Module Changes
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8170: Barrenstone updated to a fey themed quest, and lvl range raised to 4-9
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v8172
Resolved:
- https://nodebb.cityofarabel.com/topic/63587/hermit-in-redwoods-has-switched-around-dialogue
- https://nodebb.cityofarabel.com/topic/63562/gang-leader-s-head-still-worth-pp-with-crownguard-only/2
- https://nodebb.cityofarabel.com/topic/63278/newbie-quest-feedback-analysis/13
- https://nodebb.cityofarabel.com/topic/63278/newbie-quest-feedback-analysis/14
Removed an item from the bazaar in reflection of recent IC events:
https://nodebb.cityofarabel.com/topic/63322/charges-fines-warrant-requests/4- Updated all shrines and temples with store NPCs, note not all stores will have items. Please post suggestions!
- Mayor Sammy added to Collinwood, with some addition lore
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8174
Bugs fixedhttps://nodebb.cityofarabel.com/topic/63632/craft-tailor-wolf-cloak
https://nodebb.cityofarabel.com/topic/63597/crafting-tailoring-panther-hood
https://nodebb.cityofarabel.com/topic/63599/crating-tailoring-lightweight-bedroll
https://nodebb.cityofarabel.com/topic/63598/crafting-tailoring-crag-cat-hoodworked on lightweight bedroll issue
worked on bath issue for Falcon's Rest
8178
Bug fixeshttps://nodebb.cityofarabel.com/topic/63703/alchemy-ichor
https://nodebb.cityofarabel.com/topic/63686/wolf-gloves-no-item-given
https://nodebb.cityofarabel.com/topic/63695/collinwood-bospir-stores-switched
https://nodebb.cityofarabel.com/topic/63691/cloth-pattern-recipe-missingWild magic adjustments
finalized lightweight bedroll fix
adjusted spawns in haunted halls
minor adjustments to loot charges & prestige points on some quests that were TGTBT
various floating placeables
various typos/grammar errors -
8179
- Immersea updated to reflect recent IC events
- Mayor of Collinwood now have a lore conversation
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8181
- New lore spread across the module
- New DMless lore added relevant to on going and old plots
- Tailoring maybe fixed
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8185
- Merchants now reacts to PCs with 10> charisma with disgust, 8> with horror (v8183 really, but forgot to tell)
- New lore added to some dungeons
- A few plot tweaks for more DMless elements
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v8192
- Added social skills checks for extra rewards to the Clover Market quests
- Decorated Clover Market
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8183
https://nodebb.cityofarabel.com/topic/63801/haunted-halls-gas-trap-seems-to-go-on-forever/2
https://nodebb.cityofarabel.com/topic/63847/transition-to-the-wrong-area-storm-horns
https://nodebb.cityofarabel.com/topic/63762/obscure-hatch-missing-transition-wp
https://nodebb.cityofarabel.com/topic/63848/king-s-forest-plungepool8194
https://nodebb.cityofarabel.com/topic/63883/storm-horns-eastern-slope-map-bug
https://nodebb.cityofarabel.com/topic/63882/ranger-shop-bracers-of-twin-blade-not-working
https://nodebb.cityofarabel.com/topic/63877/npc-turns-hostile-after-failing-persuade-check8196
Added Santa (along with some new/updated goodies)
https://nodebb.cityofarabel.com/topic/63841/unusable-mapping-poi-in-smuggling-route/4
https://nodebb.cityofarabel.com/topic/63886/transition-storm-horns-tempest-valley
https://nodebb.cityofarabel.com/topic/63891/not-enough-garlic-in-the-ink
maybe fixed an issue with mapping in Storm Horns: Jagged Peaks
https://nodebb.cityofarabel.com/topic/63246/precept-quest-doors -
8197
https://nodebb.cityofarabel.com/topic/63888/missing-searchablefix did not work
fixed a weird overlap of tiles in chara's mt
jagged peaks - replaced PoI with XP marker to fix map issue8198
plot work
Exchanged shadows for allips and wraiths in Haunted Mansion quest. Shadows didnt make sense.
https://nodebb.cityofarabel.com/topic/63851/boots-of-fortune-in-bad-fortune
https://nodebb.cityofarabel.com/topic/63895/incorrect-amount-of-pp-deducted-from-clock-of-the-mistfishers-purchase
https://nodebb.cityofarabel.com/topic/63896/successfully-crafted-copper-boots-but-didn-t-get-them-t-get-them
https://nodebb.cityofarabel.com/topic/63894/cant-turn-in-crow-garb-for-pp
https://nodebb.cityofarabel.com/topic/63888/missing-searchable8199
More plot work
typos in convos fixed
new mobs added for fun8200-8201
https://nodebb.cityofarabel.com/topic/63904/missing-transition-waymoot-to-dhedluk-plundgepool
sent Santa & co. back to the north pole
updates to some summon themes- spider 3 wasnt using its ranged attack, should be fixed
- water 5 removed drown, replaced with water jet
- shadow 1 removed a feat it should not have had
- air 1-5 were in the wrong faction making AI wonky, should be fixed now
- plant theme: all were updated, make a druid (or nature cleric) and find out!
- druid theme: all were updated, make a druid and find out
- fire theme: fixed an exploit with summon 4
more summoning theme changes coming Soon TM
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8202-8203
Fixed faction issues with animal (default) summon theme
edits to infernal theme
strong spear orcs added to CARES
new Masoner's Bridge decor
fixed ai with plant spawns (not summons)
edits to Tilverton based on IG events
all feline CARES were updated
https://nodebb.cityofarabel.com/topic/63888/missing-searchable/2
all elemental summons updated8204-8206
Updates to maps to close off sigil areas. some may into quests later.
closed arcane guild building, still available if someone earns it
https://nodebb.cityofarabel.com/topic/63941/frigid-cavern-issues
tweaks to all elemental summons (water will suck less now, air will suck less nwo, fire will be less op now)
new creepy ooze spawns available in some areas
work on tlk file to fix spell/domain/feat descriptions (not live yet)8207 - 8208
https://nodebb.cityofarabel.com/topic/63967/missing-transition-owlbear-lair
NPC guards for the HoA.
Edited the loot in the Kobold Stronghold quest to lower the prestige points given .. apparently this chest got skipped when we did out sweep for such edits (no more 54PP shields, sorry)
(via strife) https://nodebb.cityofarabel.com/topic/63968/treasure-maps-too-many-instructions-error -
Version 8209:
- Added new spell/scrolls icons for the following custom spells:
Lesser Heroism Lesser Fire Storm Least Spell Mantle Least Spell Breach Larloach's Minor Drain Larloch's Lesser Unliving Bomb Impede
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Aligned the Custom domains' names with the vanilla one to all be title case instead of some title case and some uppercase
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Bug Fixes:
- Fixed Fungus Domains Description(Appears as Moon domain)
- https://nodebb.cityofarabel.com/topic/64019/placeable-cannot-be-clicked-for-description
- https://nodebb.cityofarabel.com/topic/64007/sun-domain-not-granting-sunbeam-at-5th-circle
- https://nodebb.cityofarabel.com/topic/64008/good-domain-granting-bless-weapon
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8210
- edits to exploration xp markers - they should now tell you if you've already found them (thanks @Strife-and-Discord)
- added new canine-like creatures to palette & CARES
- a few typos i've noticed were fixed
- bug fix: https://nodebb.cityofarabel.com/topic/64019/placeable-cannot-be-clicked-for-description/6
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8211-8213
Strife did stuff
8214
- Fixed Frigid Cavern quest bugs
- Lowered value of bird feathers (they were selling for far too much gp)
- fixed floating placeables
- updated Georgina's convo (haunted mansion quest giver) to remove misrim references
8215-8217
- More Strife magic
8220
- Deth did magic
8221
- Strife did more magic
8222
- fixed bugs with house of ash prestige shop
- https://nodebb.cityofarabel.com/topic/64108/mark-of-the-precept-sellable-to-store
- Fishing spots have all been updated to the new system
- Fishing rod replaces fishing pole in shops (if you have old fishing pole, it wont work in the new system)
- you can respawn to house of ash as a "neutral(ish)" option since tilverton got wiped out
- new (old) feature in the fugue plane
- https://nodebb.cityofarabel.com/topic/63803/more-priests-that-can-do-raise-dead-ressurection
- https://nodebb.cityofarabel.com/topic/63396/permanent-storage-in-the-alleys-and-rooftops
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Version 8228:
Large Hak update. The following assets were added:
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Version 8230:
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Added some of the new appearances to the item customization system after internal discussion. Sections to look for especially:
- Shields(Small, Large and Tower)
- Helmets
- Hoods
- Cloaks
- Robe Part of Armor(Skirts, Robes, Tabards and Misc categories)
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Continued work on the Merchant Stall System. Adding here a teaser:
- Continued work on additional Gold related metrics gathering by CoA BI system
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Version 8231:
Bug Fixes:
- https://nodebb.cityofarabel.com/topic/64174/2-summons-with-only-spell-focus-conjuration
- https://nodebb.cityofarabel.com/topic/64175/precept-quest-door-levelr-not-wortking
New Features:
The .bio dot command behavior was completely overhauled. From now on you do not need to use
.bio set
,.bio reset
etc. Just use.bio
to open the following Character Description Modification Window: -
Version 8257:
We are happy to announce the rolling out of our new homebrewed Merchant Stalls System. From this version you will be able to find these stalls out there in the world and rent their services.
You can read more about the system HERE.
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Version 8259:
Bug Fixes:
New Additions - Merchant Stalls:
- Added support for Merchant Stall Signs to be in different areas than the stall NPC, so builders can place them outside shops
- Added the ability to terminate your contract with a Merchant Stall. You can read more details about it HERE
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Version 8261:
Freaks:
As of this version we have expanded our definition of what is a "freak" to include also characters with below average Charisma score.
- NPCs and especially merchants will give a much colder shoulder to those below average Charisma characters now
- NPC Merchants will be harder to gain appraise victory against with a below average Charisma
- Merchant Stall Owners will have harsher rules on below average Charisma characters
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Version 8264:
As of this version we are rolling out a tweak to the Sorcerer's refresh mechanism, which was discussed first with the playerbase HERE prior to implementation.
What can you expect?
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Refresh will now be broken to timers per each of the circles (0-4) as opposed to a single one timer until now. Each timer will be different, taking longer to refresh the higher the circle is
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In addition we have also added a brand new NUI widget just for Sorcerers:
Spell Refresh Gauge
- It will allow you to:- See how much time remains to refresh each of the circles
- How many spells/slots got refreshed
- By default it will appear at the left edge of your screen but you can move it or minimize it as you see fit
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