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Old Tomb - Mortuary

Scheduled Pinned Locked Moved Closed Bugs
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  • L
    listen4silence @Puffy
    last edited by 4 Nov 2019, 11:17

    @Puffy said in Old Tomb - Mortuary:

    @listen4silence said in Old Tomb - Mortuary:

    Had a run at it v6505, got stuck at the same door, sorry guys.

    Did you try negative damage?

    No fire. Will have another crack at it with negative later if that'll help?

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    • P
      Puffy
      last edited by 4 Nov 2019, 11:24

      Please do otherwise it is a variable issue :)

      @SpiffyMeister
      the real bench mark for success is if you seduce a puffy pc or npc
      @Prof-Misclick
      Puffy said "Don't you trust me? Then vote yes NERD!"
      #scaredofstrongwomen

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      • L
        listen4silence
        last edited by 4 Nov 2019, 12:02

        Got to the same door and this time tried every type available on the orb, plus cast ray of fire and acid spalsh with Sorc. No effect on the lock.

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        • P
          Puffy
          last edited by 4 Nov 2019, 12:13

          Yep, variable issue. Thanks!

          @SpiffyMeister
          the real bench mark for success is if you seduce a puffy pc or npc
          @Prof-Misclick
          Puffy said "Don't you trust me? Then vote yes NERD!"
          #scaredofstrongwomen

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          • E
            Echo Team Lead
            last edited by 10 Nov 2019, 17:06

            Possibly fixed v6514
            @Puffy changed the variable on the orb to zqa_oldtomb_4 to match the tag on the door

            "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

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            • L
              listen4silence
              last edited by 14 Nov 2019, 11:21

              Fixed! Tried it today (Puffy 6517). The door works with one of the device options.

              But...

              The first door starting state was unlocked and doesn't need the orb, though it locks after you have passed through for the first time.

              The Lich Door before the end area has the lever and the orb on the wrong sides of the door, so you need the device to escape rather than get in.

              Once into the last room and the doors are opened to the tomb, nothing happens, there is nothing to interact with in the room except for statue and lever. Nothing spawns (if there's anything supposed to..?) and quest journal doesn't update for the quest hand-in.

              Some non-hostile badgers spawned in some rooms on the way in, a few hostiles on the way out.

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              • P
                Puffy
                last edited by 14 Nov 2019, 11:31

                @listen4silence said in Old Tomb - Mortuary:

                Once into the last room and the doors are opened to the tomb, nothing happens, there is nothing to interact with in the room except for statue and lever. Nothing spawns (if there's anything supposed to..?) and quest journal doesn't update for the quest hand-in.

                Should be an NPC you can talk to to update the quest, did you press tab?

                @SpiffyMeister
                the real bench mark for success is if you seduce a puffy pc or npc
                @Prof-Misclick
                Puffy said "Don't you trust me? Then vote yes NERD!"
                #scaredofstrongwomen

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                • L
                  listen4silence
                  last edited by 14 Nov 2019, 11:50

                  I did but couldn't see anything, had a jog around the room a few times and ran out the area and returned and triggered the statue again and had another jog around.

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                  • L
                    listen4silence
                    last edited by 14 Nov 2019, 12:13

                    Gave it another go with a different character just to be sure, there was definitely no NPC to speak to in the last room, sorry Puffy. Tab'd my way around the room.

                    (Hides behind the couch) Also none of the traps do anything when triggered and some of the Dire Badgers kill the other Dire Badgers and Normal Badgers. After AE and Taming, there appear to be two different types of Dire Badger.

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                    • P
                      Puffy
                      last edited by 14 Nov 2019, 12:22

                      Oh well, the NPC is probably not visible for some reason

                      Badgers are most likely mixed between hostile and non hostile, which needs to be corrected

                      Traps are most likely set up incorrectly

                      @SpiffyMeister
                      the real bench mark for success is if you seduce a puffy pc or npc
                      @Prof-Misclick
                      Puffy said "Don't you trust me? Then vote yes NERD!"
                      #scaredofstrongwomen

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                      • P
                        Puffy
                        last edited by 16 Nov 2019, 14:22

                        Fix attempted on all reported bugs, live 6520

                        @SpiffyMeister
                        the real bench mark for success is if you seduce a puffy pc or npc
                        @Prof-Misclick
                        Puffy said "Don't you trust me? Then vote yes NERD!"
                        #scaredofstrongwomen

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                        • P
                          Puffy
                          last edited by 16 Nov 2019, 19:32

                          Resolved as of 6521

                          @SpiffyMeister
                          the real bench mark for success is if you seduce a puffy pc or npc
                          @Prof-Misclick
                          Puffy said "Don't you trust me? Then vote yes NERD!"
                          #scaredofstrongwomen

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