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  • City of Arabel

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    726 Topics
    3k Posts
    SpiffyMeisterS

    Immersea is the border here.

  • No decsciption available
    67 Topics
    437 Posts
    ?

    This kind of thing is kinda popular. so rather than every individual builder etc. creating a whole new OnSpawn event sript for their own statues, it's probably better to make a single resource and use that to save the number of different scripts and hard resource limits.

    I would definitely recommend taking care to combine with OnConversation event script that ensures they always face the correct orientation and remove/modify OnAttacked, otherwise the statuses will animate in different circumstance.

    Also, further, it may be even more prescient to have a standard "SpawnAs..." statue, "ghostly", etc. kind of script so builders can set a variable and a common scruipt will ensure the correct results...