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    Module Changes

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    • PuffyP
      Puffy @Puffy
      last edited by

      v7440

      • High Road, Haunted Halls updated for more visible storytelling
      • Blisterfoot Inn quest updated after feedback

      @SpiffyMeister
      the real bench mark for success is if you seduce a puffy pc or npc
      @Prof-Misclick
      Puffy said "Don't you trust me? Then vote yes NERD!"
      #scaredofstrongwomen

      PuffyP 1 Reply Last reply Reply Quote
      • PuffyP
        Puffy @Puffy
        last edited by

        v7443

        • High Road, Stonecliffs updated

        @SpiffyMeister
        the real bench mark for success is if you seduce a puffy pc or npc
        @Prof-Misclick
        Puffy said "Don't you trust me? Then vote yes NERD!"
        #scaredofstrongwomen

        PuffyP 1 Reply Last reply Reply Quote
        • PuffyP
          Puffy @Puffy
          last edited by

          v7444

          • Calanatar's Road, Aunkspear updated
          • Several bugs tweaked
          • New quests tweaked according to player feedback

          @SpiffyMeister
          the real bench mark for success is if you seduce a puffy pc or npc
          @Prof-Misclick
          Puffy said "Don't you trust me? Then vote yes NERD!"
          #scaredofstrongwomen

          1 Reply Last reply Reply Quote
          • ZoolZ
            Zool
            last edited by Zool

            Modified mage alarm to give a VFX feedback effect when you place it, and also fixed it to use the target location rather than the PC itself (it used to be an alteration of identify, so that's why it used to use the PC itself, since it was changed to a real spell, and given targeting ability, it was confusing especially with no visual feedback)

            > !!!MOLES for the MOLE GOD!!!

            PuffyP 1 Reply Last reply Reply Quote
            • PuffyP
              Puffy @Zool
              last edited by

              7450

              Hillmarch updated to reflect recent events

              @SpiffyMeister
              the real bench mark for success is if you seduce a puffy pc or npc
              @Prof-Misclick
              Puffy said "Don't you trust me? Then vote yes NERD!"
              #scaredofstrongwomen

              1 Reply Last reply Reply Quote
              • EchoE
                Echo
                last edited by

                7448

                Added bags of spider silk (10 ct) to palette, wood/tailor shop, precept craft shop, druid/ranger shop
                fixed leather pouch spawning issue
                Added more pear trees
                Added cow milk to general store
                flours & meals are now stackable
                figured out why wooden shields werent showing up in the crafting menu.
                Gorgon's Bane in palette was stacked to 10. Updated this to 1. Should fix the stacks of 10 bug.
                Changed FtS to StF on Redwood pipes in all the prestige shops
                Adjusted price of Greywatch Helm
                edited many of the sEnterMessages for areas starting with letters A-D
                edited Description Triggers in the same areas
                added iAreaInfo variable and sEnterMessage to areas that were missing it
                added sEnterMessage to Calantar's Way: Aunkspear, Deadwell, Deadwell: Mausoleum

                7452

                Added Shark's amended bardsong fixes.
                Added Fargle's animal traits spell fixes
                Re-Added Puffy's Hillmarch/Dragontrail from 7450
                Added Sharks's hak update
                Re-Added Deth's script changes from v7451
                Bug fixes in crafting

                Scribing of Mage Armor and Scare scrolls via crafting
                Added missing recipe for copper-shod club (please let me know if it still doesnt work)
                Fixed recipes for iron-shod club and bronze-shod club
                Fixed recipes for two of the druid staves (Staff of the Wanderer and Staff of the Prophet please let me know if it still doesnt work)
                Fixed typo in bone glue recipe
                Kukris can now be recycled due to fixing a typo

                Minor update to Tilverton to reflect recent events
                Found the issue in the hidden door in the Sahuagin quest
                Added some more stuff to the treasure chests table

                "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

                PuffyP 1 Reply Last reply Reply Quote
                • PuffyP
                  Puffy @Echo
                  last edited by

                  7457
                  Tilverton Interiors have had major updates

                  @SpiffyMeister
                  the real bench mark for success is if you seduce a puffy pc or npc
                  @Prof-Misclick
                  Puffy said "Don't you trust me? Then vote yes NERD!"
                  #scaredofstrongwomen

                  1 Reply Last reply Reply Quote
                  • ZoolZ
                    Zool
                    last edited by Zool

                    Protection from Chaos and Protection from Law should now exist.

                    They should be accessed from the radial menu of protection from alignment.


                    New player tool added:
                    Counterspell

                    Click on a creature to instantly enter counter spell mode vs them.


                    New custom spell added:

                    Least Spell Breach

                    Caster Level(s): Wizard / Sorcerer /Bard 2
                    Innate Level: 1
                    School: Abjuration
                    Descriptor(s): 
                    Component(s): Verbal
                    Range: Medium
                    Area of Effect / Target: Single
                    Duration: Instant
                    Additional Counter Spells:
                    Save: Fortitude negates
                    Spell Resistance: Yes
                    
                    Description: If the target fails a fortitude save, this spell strips an enemy of one magical defense, including Mage Armor, Shield, Endure elements, Ironguts, or Protection from alignment.
                    This spell will also reduce the target creature's SR by 2 for ten rounds.
                    

                    This is also a universal counter spell for level 1 spells.


                    Counter spelling modified to use as universal counters for the following levels:

                    1. Least Spell Breach
                    2. Lesser Dispel
                    3. Dispel Magic
                    4. Lesser Spell Breach

                    Toad leap and Spider climb should now work as touch spells on others.


                    Least Spell Breach scroll added to random 1st level scroll container (which can spawn on quests)


                    A load of technical stuff to make all of that work.


                    You may find that if you have quick-slotted any of the counter spelling spells listed above - your quickslots for those spells look weird, just remove and re quick-slot them, no biggie.

                    > !!!MOLES for the MOLE GOD!!!

                    1 Reply Last reply Reply Quote
                    • Prof. MisclickP
                      Prof. Misclick
                      last edited by Prof. Misclick

                      https://nodebb.cityofarabel.com/topic/56289/remove-gsf-abjuration-bonuses-from-mage-armor?page=1

                      v7462
                      Professor v7462

                      Shield Spell default 1 turn/level

                      • Wizard(Abjuration)- Increases duration 50%
                      • SF: Abjuration- Increases duration 25%
                      • GSF: Abjuration- Increases duration 25% (50% combined with SF: Abjuration)

                      Example.

                      Variable Duration AC Bonus
                      Caster Level 8 8 turns +4 Deflection
                      w/ SF: Abjuration 10 turns +4 Deflection, +2 Armour
                      w/GSF: Abjuration 12 turns +4 Deflection,+4 Armour

                      Abjuration Level 8 12 turns +4 Deflection, +2 Armour
                      w/SF: Abjuration 14 turns +4 Deflection, +4 Armour
                      w/GSF: Abjuration 16 turns +4 Deflection, +6 Armour

                      Change to Mage Armour

                      • Removed 3/+1 from the spell with GSF: Abjuratio

                      Retired

                      PuffyP 1 Reply Last reply Reply Quote
                      • PuffyP
                        Puffy @Prof. Misclick
                        last edited by

                        v7487

                        Added new temple stores

                        • Helm (Greywatch must have 500 prestige)

                        • Tempus/Red Knight (Arabel must have 500 prestige)

                        • Lathander (Eveningstar must have 500 prestige)

                        • New dungeon areas made available

                        • Updates to various prestige items

                        • Lore added to the module here and there

                        @SpiffyMeister
                        the real bench mark for success is if you seduce a puffy pc or npc
                        @Prof-Misclick
                        Puffy said "Don't you trust me? Then vote yes NERD!"
                        #scaredofstrongwomen

                        1 Reply Last reply Reply Quote
                        • ZoolZ
                          Zool
                          last edited by

                          V7500

                          New dot commands:

                          -- # means any number - like 1, 2, 3, 4. You know, numbers?

                          .qs save #
                          .qs load #

                          Use these to save and load quickslot sets.

                          Set up your quick slots, then use .qs save 1

                          This will save those quick slots to quickslot set 1.

                          Now set up more, and save with .qs save 2

                          You can now use .qs load 1 and .qs load 2 to swap sets.

                          You can have an infinite amount of sets, just ... because that's how the code works, not because you need that many.

                          Loading a quickslot set you haven't saved will just load a blank set of quickslots - so, probly best to save your current ones in slot one first thing if you ever plan to use this.

                          > !!!MOLES for the MOLE GOD!!!

                          1 Reply Last reply Reply Quote
                          • ZoolZ
                            Zool
                            last edited by

                            V7502

                            Fixed a portal destination in the Temple of a Thousand Faces.

                            Enjoy being able to access the part that was blocking.

                            > !!!MOLES for the MOLE GOD!!!

                            1 Reply Last reply Reply Quote
                            • ZoolZ
                              Zool
                              last edited by Zool

                              Further to the above...

                              Sorry, but we've blocked access to the Temple of a Thousand Faces for now. After testing, It was decided it just needed too much of a rework to leave open as it was.

                              If you manage to gain access, please report how in bug reports.

                              > !!!MOLES for the MOLE GOD!!!

                              1 Reply Last reply Reply Quote
                              • ZoolZ
                                Zool
                                last edited by Zool

                                V7506

                                HalfHap quest has had it's monsters changed to new ones.

                                This was due to the old monsters actually being either from the standard pallette (which we tend not to use) or from the player useable summons (which have the wrong scripts)

                                The balance may be different now.

                                > !!!MOLES for the MOLE GOD!!!

                                1 Reply Last reply Reply Quote
                                • ZoolZ
                                  Zool
                                  last edited by

                                  Manticore had some updates/fixes.
                                  Same with sanctum of the precept

                                  > !!!MOLES for the MOLE GOD!!!

                                  1 Reply Last reply Reply Quote
                                  • ZoolZ
                                    Zool
                                    last edited by Zool

                                    Fixed some chairs in the manticore basement.
                                    Implemented player suggestion - https://nodebb.cityofarabel.com/topic/56418/cantrip-regen/7
                                    They regen at the same speed as level 1 spells

                                    > !!!MOLES for the MOLE GOD!!!

                                    1 Reply Last reply Reply Quote
                                    • ZoolZ
                                      Zool
                                      last edited by Zool

                                      v7533

                                      * Find Traps: Range changed to 15 - No longer disarms traps;
                                                SF Divination range is 30;
                                                GSF Divination range is 30, shows found traps to the party.
                                      

                                      > !!!MOLES for the MOLE GOD!!!

                                      1 Reply Last reply Reply Quote
                                      • ZoolZ
                                        Zool
                                        last edited by

                                        V7544

                                        Barbarian CUSTOM rages now not useable in heavy armour.

                                        Default rage still allowed, however, that is a temporary stop gap. the original intention was, no raging in heavy armour, which will be implemented some time in the near(ish) future. This is because there may be some characters who weren't aware (though it does say on the forums) that this was the intention - because the scripting allowed it.

                                        Also, made some modifications to the tying rope script, after I got a load of complaints about how sucky it is because some DM set people on missions to capture creatures or something.

                                        It should now be a bit less of a faff to capture something. They roll a d10 to see if they try to escape now, on a 1, they try to escape, so much less of that.

                                        Also, when they are free of the rope, they will fall down for a couple of rounds, giving you chance to get a head start on kicking their butt again (or to leave them where they are)

                                        > !!!MOLES for the MOLE GOD!!!

                                        1 Reply Last reply Reply Quote
                                        • ZoolZ
                                          Zool
                                          last edited by

                                          V7572

                                          Added new cooking ingredient merchant in Arabel Historic District, next to all the cooking tables, so you don't have to run back and forth to get salt and stuff. Halfling, near all the stuff, can't miss him.

                                          > !!!MOLES for the MOLE GOD!!!

                                          1 Reply Last reply Reply Quote
                                          • ZoolZ
                                            Zool
                                            last edited by

                                            Quarter staff and Shuriken now count as Monk Weapons, in the same way that Kamas so.

                                            > !!!MOLES for the MOLE GOD!!!

                                            PuffyP 1 Reply Last reply Reply Quote
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