Orc head bounty system
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@echo said in Orc head bounty system:
Will adjust gp/xp payout next time I do mod work if no one gets to it before then.
Open to suggestions for how much each it should pay.
I personally would hold off until more bounties are included.
It's kind of the point of the bounty system - to go to dangerous areas and get xp/gold.
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@joekickass yea I agree with this, add some more scary creatures like beholders in the underground tunnel/stone lands. Add bodaks to deadwell etc etc and have these scary fellas drop a decent bounty item
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@joekickass said in Orc head bounty system:
I personally would hold off until more bounties are included.
Why? I change 1 number in a script now instead of waiting weeks or months for new creatures to be added.
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@echo said in Orc head bounty system:
@joekickass said in Orc head bounty system:
I personally would hold off until more bounties are included.
Why? I change 1 number in a script now instead of waiting weeks or months for new creatures to be added.
because at least we can hunt orcs right now
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Some suggestions:
Remove the turn in xp and let the xp reward come from the bounty turn-in.
Or reduce the quest level from 10 to 9.
Could also increase the party requirement.
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I think removing the quest turn in is the wrong way to go. This will still mean the quest is imbalanced, in favour of certain members of the party looting and having more room in packs, etc. Some players could be unaware of the bounty entirely, or not find it worth the trouble to pick them up.
I still maintain it's not really even worth changing, but if you do want to change it I think just removing the bounty items from quests would be the best idea, as that was you can ensure things are still scripted to be even and spread appropriately.
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It's important to keep in mind too that bounty values do not decrease based on level, or even ECL. An orc head to a level 9 PC is far more valuable than to a level 4 PC.
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I have to say that removing heads (or the bounty for heads) from this quest will place it solidly in the "Not worth" category for me.
It's boring, there's no lore besides the cringe dialogue at the start and absolutely nothing inside the quest other than "There are orcs in a cave."
The loot is largely worthless, and there's not really any gold or consumable loot to make up for it.
It's mostly just a slog through encounter after encounter with very little else going on for it. -
We're looking into this.
Please bring feedback to the orc quest in another thread :)
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"Fodder" level orcs and goblins have had ears/heads removed. They will still spawn on "mid" and "higher" tier creatures respectively.
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E Echo moved this topic from Suggestions on