Module Changes
-
8599
Bug Fixes only tonight
https://nodebb.cityofarabel.com/topic/66342/wolf-infested-farms-items-bug
https://nodebb.cityofarabel.com/topic/66323/wyrm-cave-quest-item/2
https://nodebb.cityofarabel.com/topic/66324/wyrm-cave-quest-item-2
https://nodebb.cityofarabel.com/topic/66290/tilverton-tight-spot-unreachable
https://nodebb.cityofarabel.com/topic/66318/hidden-corner-exit-hard-to-reach
https://nodebb.cityofarabel.com/topic/66289/blisterfoot-orc-quest/7
https://nodebb.cityofarabel.com/topic/65591/grace-bone-charm-asking-for-different-components-in-game-vs-forums/13
https://nodebb.cityofarabel.com/topic/65931/lighthouse-mechanism-on-wyvernwater-isle-broken/8 -
Version 8600:
(1) Player Portrait Pack Update:
Added 76 new portraits to our player portrait pack:
- Dwarves: 9 Female ; 11 Male
- Elves: 10 Female ; 11 Male
- Halflings: 10 Female ; 11 Male
- Human: 4 Female ; 10 Male
Many thanks to both @cpt_elrad_2nd and @SirWill360 , who contributed!
(2) Identify Spell Dead - Long live Lore:
We have changed the Identify spell to now be called Lore and allow you, much like Protection from Alignment, to choose what knowledge skill to boost.
In the case of Arcana/Nature/Religion, which require training - The spells will only boost your stats if you invested at least one point into them.
Many thanks to the amazing @TheMinionOfArabel for her artwork.
-
8601-8602
- https://nodebb.cityofarabel.com/topic/66373/black-point-quest
- updates to frost orcs (they were weak and some had weird feats that didnt match the class.)
- added new loot to dwarven brewery quest
- added new loot to sticky building quest
-
8608
https://nodebb.cityofarabel.com/topic/66415/crafted-a-gilded-scale-mail-but-didnt-receive-item
https://nodebb.cityofarabel.com/topic/65423/game-keeps-crashing-when-entering-hullack-forrest/78609
https://nodebb.cityofarabel.com/topic/66428/umberlee-trident-too-good-to-be-true/12 added NE/CE/CN alignment to the trident
potion shop - more potion options
New loot added to:downtown quest
Haunted Ruins
Precept quest
Blackpoint
Rotting Goblin Tribe
Darendaal crypt
Graveyard Ops
Bospir - Haunted Hill
Maela's MonstersI think I've done all the 4-6 quests. now to start on 4-9
-
8610-8611
Added new loot to
Ant Quest (removed non-thematic loot, added new stuff)
Barrenstone (removed non-thematic loot, added new stuff)
Startwater Tomb (removed some "junk", added a couple thematic items, fixed 2 waypoints that werent spawning loot properly, added a couple surprises)Bugs fixed
found an issue with a few platinum nodes, fixed
Hullack forest: wyvernbay area - changed lighting to find something less dark -
Version 8612:
Changelog:
Bug Fixes:
- Fixed a bug that allowed certain subraces to gain too-good-to-be-true amounts of XP once they reaches level 10. Thank you @TheMinionOfArabel for reporting it
Blur/Barkskin/Shield in Prestige Stores:
The three potion packs were re-added back to prestige stores in a reduced amount than before and are more expensive, to ensure that the option exists to spend PP on these potions but crafting/trading will be more readily available for those willing to spend GP.
For quality of life I also made sure each potion pack has a different appearance.
Sendings:
Sendings will now be broadcast to both the
#general
and#sending-room
channels. The latter will only have sendings in it and no other chatter to make browsing through sendings much easier.Player Maps and Merchant Stalls:
Maps created by players can now be sold in Merchant Stalls. The fix should apply to both newly created maps and existing ones.
Asset Changes:
-
Added 50 new desert placeables per builders request
-
Added 24 new portraits for players to use:
- 1x Dwarf Male
- 1x Elf Male
- 4x Human Female
- 18x Human Male
New Feats Support:
Began infra work to prepare for addition of new feats. More on it upon release!
Trinity System Related Changes - Nodes:
Began laying foundations of mirroring the "Wild" aspect of Flora and introducing it into our Nodes subsystem as well. This will be used later by builders to have these unbound nodes spawn in quest areas randomly.
-
Version 8618:
Changelog:
Bug Fixes:
- https://nodebb.cityofarabel.com/topic/66506/druid-bugs
- https://nodebb.cityofarabel.com/topic/66585/undead-dropping-bounties
- https://nodebb.cityofarabel.com/topic/66566/protection-from-evil
New Feats:
Introducing 5 new feats:
- Action Surge
- Second Wind
- Practiced Spellcaster
- Arcane Armor Training
- Arcane Armor Mastery
Major props to both @Voss_ and @TheMinionOfArabel for their help with these!
As always please report any issues/explots with the new feats!
-
8621
- Falcon's Rest: changed load screen from random to one of castle interior
- House of Ash Specialty Shop open to the public. This is a trial run for other factions to offer items to the public.
- https://nodebb.cityofarabel.com/topic/66616/remove-this-arch-in-the-lizardfolk-quest
- https://nodebb.cityofarabel.com/topic/66579/lana-wetton-quest-giver-broken-bottle-shop/10
- https://nodebb.cityofarabel.com/topic/56231/putrid-meadow-tower
- https://nodebb.cityofarabel.com/topic/66646/gorgon-calf-double-drop
- https://nodebb.cityofarabel.com/topic/66650/quest-courier
- https://nodebb.cityofarabel.com/topic/66652/zqa-eastern-marches-abyssal-woods
- https://nodebb.cityofarabel.com/topic/66701/no-treasure-in-starwater-bandits
- https://nodebb.cityofarabel.com/topic/66630/ant-eye-lens-not-doing-anything
- https://nodebb.cityofarabel.com/topic/66647/zqa-stormhorns-tbhe-frozen-throne
- https://nodebb.cityofarabel.com/topic/66634/wrath-of-a-hateful-child
- https://nodebb.cityofarabel.com/topic/66606/talisman-of-malar
- https://nodebb.cityofarabel.com/topic/66675/rat-summoning-theme/2
- https://nodebb.cityofarabel.com/topic/66645/reduce-the-cost-of-medical-herbs
- https://nodebb.cityofarabel.com/topic/66485/broken-c25-climb-check/3
- https://nodebb.cityofarabel.com/topic/66706/zqa-haunted-halls-owlbear-lair
-
Version 8622:
Changelog:
Bug Fixes:
- https://nodebb.cityofarabel.com/topic/66677/practiced-spellcaster-not-applying-to-flame-weapon
- https://nodebb.cityofarabel.com/topic/66392/guardians-still-stealing-ores
Suggestions Implemented:
Other Changes:
- Added a Donation Chest to Irondrake along with a new NPC
-
Version 8624 - Changelog:
Bug Fixes:
- https://nodebb.cityofarabel.com/topic/66693/alter-weather-bugs
- https://nodebb.cityofarabel.com/topic/66422/darkfire-in-game-spell-description
- https://nodebb.cityofarabel.com/topic/66285/greater-magic-weapon-spell-description
- https://nodebb.cityofarabel.com/topic/66286/magic-vestment-spell-description
- https://nodebb.cityofarabel.com/topic/66287/animate-dead-spell-description
- https://nodebb.cityofarabel.com/topic/66691/practiced-spell-caster-not-working-for-cleric-buff-spells
Spell Changes
Aura of Shadows Modified:
Spell will now do as follows:
+1d4 cold damage and 10% cold immunity, for 5 rounds/level SF Necromancy: +1d4 negative damage and 15% negative immunity, for 1turn/level GSF Necromancy: +1d6 negative damage and 20% negative immunity, for 2turns/level
Impede Modified:
Spell will now do as follows:
Default: Target must make a Will save or be slowed for 1 round/2 levels GSF Enchantment: Target must make a Will save or be immobilized for 1 round/2 levels; if save successful target makes a Fort save or be slowed for same duration
Shield and Mage Armor Modified:
Corrected an oversight that allowed players to enjoy SF and GSF feat bonuses when the spell was cast from items. Should no longer be possible.
**If you come across more such cases please report them
-
Version 8628 Changelog:
Asset Changes:
-
Added new Mountain Goat Appearances
-
Fixed broken Hippogriff Appearance
-
Added new portraits to support our new Mountain Goat creatures
-
Added new tileset files, which might fix our Hullack issues
Domain Changes:
Undead Domain was reported as too good to be true(With the Create Greater Undead spell) and was rebalanced as a result(Updated also on the relevant forum section):
Access to spells: Mage Armor (1). Animate Dead (2). Negative Energy Burst (3). Fear (4).
DM Tools Related Work:
- Improved the DM Damage tool for ease of use so they can dish out more damage with relative ease, in cool new ways
- Deprecated some physical DM tools as well as dot commands
-
-
v8629
- https://nodebb.cityofarabel.com/topic/62306/help-sytem-journal-entry attempt at fixing the
.help
journal entries - https://nodebb.cityofarabel.com/topic/66814/high-road-quest-giver-grumbling-dwarven-goblin-hunter set him to immortal, gave him a dwarf voiceset (he had aribeth's voice lol)
- adusted CARES triggers for Firefall Vale map. put the castle back on the map too
- https://nodebb.cityofarabel.com/topic/66798/headless-gnome
- https://nodebb.cityofarabel.com/topic/66790/hullack-forest-mysterious-glade
- https://nodebb.cityofarabel.com/topic/66779/dulbir-s-shop-bug
- https://nodebb.cityofarabel.com/topic/66778/amulet-of-collinwood-no-charges
- https://nodebb.cityofarabel.com/topic/66772/ironwood-seeds-wildwalker-pp
- https://nodebb.cityofarabel.com/topic/66743/bug-in-tessaril-s-tower
- https://nodebb.cityofarabel.com/topic/66765/torchbearer-lantern-no-charges
- https://nodebb.cityofarabel.com/topic/66766/ranger-shop-stalker-s-leather-charge-issue
- adjustments to the scripts for the thaumaturgic shards in the Hullack
- https://nodebb.cityofarabel.com/topic/51826/quest-silence-of-the-lambs-no-interior-spawns/5
- edits to all the undead animals
- https://nodebb.cityofarabel.com/topic/66819/murdered-manticore-basement
- https://nodebb.cityofarabel.com/topic/66723/high-crimmond-area-has-unreachable-places added a climb check
- https://nodebb.cityofarabel.com/topic/66820/bronze-insect
- https://nodebb.cityofarabel.com/topic/62306/help-sytem-journal-entry attempt at fixing the
-
8631
- New loot available on Hillmarch Ogres and Goblin Valley quests
- New Lore available in game connected to current plots
- removed wyvernwater map pieces from loot chests in wyvernwater areas now that the puzzle has been solved
- https://nodebb.cityofarabel.com/topic/66827/crafting-issue-mahogany-quarterstaff fixed
-
8634-8635
- removed access to Grey Oaks in King's Forest, Mouth o'Gargoyles area (leftover area from sigils hunt)
- https://nodebb.cityofarabel.com/topic/66894/sirine-s-sister-undisarmable-mob
- added Santa & some holiday/seasonal decorations
- added a second merchant stall in the alleys
- updated poisons available in shops and via crafting to new appearances
- edited (lowered) the cost of some poisons via alchemy to reflect the new shop prices
- https://nodebb.cityofarabel.com/topic/66911/transition-missing - edited the dhedluk map to accommodate this link because it should exist
- new loot added to: halfhap quest, troll bog quest, hullack bandits quest
- https://nodebb.cityofarabel.com/topic/66896/remove-reagent-cost-for-polishing-oil/3
-
8636
fixed issues with new poison appearances
8637
- https://nodebb.cityofarabel.com/topic/55705/helmsland-elementals-needs-more-loot added loot
- added a few loot items in the knightswood quest
- https://nodebb.cityofarabel.com/topic/66771/haunted-halls-kobold-quest
- https://nodebb.cityofarabel.com/topic/66363/slumdog-remove-sneak-attack
- https://nodebb.cityofarabel.com/topic/66804/frigid-cavern added correct ondeath script. also added some loot items
- https://nodebb.cityofarabel.com/topic/65985/ancient-watchtower/8
- Sick Black Bear - adjusted stats to represent it being "sick"
- https://nodebb.cityofarabel.com/topic/66763/broken-bottle-shack
- https://nodebb.cityofarabel.com/topic/64717/downtown-quest-does-not-scale/5
- https://nodebb.cityofarabel.com/topic/66783/slumlord
- https://nodebb.cityofarabel.com/topic/66283/precept-quest added new willowisp varieties. also most of the encounters were set to "easy". I set them to "normal". this should pull more variety.
- https://nodebb.cityofarabel.com/topic/66471/owl-bear-lair/2
- https://nodebb.cityofarabel.com/topic/56167/redwood-undead-
- https://nodebb.cityofarabel.com/topic/65157/the-angry-bone-r-tribe/12 increased end gp payout from 400 to 600
-
8638
- updated the treasure maps in the chest that it pulls from when you get a 'furled up map' to the new map descriptions - might be easier for you to find stuff. thanks to @TheMinionOfArabel for help with descriptions
- https://nodebb.cityofarabel.com/topic/66963/bogstone-amulet
- https://nodebb.cityofarabel.com/topic/66958/swim-suit-properties-missing/3
- https://nodebb.cityofarabel.com/topic/66957/summoned-alligator
- https://nodebb.cityofarabel.com/topic/66953/wyverns-on-hullack-passage-quest-not-in-harvest-system
- https://nodebb.cityofarabel.com/topic/66946/quest-warm-waterfall/2
-
8639
- https://nodebb.cityofarabel.com/topic/66986/copper-scale-mail-bug
- fixed an issue with one of the librarian's reference books found in shamrock garden
- edited lowbie quest loot tables to identify items (only on 4-6 quests)
- https://nodebb.cityofarabel.com/topic/66983/copper-crafting lowered copper rivets cost from 15 to 7
- https://nodebb.cityofarabel.com/topic/66997/oak-shields-cost
- added some debug code to sort out this bug https://nodebb.cityofarabel.com/topic/66951/bospir-special-prestige-shop-requires-collinswood-prestige-points
- https://nodebb.cityofarabel.com/topic/66971/underground-lower-passage-xp-placeable-trapped
-
Version 8644 Changelog:
Fixes:
- https://nodebb.cityofarabel.com/topic/67044/traps-on-tessaril-s-tower
- This fix is not just for the Tessaril Tower quest but should encompass the entire server. This means you will start seeing proper thematic traps and not Spike traps everywhere
- Various exploits fixed
- https://nodebb.cityofarabel.com/topic/67036/kings-queens-abyss
- https://nodebb.cityofarabel.com/topic/67044/traps-on-tessaril-s-tower
-
Sorry, havent posted my stuff in a while:
8640
- Attempted fix of wraith rage https://nodebb.cityofarabel.com/topic/61098/wraith-rage. Now that I know the fix worked, I can adjust what it spawns
8642
- removed some mysteriously appearing triggers in the HoA
- adjustements to the
Frigid Cave
quest after feedback from players and watching them run it a couple times- fixed polar bears - had wrong set of scripts so they werent being skinned properly
- boosted the stats of the Frigid Cave yeti boss
- made variants of yetis since they werent spawning in the Frigid Cave quest due to high CR
- maybe fixed the frigid cavern not doing cold damage over time
- https://nodebb.cityofarabel.com/topic/67016/bronze-vs-copper-boots-same-stats
- some adjustments to radiance/motes. this will affect both
Tessaril's Tower
and the GoldfeatherHaunted Ruins
quests. Hopefully, they will both be better now. Feedback please.
8643
- fixed an issue/exploit with the arabel farms (insects) quest
- set some of the flora waypoints on the Wyvernwater isles to
TREE
so players can get twigs for campfires - started working on a new quest for Shadowmire Isle
-
8645
- https://nodebb.cityofarabel.com/topic/67035/some-wood-recipe-errors/ not sure about the club but fixed the staff
- https://nodebb.cityofarabel.com/topic/67038/dwarven-knot-cloak-missing-charges
- finalized the Wraith Rage creatures. it should scale now for barb level
- https://nodebb.cityofarabel.com/topic/66843/ more places to get loot and new/different loot added
- https://nodebb.cityofarabel.com/topic/67031/banded-ice-dwarf-mail