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    Module Changes

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    • PuffyP
      Puffy @Puffy
      last edited by Puffy

      v7611

      • Collinwood updated to reflect recent events!
      • King's Forest and its quests updated to reflect recent events!
      • New features to the King's Forest, aligning well with outcasts that aren't insane or (very)evil
      • New feature warning potential exiles of the area ahead ICly, with ooc message in the description. Look for any "hangman" placeable IG, exiles have to keep track themselves where they are exiled to judge if its relevant for them

      @SpiffyMeister
      the real bench mark for success is if you seduce a puffy pc or npc
      @Prof-Misclick
      Puffy said "Don't you trust me? Then vote yes NERD!"
      #scaredofstrongwomen

      1 Reply Last reply Reply Quote
      • ZoolZ
        Zool
        last edited by Zool

        V7613

        Update to the Underpassages: Starwater Flow

        These can now be used by Exiles to get around (well, under, technically) Eveningstar in order to access the South Horn, and the Haunted halls.

        There are no Blue NPC's, So you don't need a DM to enter there but bear in mind, the South-horn is under Eveningstars laws as the land belongs to them.

        It was a bit weird that the exile passages, opened out into the area you were trying to avoid, even if it was on the very edge, it was still technically the area. That is now solved.

        > !!!MOLES for the MOLE GOD!!!

        PuffyP 1 Reply Last reply Reply Quote
        • PuffyP
          Puffy @Zool
          last edited by

          v7614

          • All underpassages have been edited with more spawns, plot stuff, features, lore, and rewards

          @SpiffyMeister
          the real bench mark for success is if you seduce a puffy pc or npc
          @Prof-Misclick
          Puffy said "Don't you trust me? Then vote yes NERD!"
          #scaredofstrongwomen

          1 Reply Last reply Reply Quote
          • ZoolZ
            Zool
            last edited by

            V7617

            (been like this for a little while now actually)

            Items will no longer get

            "This was given to your by DM [X]" on the description anymore. - This is tracked internally via other systems now.

            One (of many!) reasons for this change, is so that items dropped by DM's, are no longer distinguishable from items dropped by players, this should make it nicer when trying to avoid metagaming things.

            If any items a DM hands out get's marked like this in future, please BUG report it.

            > !!!MOLES for the MOLE GOD!!!

            1 Reply Last reply Reply Quote
            • EchoE
              Echo
              last edited by

              7621

              Bugs fixed

              https://nodebb.cityofarabel.com/topic/58087/incorrect-prestige-cost-on-crown-guard-hinder-rod/2
              https://nodebb.cityofarabel.com/topic/58092/the-crown-dragon-statue
              https://nodebb.cityofarabel.com/topic/57944/arabel-fungus-infested-house
              https://nodebb.cityofarabel.com/topic/57951/grey-watch-quest-giver-in-historic
              https://nodebb.cityofarabel.com/topic/57952/mushroom-house-dialogue
              https://nodebb.cityofarabel.com/topic/58092/the-crown-dragon-statue


              7625

              Haunted Halls

              Added more triggers for spawns to Haunted Halls.
              Lowered the DC on some of the hidden stuff in the Halls.
              Upped the DC to detect the traps
              More details added.
              New creatures made/added

              Crafting

              Players can spawn the items on the table instead of their inventory.
              Edited all the bulk resources in shops.
              Edits to juice and oil making recipes - they're all level 1 recipes now. XP adjusted.
              All essences now require Essence Reagent available at the appropriate shops for 5gp each.
              The Alchemical Reagent needed for potions are available at the appropriate shops for 10gp each.
              The number of Alchemical Reagent for making potions has been reduced.
              The number of essences required to make potions has been reduced to 1 each.
              You no longer lose your essence if you fail the DC for making the potion.
              You keep holy water/fairydust/etc if you fail the DC for making the potion.


              7627

              New mephits and new demons added


              7637

              New section of Haunted Halls open
              New quest inside new section of Haunted Halls
              New imps added
              Bugs Fixed

              https://nodebb.cityofarabel.com/topic/58415/ettin-savages-and-other-monsters-spawning-near-transition
              https://nodebb.cityofarabel.com/topic/58336/spawning-in-a-closed-off-room-in-the-temple-of-tymora
              https://nodebb.cityofarabel.com/topic/58357/cherry-tree-not-regenerating
              https://nodebb.cityofarabel.com/topic/58266/arabellan-trumpet-in-general-prestige-store

              Suggestions implemented

              https://nodebb.cityofarabel.com/topic/58268/nerf-the-lucky-coin/5
              https://nodebb.cityofarabel.com/topic/57932/leathercrafting/5
              https://nodebb.cityofarabel.com/topic/56370/king-s-plaza-brewery-farmer-s-press


              7638

              New metal armor stats
              added all new armors (copper)
              updated enchanted shields stats
              fixed the exit from the haunted halls flooded cavern

              "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

              1 Reply Last reply Reply Quote
              • ZoolZ
                Zool
                last edited by

                V 7649

                All "modes" will drop if you get paralysed or otherwise physically hindered.

                This includes:

                ACTION_MODE_COUNTERSPELL
                ACTION_MODE_DEFENSIVE_CAST
                ACTION_MODE_DIRTY_FIGHTING
                ACTION_MODE_EXPERTISE
                ACTION_MODE_FLURRY_OF_BLOWS
                ACTION_MODE_IMPROVED_EXPERTISE
                ACTION_MODE_IMPROVED_POWER_ATTACK
                ACTION_MODE_PARRY
                ACTION_MODE_POWER_ATTACK
                ACTION_MODE_RAPID_SHOT
                ACTION_MODE_STEALTH
                

                And they will drop if you are:

                CHARMED      
                CONFUSED     
                FRIGHTENED   
                TURNED  - unlikely.... but    
                DAZED        
                STUNNED      
                DOMINATED    
                HELD         
                SLEEP        
                PETRIFIED  
                KNOCKDOWN
                ENTANGLED 
                

                > !!!MOLES for the MOLE GOD!!!

                1 Reply Last reply Reply Quote
                • ZoolZ
                  Zool
                  last edited by

                  Some crafting stuff added to a building in High Crimmond.

                  Can also do outfits and stuff there now.

                  > !!!MOLES for the MOLE GOD!!!

                  PuffyP 1 Reply Last reply Reply Quote
                  • PuffyP
                    Puffy @Zool
                    last edited by

                    The Helmlands have been updated to reflect recent events

                    @SpiffyMeister
                    the real bench mark for success is if you seduce a puffy pc or npc
                    @Prof-Misclick
                    Puffy said "Don't you trust me? Then vote yes NERD!"
                    #scaredofstrongwomen

                    PuffyP 1 Reply Last reply Reply Quote
                    • PuffyP
                      Puffy @Puffy
                      last edited by

                      7661

                      King's and Queen's Abyss updated with more lore

                      @SpiffyMeister
                      the real bench mark for success is if you seduce a puffy pc or npc
                      @Prof-Misclick
                      Puffy said "Don't you trust me? Then vote yes NERD!"
                      #scaredofstrongwomen

                      PuffyP 1 Reply Last reply Reply Quote
                      • PuffyP
                        Puffy @Puffy
                        last edited by

                        7662

                        CARES issue in the King's and Queen's Abyss resolved

                        @SpiffyMeister
                        the real bench mark for success is if you seduce a puffy pc or npc
                        @Prof-Misclick
                        Puffy said "Don't you trust me? Then vote yes NERD!"
                        #scaredofstrongwomen

                        1 Reply Last reply Reply Quote
                        • EchoE
                          Echo
                          last edited by

                          7670

                          Crafting/Resources

                          Terinav bushes didnt have stackable inventory; fixed; updated all instances
                          Blue whinnis bushes didnt have stackable inventory; fixed; updated all instances
                          Gem Crusher in Immersea had wrong tag; fixed
                          Dire Rat leather should now work
                          jaguar cloak stats now match forums
                          finalized metal bracers with Professor's help and Shark's input
                          added weight reduction to silver-coated throwing axes to make them inline with other crafted throwing axes
                          Added new item "Medicine Bag" to alchemy & palette
                          Added healing kits to alchemy (might later remove them from tailoring, idk)
                          Added Wolf Items to tailoring
                          Added some scummy recipes
                          Added more amethyst nodes

                          Quests

                          Flagon Held High (Tilverton) - fixed missing hidden trap door.
                          Darendaal Crypt (High Road) - Frosty Halberd had typo in prestige variable making it not count upon turn-in. Fixed.
                          Knightswood tomb quest: put the elven statue armor back in its inventory
                          Quest levels on forums/in game set to same
                          Irondrake updated all spawns from bioware to coa customs
                          Adjusted quest xp/gp based on Admin discussion

                          Misc.

                          Missing heads on NPCs
                          Added bounty hunter to High Crimmond
                          High Crimmond Merchants no longer discriminate
                          Winking Moon had wrong iAreaInfo variable so that might've been the issue? idk. we'll see
                          Added doorway transitions for the forest of eyes war camp
                          Maybe fixed Grove of Kings for Wildwalker access

                          "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

                          PuffyP 1 Reply Last reply Reply Quote
                          • PuffyP
                            Puffy @Echo
                            last edited by Puffy

                            7401

                            Quests

                            • Wool you look at that - final npc moved to collinwood and renamed Josefin Tallbridge
                            • Tightly timed delivery - final npc moved to collinwood and renamed Erika Tumbleweed
                            • Courtier - Ivar replaced with Ritter, moved to Collinwood from Eveningscar
                            • Courtier - Dewdrop moved to Arabel alleyways, as Ritter is a lot further away than Ivar was, finishes the quest more locally too
                            • Tessaril's Tower - Tessaril moved to Underground: Starwater Flow, along with the quest entrance
                            • Ancient Watchtower - Replaced Alice with a non-person quest giver
                            • Starwater Tomb - NPC moved to Collinwood, minor tweaks to the first area to reflect location change
                            • Report Collector (Former Harvest report) - moved to Tilverton, all NPCs renamed Daymond > Thomas > Tia > Crystal > Weronica > Harry > Maxine

                            Eveningscar

                            • Some lore placeables moved around to other areas, redundant NPCs removed/moved
                            • Area light tweaked

                            @SpiffyMeister
                            the real bench mark for success is if you seduce a puffy pc or npc
                            @Prof-Misclick
                            Puffy said "Don't you trust me? Then vote yes NERD!"
                            #scaredofstrongwomen

                            PuffyP 1 Reply Last reply Reply Quote
                            • PuffyP
                              Puffy @Puffy
                              last edited by

                              7704

                              All Helmlands areas should be completed, note that quests are still pending.

                              • New lore added
                              • Transitions tweaked to fit the set up better
                              • CARES tweaked for more variation
                              • Lamella has been completely revamped

                              @SpiffyMeister
                              the real bench mark for success is if you seduce a puffy pc or npc
                              @Prof-Misclick
                              Puffy said "Don't you trust me? Then vote yes NERD!"
                              #scaredofstrongwomen

                              PuffyP 1 Reply Last reply Reply Quote
                              • PuffyP
                                Puffy @Puffy
                                last edited by

                                7706

                                • 15ish quests have had some new loot added, lots of new boots, rings, bows, etc.

                                @SpiffyMeister
                                the real bench mark for success is if you seduce a puffy pc or npc
                                @Prof-Misclick
                                Puffy said "Don't you trust me? Then vote yes NERD!"
                                #scaredofstrongwomen

                                PuffyP 1 Reply Last reply Reply Quote
                                • PuffyP
                                  Puffy @Puffy
                                  last edited by

                                  7707

                                  • Most quests have had new loot items added to them
                                  • Less popular quests will have more new stuff than popular ones

                                  @SpiffyMeister
                                  the real bench mark for success is if you seduce a puffy pc or npc
                                  @Prof-Misclick
                                  Puffy said "Don't you trust me? Then vote yes NERD!"
                                  #scaredofstrongwomen

                                  PuffyP 1 Reply Last reply Reply Quote
                                  • PuffyP
                                    Puffy @Puffy
                                    last edited by Puffy

                                    7709

                                    • Ant Nest tweaked after player feedback
                                    • Monsters can now have dynamic names in various areas
                                    • New dinosaurs added, as well as new stonelands lore
                                    • Minor exploit fix in the Stonelands
                                    • Ankhegs tweaked to make fighting more reasonable

                                    @SpiffyMeister
                                    the real bench mark for success is if you seduce a puffy pc or npc
                                    @Prof-Misclick
                                    Puffy said "Don't you trust me? Then vote yes NERD!"
                                    #scaredofstrongwomen

                                    PuffyP 1 Reply Last reply Reply Quote
                                    • PuffyP
                                      Puffy @Puffy
                                      last edited by

                                      7710

                                      • Several quests updated based of player feedback
                                      • Changes done IG to reflect recent player achievements

                                      @SpiffyMeister
                                      the real bench mark for success is if you seduce a puffy pc or npc
                                      @Prof-Misclick
                                      Puffy said "Don't you trust me? Then vote yes NERD!"
                                      #scaredofstrongwomen

                                      PuffyP 1 Reply Last reply Reply Quote
                                      • PuffyP
                                        Puffy @Puffy
                                        last edited by

                                        7712

                                        • Storm Horns and Helmlands have had a treasure and spawn update
                                        • Hullack Hall tweaked based of player feedback

                                        @SpiffyMeister
                                        the real bench mark for success is if you seduce a puffy pc or npc
                                        @Prof-Misclick
                                        Puffy said "Don't you trust me? Then vote yes NERD!"
                                        #scaredofstrongwomen

                                        1 Reply Last reply Reply Quote
                                        • V
                                          Voss_
                                          last edited by

                                          7713

                                          • Oldflower Estate newly repaired by generosity of Lord Mossmere.
                                          • A new mystery added (somewhere?)
                                          1 Reply Last reply Reply Quote
                                          • V
                                            Voss_
                                            last edited by

                                            7715

                                            • All living creatures depart or disappear from the Eveningscar.
                                            • The House of the Black Sun closes its doors to outsiders.
                                            • Jon Brackenbrook now sells flowers.
                                            1 Reply Last reply Reply Quote
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