Subcategories

  • Information about the playable races and subraces in City of Arabel
    13 Topics
    51 Posts
    PolarisP

    Dragonborn may use the half-elf or half-orc body models.

    Use of the "Dragon" appearance helmet is completely optional. Human heads may be used, including horned ones.

    Wings and tails are permissible.

    Dragonborn gain 5/- resistance against their element type, and breath weapon of the same. All other bonuses are as detailed in the previous post.

  • Information about changes to class mechanics and expectations of some base classes and prestige classes.
    13 Topics
    65 Posts
    Mr.MolochM

    Updated again.

  • This forum contains the details of all DM factions and DM plot factions available for players to join.
    4 Topics
    11 Posts
    PuffyP

    The Ministers, The Chaos Brigade, The Scriptorium, House Paertrover, House Beorhtre,House Tammarast are no longer available as DM factions

  • Special Positions that can be applied for.
    8 Topics
    17 Posts
    PuffyP
    The City Council

    alt text

    The City Council is not a council by tradition means, instead it is the acting advisory group for the current Warden of Northern Cormyr, Lord Cuthbert Hawklin. Local Lords are automatically invited to voice their concern and views, however mostly they will not bother unless prompted by other members or if a topic they have an opinion upon arises. Other non-noble members are also allowed to bring forth suggestions and ideas for the running of the city, but must convince as many members as possible before the Warden will consider the idea. Law changes is a popular debate within the Council, whilst defenses or important messages from Suzail or the war is too shared within the Council.

    Council Members are made by personal invitation from Lord Hawklin, the Warden holds the right to revoke the invitation whenever and do not need to justify his action.

    Privileges of a Council Member May attend Council meetings May access Council files May debate in the Council meetings and files May bring proposals to the Council's attention May vote on proposals within the Council City Council Rules The Warden's decision is final The Warden may invite anyone he chose to the Council A formal invitation to the Council can either be accepted or rejected by letter only Council Members must announce their absence from the Council during prolonged periods Council members must announce their departure from the Council by letter only Undermining the Council's efforts will be considered as an act of treason Espionage upon the Council will be considered as an act of treason Only Council members may attend Council meetings Repeated disrespect towards the Warden, local nobility or any Council Member will result in removal from the Council Matters of National Threats will be handled at once through Emergency Meetings The Warden must attend all Emergency Meetings Process Proposal - Minimum of three days debate within the Council Files. Only members of the City Council may propose topics within the Council. The Warden has the right to dismiss proposals deemed inappropriate. OOC: Minimum 3 RL days from time posted on the forums before voting begins Voting - Minimum two days and maximum one week may be spent voting within the Council Files. All Council Members may vote on any proposal, indifferent Council Members will remain silent. Council Members may approach other members to gain their support. OOC: Minimum 2 RL days time of voting before being submitted for review Submittion - The Warden reviews the Council's proposal. The Warden's decision is final. The Warden will aim to make a decision within a week Unity within the Council will be considered a stronger vote. OOC: The DM team will aim to make a decision within one RL week from the time of submittion

    OOC: Characters who are not of Cormyrian Nobility can only enter the City Council by invitation from Lord Cuthbert Hawklin. This is not a faction and cannot be apped to enter.

  • Thune's Masterful Overrides and NWshader presets

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    ZoolZ

    Putting this in player resources

  • Head Haks

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  • Read Me: How to join a Faction Forum

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  • Nature of Conflict on CoA

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    PuffyP

    Bump

  • Read Me: How to Resign from Forums

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  • How to get your public Cdkey

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  • Guides to Roleplaying For New to Expert Players

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    ZoolZ

    Bump. The links about getting DM attention and accomplishing goals are a really useful read.

  • Speeding up NWN, and improving stability

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    DiaboSatanD

    This "walkthrough" is to inform you guys that there is a way to set "WALKING" animation without having to activate detect mode. Step by step to configure is.

    Hit "Options", while in game. Choose "Controls". Click at "Change Key Settings" Scroll down at the "Move/Cam" tab until you find the option "Drive Mode Forward". Click "Drive Mode Forward" then press which key you wish to use as walking key. I suggest you use the key "X".

    Important: If you assign a key that already has a function, it will lose its previous function. For example, if you assign the key "I", which before used to open inventory, it will stop doing it and it will represent walking.

    Cheers

  • Crafting: Potions, Wands, Scrolls

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    PuffyP

    @Organized_Chaos:

    HERE is a spreadsheet I built using the formula and values provided by the DM team. Just change the number of charges to see the reflected price.

    Happy Crafting.

    Thank you Organized_Chaos for making this!

  • CoA Portrait Pack

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    EchoE

    Done

  • Information on Races and Subraces

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    MatriarchM

    updated

    –-------------------

    Some of the information here was eaten by the server transfer a while back. Also, some are incomplete. Will also add the stats that used to be on the old website and also for the subraces that were not.

    done so far:

    Non-Application Races & Subraces:

    Dwarves
    Shield Dwarf - DONE - stats added
    Gold Dwarf - DONE - stats added

    Elves
    Moon Elf - to finish - stats added
    Sun Elf - to finish - stats added
    Wild Elf - to finish - stats added
    Wood Elf - to finish - stats added

    Gnomes
    Rock Gnome - DONE - stats added

    Half-Elves
    Common Half-Elves - ADDED - stats added

    Halflings
    Lightfoot Halflings - DONE - stats added
    Ghostwise Halflings - DONE - stats added
    Strongheart Halflings - DONE - stats added

    Half-Orcs
    Half-Orcs - DONE - stats added

    Humans
    Chondathan - DONE - stats added

    Application Races & Subraces:

    Lycanthropes
    Lycanthropes - DONE - stats for some wereforms

    Plane-Touched
    Tieflings - DONE - stats added
    Aasimar - DONE - stats added
    Air Genasi - to do - no stats
    Earth Genasi - to do - no stats
    Fey'ri - to do - no stats
    Fire Genasi - to do - no stats
    Water Genasi - to do - no stats

    Races of the Underdark
    Duergar - to do - no stats
    Drow - to do - no stats
    Svirneblin - to do - no stats

    Miscellaneous
    Fey-Touched - to do - no stats
    Janni - to do - no stats
    Githzerai - to do - no stats

  • Advice from Moloch on Making Character Concepts

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    Mr.MolochM

    Now, suppose I still want to play that Gnome/Druid/Shifter concept. How would I go about looking at goals for the application? I already know goals are the most important part of the application, they show how my character will interact with other characters to foster Adventure and Intrigue, so what will I be doing to earn the Shifter Prestige Class?

    Shifters come with their own set of "stereotypes", as does any Prestige Class (PrC). Usually, the idea is a character who loses his individuality by adopting the physical form of many creatures, so at home with a myriad of physical forms–the mind begins to lose its own self-identity or find it less important on a cosmic scale.

    That's all well and good, but our concept was a Rock Star and he is all about his individuality. So how would a Shifter make sense?

    He seeks love, and remember he sought the love of elven women. He likes glory and attention. Yet he's a mere gnome and this has often troubled him.

    So our shifter is looking to actually over-come some self-doubts and internal insecurities by becoming something more than he really is now. Part of becoming a Shifter for him is an escape from what he dislikes about himself physically.

    An interesting story could develop here where the character learns to find peace with what he is and forsakes his pursuit of the Shifter PrC; or even where he finds it and discovers that as an individual spirit--he already was more than his physical form and this is what finally loosens the bonds he had on his gnome-form and allows him to accept the power of a Shifter.

    Now, the story is interesting--but not important to the application process typically. What you need are goals that will interest DMs and players.

    Shifter goals often tend to be generic, and that's in keeping with most Prestige Class goals because people try to use stereotypical goals that suit the class (or faction in faction applications). Let's avoid the obvious:

    Our character is a Rock Star! and this doesn't suit the concept at all.

  • Chat Commands (aka Dot commands)

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    Strife and DiscordS

    Updated Sending System Commands with information on the .sendsecret command.

  • Tips For Soliciting DM Attention In Game.

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    SpiffyMeisterS

    Bump. I will ignore you otherwise.

  • Application Process

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    Strife and DiscordS

    Updated.

  • Setting Info: City Politics

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    C

    //OOC notes, delete when done. The last bit was not seen by my super editor Echo because she is out an internet, may change some over the next week. Just putting this as a basic post for now because Puffy is reorganizing this forum, move to where you think is appropriate puffy.

  • Game Mechanics: Spell Changes

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  • A reminder about PvP rules: PvP near NPCs

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  • Plot Tickets

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    PuffyP

    Puffy will now once again reply and debate on Player Plot tickets, if you wish to contact a specific DM about a specific matter. PM is the way to go!

  • List of Quests

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