CARES Issues
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@SpiffyMeister said in CARES Issues:
The wilderness is dangerous. I am against making it a cake walk.
The CARES currently arent balanced at all, it is a mere case of tweaking it till there are slightly less dangerous areas, average areas, and deadly areas.
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Tweaked the chance of the CARES going up in difficulty in road areas, reduced the number of spawns in some groups.
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Moved some spawn waypoints from the road transitions
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Kings Forest, No Man's Land
The Swamp Crab is really strong- I would consider increasing their size considerably to match their power.
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Kings Forest, Collingwood
Axebeak BirdThis creature has +19ab and three attacks. Sort of silly.
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@SpiffyMeister plz help? Q.Q
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@HellzYeah said in CARES Issues:
Kings Forest, No Man's Land
The Swamp Crab is really strong- I would consider increasing their size considerably to match their power.
@HellzYeah said in CARES Issues:
Kings Forest, Collingwood
Axebeak BirdThis creature has +19ab and three attacks. Sort of silly.
resolved
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Not sure if I should create another topic for another CARES info, but here's some screenshot with the scary stats.
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Swamp Trolls are mean.
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Found in the first Hullack transition
Including this army of spawns, there were two mountain bears just off screen that I wasn't able to catch in the screenshot. 15 strong hostiles spawning in the same clearing. Should probably be looked at. -
Hullack is dangerous, but possibly something to look into, I agree.
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Kobolds, Orcs, and Gnolls don't drop anything at all anymore. Not even the 1-10 gold. Haven't tried further spawns.
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@Tempest-Rose said in CARES Issues:
Kobolds, Orcs, and Gnolls don't drop anything at all anymore. Not even the 1-10 gold. Haven't tried further spawns.
Sep bug.
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Hullack should be resolved, can anyone confirm?