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    • ?

      Fighter/Paladin HP Change doesn't work retroactively

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      4 Posts
      143 Views
      Prof. MisclickP

      It's not about fault or causing any suffering. The change is effective moving forward is all. I wanted to get the info out there for transparency so the players know we are making changes and taking feedback. To change it would involve more than a simple de-level. It's an entire remake of the character which takes time away from DMs being IG running events or continuing to fix other things.

      I'd ask for continued patience from everyone as adjustments are being made. The most drastic impact if for fighters/paladins who at lvl 10 will be 10 HP. Any levels a fighter/paladin gets from this point on will be at the new amount. Any argument that 10 HP is massive because (insert reason here) will not change this.

      It was requested that fighter/paladin HP be reviewed so there is a larger gap between them and the d8 class (specifically mentioning the divine). Moving forward they now have 8 hp. On to the next item.

      Cheers and again, thanks for the continued patience.

      Happy Gaming!

      Locking this now.

    • W

      Cantips damage and usage

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      7 Posts
      299 Views
      HaquinH

      All Cantrips will deal 1d3 in the near future.

    • Miss_BehaviourM

      Flame Burst does nothing

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      2 Posts
      104 Views
      HaquinH

      Fixed v6462

    • MiladyMouseM

      Missing NPC in

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      2 Posts
      98 Views
      EchoE

      @MiladyMouse said in Missing NPC in:

      Elhazir's Exotica

      Duplicate; locking this

    • W

      Tailoring models test results

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      8 Posts
      395 Views
      GumbaG

      All of the documented things have been dealt with. Lets see how this goes during craft.

    • ?

      Change the HP for Fighters/Rangers from 7 to 8?

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      14 Posts
      769 Views
      Prof. MisclickP

      @Puffy said in Change the HP for Fighters/Rangers from 7 to 8?:

      I'm less interested in introducing max HP (part or full), and more interested in ensuring our spawns are balanced enough to be a challenge but not a party wipe effect. :) Also, Apple's arguement is very sound, we survived a very long time without max HP and things were a lot more exciting then!

      And this is a work in progress so thanks in advance for your patience.

    • Dire RabbitD

      Tailoring Model Inappropriate Appearances

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      12 Posts
      594 Views
      SkulduggeryS

      https://nodebb.cityofarabel.com/topic/46351/tailoring-models-test-results

      Courtesy of @Walrus-Warwagon

    • Tempest RoseT

      Summon Commands

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      5 Posts
      216 Views
      HaquinH

      Should be fixed v6458+

    • Tempest RoseT

      bold/italic text on forum

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      5
      5 Posts
      149 Views
      EchoE

      You had your asterisks before the paragraph with 4 of them, but none at the end.

    • Tempest RoseT

      Summon weapons/armor

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      6
      6 Posts
      238 Views
      EchoE

      Adjustments made v6456
      Test and advise

    • A

      Druid Animal Companions not considered Companions with Chat Commands

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      2
      2 Posts
      169 Views
      GumbaG

      This should be fixed. Test away.

    • Dire RabbitD

      Animal comapnions dying costs you as much xp as dying.

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      10 Posts
      606 Views
      GumbaG

      Removed the xp penalties.

    • Dire RabbitD

      Magic Fang does not work on animal companion

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      2
      2 Posts
      103 Views
      GumbaG

      After the next reset, should work only with custom companions. Feat will also be disabled.

    • Dire RabbitD

      No Quest attached to NPC

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      2 Posts
      94 Views
      PuffyP

      Quest WIP, will be available later on when more bugs are resolved.

    • Dire RabbitD

      Hunter's Union: No faction store

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      2 Posts
      166 Views
      PuffyP

      Not complete yet, it is WIP. The store will be tied to a bounty system though!

    • L

      Half Orcs

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      9 Posts
      327 Views
      SpiffyMeisterS

      server needs a reset is all, should be fixed then

    • Dire RabbitD

      Silence of the Lambs - No treasure Chests/loot

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      2
      2 Posts
      93 Views
      SpiffyMeisterS

      This quest has no such loot, nor any planned.

    • Dire RabbitD

      No XP on turn in for Lizardfolk Cove

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      3
      3 Posts
      135 Views
      EchoE

      https://nodebb.cityofarabel.com/topic/46557/lizardfolk-cave-end-xp/3

    • V-RageV

      Goblin Kings Lair, Shrine of Sorrow

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      5 Posts
      176 Views
      EchoE

      This is another issue with the area transition doors. They are in the toolset but dont show up IG. I put down area transition triggers instead. Let me know of issues. v6449

    • MortuiM

      Ogrespawn in Hillmarch

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      2 Posts
      107 Views
      EchoE

      @Mortui said in Ogrespawn in Hillmarch:

      She says "Two hundred and fifty a head" but only pays out 180 a head.

      Which is strange because her variable says 150
      7abe21a8-3cd2-4ad2-87ee-c807ad6ec2e2-image.png

      Changed the conversation to match the variable.

      Maybe fixed v6449

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