Module Changes
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 v7263 - Subraces are now treated with disgust/fear by most NPCs and merchants, with possible penalties (excluding quest ones, for now)
- Falcon's Rest no longer welcomes freaks
- Remove Curse potions have been added to the potion stores
- Falcon's Rest now remove ailments upon rest
 
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 v7265 - New major DMless plot features have been added IG
 
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 v7267 - More features to the DMless plot
- Tymoran store added (WIP)
- Selunite store added (WIP)
 
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 V 7278 Major bug fix to the player looting tools. You select the tool from the player tools using the crafting menu. This can then be used on the ground, to change looting modes options are: Loot gold - just drops gold 
 Loot items - just drops items in inventory, nothing that is equipped
 Loot all - takes everything from the characterSelect a subdued player, or the corpse of a player to loot them using the mode currently selected. 
 It takes one round for gold, two rounds for items, and three rounds for everything.Use the tool on yourself to drop your own pack - this will have a confirmation message, use it again to drop the pack (using the current looting mode) 
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 v7301The Haunted Halls are now open. Explore at your own risk.Please report any bugs or "too good to be true" sorts of things. I tried to make it dangerous, yet rewarding. 
 More material (quests, and plots) will be added Soon[tm]Also: - https://nodebb.cityofarabel.com/topic/54105/bazaar-only-selling-one-item-at-a-time/3
- https://nodebb.cityofarabel.com/topic/54377/sembian-delivery
- https://nodebb.cityofarabel.com/topic/54298/faceless-room-missing-door
- https://nodebb.cityofarabel.com/topic/54466/council-of-12-bunks
- https://nodebb.cityofarabel.com/topic/54516/crafting-bag-of-thunder-uncraftable
- https://nodebb.cityofarabel.com/topic/53527/frost-giants-optional-journal-update/6
- https://nodebb.cityofarabel.com/topic/53517/chest-in-immerflow-doesn-t-have-any-items/8
- https://nodebb.cityofarabel.com/topic/53764/crafting-tilverton-gem-working
- https://nodebb.cityofarabel.com/topic/54078/remove-acid-fog-from-green-slime-medium/6
- https://nodebb.cityofarabel.com/topic/54132/fish-need-to-sit-too
- https://nodebb.cityofarabel.com/topic/54388/clover-district-s-ambient-chatter-is-super-loud
- https://nodebb.cityofarabel.com/topic/53650/decrease-the-item-size-of-salt
- https://nodebb.cityofarabel.com/topic/54413/move-the-farmer-s-xxx-stations-back-to-immersea
 
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 v7311- https://nodebb.cityofarabel.com/topic/54667/arturo-rallyhorn-shop-not-working/4
- https://nodebb.cityofarabel.com/topic/54639/skull-blocks-passage-in-sotrm-horn-giants-passage/2
- https://nodebb.cityofarabel.com/topic/54155/more-gloves/5
- https://nodebb.cityofarabel.com/topic/54520/upgrade-to-mithril-and-adamantium-armor-to-be-1/4
- https://nodebb.cityofarabel.com/topic/54285/new-creature-ideas/16
- https://nodebb.cityofarabel.com/topic/48667/tailoring/16
 
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 7317 (fargle)- vinemine spell fixed
- owlbear boss fixed
 7318 (echo)- updated conversations for several quests (thanks @Acemvi)
- New monsters added (plant-based) to palette and CARES
- Haunted Halls - minor edits, typos fixed
- Owlbear Quest - redrew encounter triggers, fixed hidden doors (maybe), fixed mining placeables not spawning
- updated celestial summoning theme
- https://nodebb.cityofarabel.com/topic/54761/scout-s-belt
- https://nodebb.cityofarabel.com/topic/54689/deneir-clergy-name-is-incorrect-in-description
 
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 7322 - Split the Under Passages into multiple areas, since the area was getting too big
- Updates the CARES in the Under Passages
- Added a new Under Passage between Haunted Halls and Eveningstar
- Moved some Eveningstar NPCs to allow easier sneak arounds
- Moved smith anvils in the Workshop to avoid PCs getting stuck
- Maybe fixed the bug of normal subraces being treated badly
- Maybe fixed the Stormhorn Base key bug
 
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 7323-7324 - New merchants available in Immersea, Tilverton, Bospir, and Arabel
- Mother Tethos in Eveningstar has new items
- new elemental monsters on quests that involve those
 
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 7327 
 Bugs fixedhttps://nodebb.cityofarabel.com/topic/54799/cant-craft-gorgans-bane/2 
 https://nodebb.cityofarabel.com/topic/54807/touches-of-ages
 https://nodebb.cityofarabel.com/topic/54072/standard-subraces-are-viewed-with-disgust/11Suggestions Implemented https://nodebb.cityofarabel.com/topic/54797/add-gem-crafting-enchanting-stations-to-immersea 
 https://nodebb.cityofarabel.com/topic/54561/wages-in-eveningstar
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 Fixed croc wildshape v 73357336, maybe
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 v7339 
 Fixed Tymora Store
 Combined Dragon Trail, Foothills and Dragon Trail, Drakewood areas into one area
 Recombined East Way, Crossroads and East Way, Masoners Bridge into one area
 Fixed Oaken small shield recipe typo
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 V7340-7341 
 recombined the 2 areas between Outskirts High Road and Eveningstar
 New spawns and fewer mushroom placeables in the Fungus house quest.
 Updated/new spawns in potion shop quest.
 Bug Fixes:https://nodebb.cityofarabel.com/topic/53654/water-jet-has-different-school-type-ig-and-on-forum/8 
 https://nodebb.cityofarabel.com/topic/54892/house-of-the-morning-no-sendings
 https://nodebb.cityofarabel.com/topic/54891/darendaal-no-transition
 https://nodebb.cityofarabel.com/topic/54893/stonecliffs-floating-crevice
 https://nodebb.cityofarabel.com/topic/54667/arturo-rallyhorn-shop-not-working/5
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 V7343 
 Bugs Fixed:- Broken transition to Bospir
 Quest Updates: - Added to quest loot table for Trashed Potion Shop (4-6)
- Fungus House quest updated to reflect suggestions/discussion, minor modifications to hopefully improve the experience
 
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 v7344 
 New creatures added in certain underground areas. Please report if they are too OP/weak.
 Updates to Shamrock Garden quest to tie it better to the Precept Arcanum. Please advise of any issues. The area will be rebuilt Soon[tm] but for now the questgiver, her dialogue, the person you find and her dialogue have been updated.
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 v7345-7349 Quest UpdatesShamrock Garden - new quest giver
- new boss
- connected to Precept Arcanum
 Fungus House - new lore
- new boss
- redesigned map
 Downtown Thug - new map layout
- 1 in 3 chance of different "flavor" of encounters/bosses
- lore added in dialogue for the 3 bosses for local cults (Black Chalice, Sickly Oak, Waiting Terror)
 Haunted Mansion - fixed lore-containing placeables that were being destroyed on quest reset
- fixed DC on hidden doors
- added consumables to loot table
 Darendaal's Ring - fixed lore-containing placeables that were being destroyed on quest reset
- Added more loot waypoints
 New Quest AddedFungus-Filled Cave (ake, Fungus House, Part 2) 
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 v7350-7353 Quest UpdatesSticky Situation - Two "flavors" with new bosses and new spawns
- New loot and more waypoints for loot to spawn
 Heroic Plumers - New monsters
 Old Tomb - Updated questgiver dialogue to tie in to HotM
- New spawns to fight
- New/more loot options!
 New Quests:Dana's House Arabel Alleys & Rooftop - a "blast from the past" Boss Monster SpawningHappy Hunting in: King's Forest, Nelnueve's rest 
 King's Forest, Obyn's Thicket
 King's Forest, Starwater Wood
 Dragon Trail, Drakewood forest
 Redwoods, Backwoods
 Redwoods, Redspring MeadowNPC for plot: Eveningstar 
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 V7354 
 Bounty Hunters now pay for certain items from creatures.
 Happy Hunting.
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 7355-7356Water Pipes quest re-added the new oozes. lost changes from previous version somehow fixed boss spawn for rat group Sticky Situation quest removed brown pudding (had missed 1 on previous pass) Starwater Walk Fix attempted on "Kimberly's" dialogue Shamrock Garden Rotting Goblin Tribe Fixed convo for Albert (Necro Goblins quest giver). He still had template answers in his options. [[Party says goodbye]] etc 
 Made the "quick exit" in the kobold nest easier to find/see.
 Adjusted Fahzul the Animator's spells to be more Necromancy than conjuration/illusion
 Added new monster: Zombie Goblin
 Made the quest 6-9 by increasing # of spawns and their difficultyWolf Infested Farm Minor changes to Wolf Infested Farm quest based on Quest Team feedback 
 Other Fixes Fixed "From Green to Blue" 
 Lesser Cloak of Arachnida
 Castle of True Sun
 Added Prestige Points to quest loot that I skipped on the last pass through.
 More bounty items from more "boss" creatures added
 
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 7357-7358Fixed Wolf Infested Farms Fix attempted at Ray of Frost GSF vfx Another attempt at falchion/deafening clang (and other spells) Another attempt at Harvest Reports Made Zombie Goblins undead race Imported Cadiz's redecorated Shamrock Garden and Owlbear Lair areas (they look so much better!) Added décor to Sticky Building quest area, fixed floating placeables 


