Module Changes
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8516
Removed old plant placeables from Hullack Forest Webbed Maze
https://nodebb.cityofarabel.com/topic/65570/enter-the-caves-is-not-a-transition
https://nodebb.cityofarabel.com/topic/65568/boat-captain-doesnt-charge-you-money-to-cross-the-wyvernwater
https://nodebb.cityofarabel.com/topic/65569/not-charged-for-booking-a-ship
https://nodebb.cityofarabel.com/topic/65567/druid-can-t-read-druidic
Lowered % chance of aggro on wyvernwater isles fishing spots8518
fixed sewer treasure map trigger
https://nodebb.cityofarabel.com/topic/65576/alchemy-table-returning-old-plant-materials
https://nodebb.cityofarabel.com/topic/65566/add-bonecrafting-merchant-to-collinwood
https://nodebb.cityofarabel.com/topic/65546/bonecrafting-suggestions
https://nodebb.cityofarabel.com/topic/65562/increase-pp-for-unused-pelts
Pelts added: black boar, gray wolf
pelt weights adjusted (several)
pelt prestige adjusted (a few)
edits to thunder wolf - should be able to skin it now instead of inventory drop
prep work for future Trinity: Fauna -
Version 8527:
Trinity Related:
Trinity: Fauna:
Development work for phase 1 of Trinity-Fauna has been completed and will now move into implementation phase by builders. This will focus on slowly migrating all our Animals to work with Trinity, and all their drops will be managed by the system. This will also solve issues like Earth Drakes using their scales etc.
Trinity: Flora:
Development work for adding rare Flora to be served via Trinity(Skull Rose, etc) has been completed and we are now moving into testing phase before we implement it.
Asset Changes:
- Added new creature appearances for builders to use
- Added additional portraits to be used by new creatures
- Added additional small misc item appearances to be used by builders
Bounty System Refactoring:
- Bounty system has been refactored to be more dynamic and not require builders to hardcode items in the code, when adding new items
- System will now also give builders the ability to have specialty/unique Bounty Hunters.
- Entire experience is much more 2024 so give it a try. Its a surprise :)
**As everything new please report any bugs/exploits/too good to be true things
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v8535-8536
- fixed some broken stuff in wyvernwater isles exploration areas
- https://nodebb.cityofarabel.com/topic/65634/siren-quest-end-boss
- https://nodebb.cityofarabel.com/topic/65665/serpent-s-lair-issues
- Fixed a similar conversation issue with the Abandoned Lighthouse quest
- https://nodebb.cityofarabel.com/topic/65642/add-cave-planting-zones
- https://nodebb.cityofarabel.com/topic/65639/add-forrest-terrain-planting-locations
- fixed pressure plate puzzle in starfall isle cave
- fixed lever puzzle issue in shadowmire isle cave
- fixed Pharris (ship guy) convo. he still had 150g instead of 100g in his dialogue
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Version 8537:
Asset Changes:
- Added new NUI buttons/assets for continued work on new UI creation
- Added Spell and Scroll icons for custom spells, so they no longer use old spell icons:
Many thanks as always to the amazing @TheMinionOfArabel for her contribution!
Trinity Flora Related Work:
- Made adjustments to the Rare Flora mechanism prior to release. Still in testing
- Fixed issue of Sage plant missing its portrait
-
8540
- Potion Bulk Items have been removed from prestige stores
- Eastern Marches slightly updated, new features coming soon
- Some loot tweaks for lowbies, if you find anything too good to be true, please make sure to report it!
- Wildwalkers store NPC removed
-
8543 & 8545 & 8546
- New bounties available: see the bounty hunters in the different settlements to see what they will pay you for.
- New harvesting on animal creatures - kind of a FOIG thing to see how it works
- Gorgons now give more scales
- Dinosaurs and Earth Drakes and others should no longer use their bounty items
- more creatures have pelts that can be turned in for bounties or PP
- adjusted location of one of the map points in kingdom of ice, it was in an inaccessible part of the map
- scaled the size of storm eagle down some
- added "harvestable" parts to a lot of non-animal creatures (humanoids) - still have a lot to do
-
8547/8549
- removed feathers from raven/owl/falcon inventory - prevents duplicated drops
- adjusted % chance for goblin ears & skulls
- troll blood & kobold teeth should now be harvestable
- adjusted pp/gp reward for kobold teeth, goblin ears, ogre heads
- updated boar, black boar skin appearances
- https://nodebb.cityofarabel.com/topic/65759/armour-bone-charm-giving-incorrect-number-of-uses
- https://nodebb.cityofarabel.com/topic/65727/belladonna-not-recognized-in-nightshade-recipe
- https://nodebb.cityofarabel.com/topic/65767/young-elk-give-double-drop-of-antlers
- https://nodebb.cityofarabel.com/topic/65768/mountain-orc-ritual-site-language-seems-bugged
- https://nodebb.cityofarabel.com/topic/65770/missing-lever-to-unlock-the-door-stormbreaker-isle
- https://nodebb.cityofarabel.com/topic/65760/minor-tweak-to-elk-hood-tailoring/2
- https://nodebb.cityofarabel.com/topic/65588/high-crimmond-crafting-shops
- https://nodebb.cityofarabel.com/topic/64490/bounty-hunter-in-tilverton
- https://nodebb.cityofarabel.com/topic/65597/potion-of-clarity-alchemy-recipe
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8550
- https://nodebb.cityofarabel.com/topic/65782/polar-bear-boots-require-1-extra-leather
- https://nodebb.cityofarabel.com/topic/65782/polar-bear-boots-require-1-extra-leather
- https://nodebb.cityofarabel.com/topic/65784/minor-convo-update-needed-on-courrier-quest
- new ogres/ogrillions added to ogre quest for more variety (hopefully better scaling)
- adjusted % chance for ogre heads
-
8552
- fixed some bugs with bounty items (troll's blood, gray wolf pelts, Fire Beetle's belly, ox pelt, earth drake scales)
- fixed bone charms https://nodebb.cityofarabel.com/topic/65788/retreat-bone-charm-giving-incorrect-number-of-uses
- apple, cherry, orange, pear trees can now be planted in "orchard" zones
- orcs have been added to harvestable creatures
- frost orcs and mountain orcs have their own special heads that are worth different amounts than 'normal' orcs
- strong spear orcs now have better chance to drop heads than before
-
8554
- Fixed spades appearance
- Double checked the language nodes in the Storm Horns
- Added some new creatures for more variation
- https://nodebb.cityofarabel.com/topic/65798/bugged-orcan-language-nodes
- https://nodebb.cityofarabel.com/topic/65804/maela-s-monsters
-
8555
- Created some new thematic creatures
- Minor fix to Maela's Monsters quest, rebalance confirmed successful!
- Some new lore added in places
-
8558
- Storm Horns CARES reviewed and revamped
- Some more decoration added to some Storm Horns areas
- Ants quests loot and monsters reviewed, some new secrets added
- The Delzuld and Braerwinter have had their estates updated to reflect recent player driven efforts
-
8560
- New rumours added to all town NPCs
- New merchant stalls added to Immersea and Eveningstar
- Eveningstar has been updated to reflect some regular PC investment
- Couple of minor fixes with CARES layouts around the mod
-
8561 via Puffy
- Updates to Ranger Store. Thanks for the contributions to the community!
https://nodebb.cityofarabel.com/topic/65606/expanding-the-ranger-only-store
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V8563:
Spell Changes:
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Protection from Elements duration changed to be more aligned with Resist Elements. New duration will now be 1 Hour / Level and not 24 hours
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All movement skill Spells(Toad Leap, Spider Climb, Worm Wiggle, Feline Balance and Trout Backstroke) were added to the Rangers spell palette at 1st circle
Bug Fixes:
- https://nodebb.cityofarabel.com/topic/65839/make-belladonna-plantable
- https://nodebb.cityofarabel.com/topic/65837/black-boar-pelt-description-error
Trinity Fauna Related Changes:
- Summons and Animated dead hechmen should no longer be harvestable
General Changes:
-
-
8564
Changes
- new stuff (5 areas, 5 quests WiP)
- adjusted % chance for harvestable creatures on goblin valley, calantar's orcs, and hillmarch ogre quests
- removed duplicated flasks from alchemy shop
- removed stacked scrolls from scribe shop
- made
enchanting oil, minor
stackable - added new map pieces to the Wyvernwater areas: if you have any map pieces, PM me to find you IG to replace with the new/updated maps
- new creatures added
-
8565, 8567-8570
Edits to jewelry
updated descriptions so they are correct
replaced knowledge: history with religion and nature where appropriate
updated forums with the aboveBugs fixed
https://nodebb.cityofarabel.com/topic/65888/studded-leather-armor-missing-from-elk-recipes
https://nodebb.cityofarabel.com/topic/65883/copper-phenalope-necklace-game-forum-recipe-mismatch
https://nodebb.cityofarabel.com/topic/65884/copper-fire-agate-necklace-game-forum-recipe-mismatch
https://nodebb.cityofarabel.com/topic/65890/not-all-ingredients-consumed-on-successful-bronze-amethyst-ring-crafting
https://nodebb.cityofarabel.com/topic/65895/bronze-feldspar-necklace-missing
https://nodebb.cityofarabel.com/topic/65852/smelling-salts-recipie-ig-doesnt-match-forum
https://nodebb.cityofarabel.com/topic/65882/bone-charm-grease-casts-wrong-spell
https://nodebb.cityofarabel.com/topic/65771/creatures-that-drop-double-items/14
https://nodebb.cityofarabel.com/topic/65879/fear-aura-on-dreaded-ship-captain-in-aunkspear-pirate-questMisc:
fixed description of panther hood (said wolf)
Lowered fox from level
increased the size of the Tiny Fire Elemental slightly
removed old ore placeables from some areas
removed old graveyard dirt placeables from some areas
added some new creatures
more work on new project -
8571-8572
bugs fixed
https://nodebb.cityofarabel.com/topic/65771/creatures-that-drop-double-items/18
https://nodebb.cityofarabel.com/topic/65925/bronze-feldspar-and-amethyst-necklaces-identical-stats
https://nodebb.cityofarabel.com/topic/65929/grizzly-hood-not-created-after-successful-crafting
https://nodebb.cityofarabel.com/topic/65935/gold-oynx-ring-description-error
https://nodebb.cityofarabel.com/topic/65934/cure-panther-armor
https://nodebb.cityofarabel.com/topic/65931/lighthouse-mechanism-on-wyvernwater-isle-brokenadded a couple new bounty hunters that are seeking specific items
fixed owlbear quest party minimum -
8574
- Court House updated for Peace Officers
- Minor bugs and tweaks done to the Noble Houses
- Fixed Eveningstar's non glowing torches
- https://nodebb.cityofarabel.com/topic/65982
- https://nodebb.cityofarabel.com/topic/65906
- https://nodebb.cityofarabel.com/topic/65907
- https://nodebb.cityofarabel.com/topic/65986
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8577
- Updated road CARES with some tweak humanoids
- Frost Orcs updated with new appearances and minor tweaks to strengths/weaknesses