Sparrow/half-orc model change
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Two options for me would be
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We could just mandate that half orcs have to take the human “heavyset” model and pick an appropriate head? That might solve the model clipping issue. Effectively a human with RP fluff (Temporary for now)
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Find a way to change the model for future endeavours.
Also RIP Hreth. Best half orc ever. @puffy
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@prof-misclick said in Sparrow/half-orc model change:
We could just mandate that half orcs have to take the human “heavyset” model and pick an appropriate head?
I can accept this, I guess.
I've scoured the Neverwinter Vault and found nothing useful.May can just give them the 10% size increase?
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This is what sparrow specifically would be going for(test pc). I think 10% size increase and appropriate head would be good.
These changes may emphasize the importance of rping traits of a half-orc that are regularly overlooked while also being a tolerable model for pcs.
If we went the make our own model route, I'm assuming customization via equipment would be difficult.
Someone (spiffy I think? xD) mentioned how the current half-orc model could be used as Orcs! That way we could make custom tribes depending on the relevant plots at the time. I thought it was a neat idea worth bringing up :).
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I.. I love the idea of custom tribes.
We could use the generic orcs later on for Underdark orcs, who can be represented differently from the other models.
When way later, we develop an underdark.
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@echo said in Sparrow/half-orc model change:
May can just give them the 10% size increase?
Would work, human model and 10% size increase
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Thoughts on the heavy set model? Half orcs are big.
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Heavy-set model and maybe size increase.
I know she wants her halforc to be sexy but... -
I understand wanting to keep things in check, in fact I encourage it! It makes the game more immersive and enjoyable. But it should be managed this way all around(IMO)
Personally, I don't think sparrow will disappoint. She will convincingly be a half-orc through rp and detailed physicial traits, I do understand this being more than just one player though. Let players decide if they want to be a fat half-orc or not, even dwarves have the heavy set model as optional. Room for creativity/customization brings fun and interesting concepts!(Within reason)
"Half-orcs were, on average, somewhere from 5 feet and 9 inches to 6 feet and 4 inches (1.8 to 1.9 meters) in height and usually weighed around 155 to 225 pounds (70.3 to 102 kilograms)."
https://forgottenrealms.fandom.com/wiki/Half-orc
This is our silver dragon touched name saucy. Saucy has the default character description upon examining. Saucy is in a joint concept involving the rare case of 2 other dragontouched siblings with no character outline or direction as of rn. I am in fact, not seeing the sauce.
The half-orc model change is not a hill I want to die on tbh. But if this is declined(or all half-orcs are heavy set model), I believe it to be reasonable to follow through with our vampire/black dragon touched looking pc named saucy. I don't think the two are comparable, I think the half-orc is far more permissible. But that is me :).
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@primordial You're right.
human model and 10% size increase
appropriate orcish head -
Fine with me.
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Alright.. now to do it XD
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P Puffy moved this topic from Player Applications on