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    Module Changes

    Scheduled Pinned Locked Moved Announcements
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    • EchoE
      Echo
      last edited by

      6574

      • Crafting is slowly being implemented, I hope to have the first type fully implemented by the end of the week or early next week and the second round before the New Year.
      • On login you should get a Tradeskill Journal. Weight SHOULD be 0.2lb. If yours is "too heavy" (aka standard 1 lb) ask a DM to remove it from your inventory. Upon relogging you should get the new, low-weight version

      "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

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      • EchoE
        Echo
        last edited by

        v6586

        • Crafting Stations of various kinds are being added in to places/locations
        • More resources are becoming available
        • A few minor bug fixes

        "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

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        • PuffyP
          Puffy
          last edited by

          6589

          • Quest gold and exp have been bumped up slightly

          @SpiffyMeister
          the real bench mark for success is if you seduce a puffy pc or npc
          @Prof-Misclick
          Puffy said "Don't you trust me? Then vote yes NERD!"
          #scaredofstrongwomen

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          • EchoE
            Echo
            last edited by

            6607

            • Crafting stations added to various areas
            • Lots of crafting placeables available (ores, gems, sand, clay, plants, trees, etc)

            "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

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            • EchoE
              Echo
              last edited by

              6613

              mineable ores added
              choppable trees added

              6615

              reduced weight of crafting books
              reduced weight of summoning books (see a DM to have yours swapped out)
              More crafting stations added to Outskirts: Moonsea Ride, Outskirts: East Way, Immersea, Hunter's Union, Interiors (Elven & Dwarven Areas)

              6616

              Lowered weights and costs on some basic items
              Increased costs on some crafting items
              Made more things available from merchants (basic materials like scrolls and bottles)

              6617

              added skin-able animals to CARES & some quests

              "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

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              • EchoE
                Echo
                last edited by

                6619, 620, 6621, 6622
                Edits to crafting scripts

                6625
                Added ore/gem mining to various places
                Fixed Larloch's spell
                Got rid of ability to make electrical traps
                Got rid of ability to make deadly traps

                6628
                Fixed medkit crafting
                Scaled back crafting xp
                Minor edits

                6632/6633
                Fixed exploit from the Ingot Recycler
                Fixed some DM-only stuff
                Updated/fixed a lot of small bugs inside crafting
                Added blood vials & scripts for your blood-draining fun

                "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

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                • Prof. MisclickP
                  Prof. Misclick
                  last edited by

                  v6643

                  New Dragontouched will have -2 dex. This should not affect current PCs. If it does contact a DM. Some housekeeping stuff was done for Misrim.

                  Retired

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                  • PuffyP
                    Puffy
                    last edited by

                    v6656

                    • Quest EXP will no longer be handed out in lump sums but instead scale based of the PC level
                    • EXP given per NPC via Courier has been lowered from 25 to 5
                    • Commoner NPCs should now have random rumours available to be uncovered, if you find a speechless NPC please bug report them

                    @SpiffyMeister
                    the real bench mark for success is if you seduce a puffy pc or npc
                    @Prof-Misclick
                    Puffy said "Don't you trust me? Then vote yes NERD!"
                    #scaredofstrongwomen

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                    • PuffyP
                      Puffy
                      last edited by

                      @Puffy said in Module Changes:

                      Commoner NPCs should now have random rumours available to be uncovered, if you find a speechless NPC please bug report them

                      The rumours are currently bugged, showing old messages from v5. This is being investigated as we speak.

                      @SpiffyMeister
                      the real bench mark for success is if you seduce a puffy pc or npc
                      @Prof-Misclick
                      Puffy said "Don't you trust me? Then vote yes NERD!"
                      #scaredofstrongwomen

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                      • PuffyP
                        Puffy
                        last edited by

                        v6672

                        Bospir has been updated, with the road made into one area and the village into another
                        Slight tweaks IG to reflect recent IG events

                        @SpiffyMeister
                        the real bench mark for success is if you seduce a puffy pc or npc
                        @Prof-Misclick
                        Puffy said "Don't you trust me? Then vote yes NERD!"
                        #scaredofstrongwomen

                        1 Reply Last reply Reply Quote
                        • EchoE
                          Echo
                          last edited by

                          Echo's changes:
                          6674: Light Miner's Pick added

                          6677: lowered the weight of food crafting materials

                          6679: decreasing crafting material weight
                          increasing DC for iron armor crafting

                          6680: Added Smith's Mallett, fixed blueberry pie recipe

                          6681: potion recipes require 2 flasks but create 2 potions
                          fixed various typos around the module
                          Added Long jump to Frozen River area to access spawning gems
                          Fixed typo causing plants to not spawn in Redwoods Backwoods area

                          6683: removed DR on harvestable trees
                          Fixed baker's yeast cost

                          6685: added carrion crawlers, carrion crawler brains for poison-crafting
                          lowered % chance of snake spawning
                          added plants specific to poison-crafting
                          added venom glands to spiders for poison-crafting

                          6686: Expanded Masoner's Bridge map
                          Added "Black Adder Venom Gland" to Black Adders
                          Added "Vial of Troll's Blood" to certain Trolls
                          Wrote the script for Recipe Levels 1-3 of poisons
                          Added "Small Centipede" to cares

                          6688: Fixed an exploit in weapon crafting & recycling
                          Increased DC of iron weapon crafting, lowered XP progression for the same
                          Decreased # of ingots needed for daggers, light hammers, and rapiers
                          Increased the # of bullets (30), darts (25), throwing axes (10), and shurikens (25) produced from one ingot. (Was 1 per ingot!)
                          Reduced weight of feathers and decreased their value

                          6689: Moss Wasp added to CARES
                          Poison crafting is now based on 50% wis, 30% int, 20% dex

                          6694: Fixed iron drake cave ores
                          added arsenic, medium spider venom, carrion crawler brain juice to poison-making
                          Made bear on Dwarf Rescue not AE'able/Tamable/Companionable
                          Maybe fixed rescue dwarf's convo
                          Maybe fixed journal for dwarf rescue quest

                          6696: Fixed typos in greenblood and striped toadstool poison recipes
                          Removed bludgeoning dr from the 2 iron helms I missed previously

                          6702: Attempted a fix for Striped Toadstools not respawning items
                          fixed pot of clay (maybe)
                          fixed summoned spiders dropping venom glands

                          6703: adjustments to gem mining % chances

                          6706: added Bucket o' Bait to the Fishmonger in Immersea
                          Added loot to Dwarf Rescue quest main and optional areas, put down more waypoints
                          Made some adjustments to shadow summoning theme creatures
                          created Hullack Ranger in Webbed Maze to teleport players to the exit waypoint
                          Set max buy price on shops to 15
                          Added NEP potions to potion shop
                          fixed gold issue on watchtower quest

                          6709: https://nodebb.cityofarabel.com/topic/49804/cure-moderate-from-alchemy
                          https://nodebb.cityofarabel.com/topic/49807/cure-serious-wounds-from-alchemy-fail
                          https://nodebb.cityofarabel.com/topic/49796/change-descriptions-upon-area-enter
                          https://nodebb.cityofarabel.com/topic/49676/druid-grove-merchant/10
                          Added more ores and gems to various areas

                          6711: Crafting Studs now creates 4 studs instead of 1 (uses 2 copper ingots)
                          Added Studs to WoodTailor Shop for 10g each (costs a little more than crafting them would)
                          Lowered cost of clay from 5 to 3 to make crafting studs more enticing than buying them

                          6712: Added craftable belts
                          fixed wildwalker merchant

                          "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

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                          • EchoE
                            Echo
                            last edited by Echo

                            6715:
                            https://nodebb.cityofarabel.com/topic/49912/wrong-dialogue-name-courier-quest
                            https://nodebb.cityofarabel.com/topic/49879/cougar-belt-not-on-menu
                            Spawn at temples fixed
                            Respawn at corpse after it got moved fixed (Thanks, Deth)
                            https://nodebb.cityofarabel.com/topic/49915/keen-edge-duration-different-from-listed
                            fixed the nwnx includes that got overwritten
                            fixed the v5_i_utils that got overwritten
                            fix attempt on Touch of Ages spell

                            6716:
                            https://nodebb.cityofarabel.com/topic/49797/bronze-aventurine-scarab-seems-to-missing
                            Edited Gem Crusher script to allow crushing of cut and fine gems
                            Added bell to mortuary
                            Troubleshooting for Hillmarch area -- what is causing the lag there?!
                            Added storage to druid groves
                            Another attempt to fix the hullack druid spawn point
                            Imported PC Mode Switch script
                            https://nodebb.cityofarabel.com/topic/49922/pc-mode-switch-dismiss-summons-not-working

                            6717:
                            Edits to crafting menu dialogue
                            Fixed Bospir inn NPC dialogue
                            Resized the rest triggers at Bospir inn so that you can make it into the room before resting
                            https://nodebb.cityofarabel.com/topic/48914/empowered-blistering-radiance-only-does-2-damage/5

                            6718:
                            https://nodebb.cityofarabel.com/topic/48844/call-lightning-works-without-rain
                            https://nodebb.cityofarabel.com/topic/49988/missing-jump-check
                            Fixed TAGs on Silver Ruby Amulet, Platinum Fire Opal Amulet, Platinum Alexandrite Amulet, Gold Feldspar Amulet, Gold Fire Opal Necklace
                            Added a shortcut out of the Bospir Farm quest
                            https://nodebb.cityofarabel.com/topic/49440/quest-reset-for-silence-of-lambs-missing/10 (thanks to @Puffy )

                            6719:
                            https://nodebb.cityofarabel.com/topic/49812/remove-some-of-the-bloat-from-irondrake-giants-quest
                            https://nodebb.cityofarabel.com/topic/49172/lizardman-quest-not-worth-it-improvements/6
                            https://nodebb.cityofarabel.com/topic/48830/dismissal-and-banishment-do-not-dismiss-or-banish-summons
                            https://nodebb.cityofarabel.com/topic/48790/lifebolt-damage-to-self-incorrect
                            https://nodebb.cityofarabel.com/topic/48657/blistering-radiance-dc

                            6720:
                            Maybe druids can get wood from trees without bashing them down? (Nope!)
                            https://nodebb.cityofarabel.com/topic/46458/kenku-walk-run-slower-than-non-kenku/19 (Thanks, @Sljppers )
                            https://nodebb.cityofarabel.com/topic/46996/evil-clerics-and-turn-undead (thanks @farglenargle )

                            6721:
                            https://nodebb.cityofarabel.com/topic/49805/stormhorns-and-hullack-grove-no-spawn/16
                            https://nodebb.cityofarabel.com/topic/49756/ranger-spells-are-vanilla/8 (Thanks, @Haquin )

                            "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

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                            • PuffyP
                              Puffy
                              last edited by Puffy

                              6738

                              • Monsters now drop loot, currently limited to prestige point items and gold only. The % chance of loot drop goes up based of the creature level and the party size, rewarding larger parties and those whom dare take a challenge.

                              Please note some monster types may not drop loot.

                              @SpiffyMeister
                              the real bench mark for success is if you seduce a puffy pc or npc
                              @Prof-Misclick
                              Puffy said "Don't you trust me? Then vote yes NERD!"
                              #scaredofstrongwomen

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                              • Strife and DiscordS
                                Strife and Discord
                                last edited by

                                6768:

                                Once this version will be live, players will have two new dot commands to play with. They were tested, but if any bug is discovered feel free to report it.

                                • .setemote# :

                                  • What is It? This new dot command helps you bypass the pesky character limit of macros in Quickbars and let you set much MUCHHH longer emotes for yourself. Additionally you do not need to set them in your quickbar at all. Currently you will be able to set for yourself up to 10 emotes.
                                  • How Does it work? Simply type %(#0099ff)[.setemote# X TEXT] (X is a number between 1-10 and TEXT is the emote you want). You will receive a confirmation message upon success and the emote will be saved on your BIC file persistently. %(#ff0000)[Be advised that it will run over any pre-existing emote you may have saved so be careful!]
                                • .em# :

                                  • What is It? This new dot command helps you reach out and speak the saved emote of choice. Currently you are able to use up to 10 saved emotes.
                                  • How Does it work? Simply type %(#0099ff)[.em# X] (X is a number between 1-10). The Emote will be spoken right away from the saved variable on your BIC file.
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                                • Strife and DiscordS
                                  Strife and Discord
                                  last edited by

                                  6771:

                                  Includes few major fixes - Especially around conversation and selection of choices(Fugue for example, Player Tools, etc).
                                  Please report any bug you find and make sure it is elaborate as possible(What Dialogue options you used, who you talked with and where, etc).

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                                  • StrawManS
                                    StrawMan
                                    last edited by

                                    6804:
                                    Characters can now acquire new languages in-game.

                                    Certain lore / language placeables will now provide insight into what language they're composed in.
                                    Points invested in Lore will provide additional value towards learning any given language.

                                    The more you explore and study, the greater the opportunity for insight.
                                    Bear in mind that some languages are more difficult to grasp than others.

                                    Any respective character requires a minimum of Intelligence 12 and an additional free language slot in order to learn a new tongue in this manner.

                                    …Little Gods, In The Spaces Of Spiders...

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                                    • Strife and DiscordS
                                      Strife and Discord
                                      last edited by

                                      Special Change(Not linked to any version):

                                      We have made a change to two key major files:

                                      1. File that deals with language translations
                                      2. File that deals with options carried over in conversations

                                      We did not merge this with any version, so we can monitor any impact closely.
                                      Please keep your eyes open and report any issues you may encounter in Languages/Conversation areas.

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                                      • PuffyP
                                        Puffy
                                        last edited by

                                        v6807

                                        • Immersea updated to reflect recent events
                                        • Prestige chests added to Faceless Inn and Immersea
                                        • New hints added to the Stonelands and Tilverton, CARES reviewed

                                        @SpiffyMeister
                                        the real bench mark for success is if you seduce a puffy pc or npc
                                        @Prof-Misclick
                                        Puffy said "Don't you trust me? Then vote yes NERD!"
                                        #scaredofstrongwomen

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                                        • PuffyP
                                          Puffy
                                          last edited by

                                          v6815

                                          • Various lore nuggets scattered across the server
                                          • Monster Loot Drop % Raised CONSIDERABLY!

                                          @SpiffyMeister
                                          the real bench mark for success is if you seduce a puffy pc or npc
                                          @Prof-Misclick
                                          Puffy said "Don't you trust me? Then vote yes NERD!"
                                          #scaredofstrongwomen

                                          1 Reply Last reply Reply Quote
                                          • PuffyP
                                            Puffy
                                            last edited by

                                            v6820

                                            • Two new areas in the King's Forest
                                            • Various new lore added IG

                                            @SpiffyMeister
                                            the real bench mark for success is if you seduce a puffy pc or npc
                                            @Prof-Misclick
                                            Puffy said "Don't you trust me? Then vote yes NERD!"
                                            #scaredofstrongwomen

                                            1 Reply Last reply Reply Quote
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