                                          7360-7361

                                          Slum Lord Quest

                                          • minor update to the quest system. please report any issues

                                          CARES

                                          • Imported some "sewer" themed people
                                          • reduced the chance of spiders in caves
                                          • increased the chance of kobolds
                                          • swapped out some spiders for other versions

                                          Experimental Chamber quest

                                          • Reworded questgiver NPC dialogue for grammar
                                          • moved boss spawn point slightly to prevent him from spawning behind the chest and being stuck
                                          • imported Cadiz's redecorated area

                                          Flagon Held High

                                          • Lowered the DC of the detect and disarm of some of the traps.
                                          • Resized some traps so they didnt end up on the walls
                                          • Changed the 3 "human merc" variants from cleric 2, cleric 5, cleric 7 to rogue 2, fighter 4, fighter 5. Made them LE so PfE will be of use now

                                          Barrenstone quest

                                          • imported Cadiz's redecorated area

                                          Ants Quest

                                          • Updated NPC dialogue.
                                          • Removed "lock" chance on "pile of stones" loot waypoints in ants quests because locked stones is just dumb.
                                          • Increased 3 waypoints from 25% to 50%.

                                          Downtown Thug quest

                                          • Imported Cadiz's redecorated quest area

                                          "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

                                          EchoE 1 Reply Last reply Reply Quote
                                          • EchoE
                                            Echo Team Lead @Echo
                                            last edited by Echo

                                            v7362

                                            You can now travel via caravan wagon among Arabel, Tilverton, and Irondrake Rock. More areas may be added later.

                                            1. Buy a ticket from the Caravan Master. Currently they are 150g, but a ticket is good for the whole party. Prices may be adjusted as we go.
                                            2. Enter the "Wagoneer's tent" and speak to the Wagoneer.
                                            3. Tell the Wagoneer where you want to go - he'll usher you into the wagon
                                            4. Ride to your destination - hold on, it gets bumpy!
                                            5. Arrive at your destination.
                                            6. Watch out for bandits! (coming Soon[tm])

                                            "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

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