Huruh Blue Dragon Touched Dwarf
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Concept isn't actually bad - application is terrible - new player though from EfU, I'm inclined to say yes just to get them hooked.
Durgrin Maddox / Dragon Touched (Blue)
Race: Dwarf
Class: Barbarian
I do not have a plan beyond barbarian as I prefer multiclassing to come organically. I don’t foresee any, but I am not opposed to if they make sense with in-game actions.
Alignment: Chaotic Neutral, not unlikely to lean towards Evil.
Tone: Gritty & raw. No glory, no grand destiny, just scars and survival.What do I seek to bring ingame:
In truth, I generally prefer to step away from “Canonical Faerun Lore to the letter”, I like not knowing where things go, I like being surprised by concepts. I’d like to offer a non stereotypical dwarf experience with Durgrin, something a little more grounded in gritty fantasy rather than the typical blacksmith of Morradin (not that there’s anything wrong with that.) I'm aware that the perk is not at all required to bring this forward, I'm trying to give myself a solid foundation to avoid falling in these typical dwarven tropes. I've hosted my fair share of events as a DM these last few years. I love setting the stage for players and enjoying how they come up with creative solutions, and rolling with it. I am also opened for my characters to fill in rolls that are naturally needed. I have no problem being an antagonist, if it can bring forth storytelling and further enjoyment for the others players. I like my characters to not be eternal, I believe the experience of a roleplaying environment is more fulfilling when it comes to an end.Background:
You can smell him before you hear him - the tang of burnt copper and ozone, like an anvil struck by lightning. His beard crackles with little arcs of static when the sky grows heavy. Folk whisper about him in mining camps and border forts. Say he’s cursed. Say he’s marked. Say the storm never left him. They’re not wrong.Durgrin Maddox wasn’t born right. Never cried as a babe, just hissed through clenched gums and stared with slitted, glassy eyes - reptilian things, a cold pale blue that don’t belong in a dwarf’s skull. His skin’s rougher than it should be, too dry, too tight. There’s a scale or two on his knuckles if you look close enough. Not enough to call him dragonkin. Just enough to make folk uneasy.
He grew up scraping a life from the slag pits of Thunderstone, same as everyone else, but different in the ways that mattered. When he bled, it fizzed. When he screamed, the lights dimmed. When he was angry - and he was always angry - the air around him prickled and danced.No big prophecies. No draconic mentor. No majestic bloodline. Just some ancient mistake buried in his veins, leaking through his pores.
He learned early that most folk will only tolerate something unnatural if it’s useful. So Durgrin made himself useful - cart guard, brawler, debt collector, bandit if the pay was steady.He doesn’t talk about where the dragon blood came from, he doesn’t know or care to. Maybe it was a dalliance or maybe a curse. What matters is it’s there, and it’s always humming. The elves noticed it before anyone else. They feel it on him. A few tried to kill him for it - once in the Hullack, once near Immersea. One left a long scar across his ribs; the other didn’t walk away. He doesn’t trust them. Doesn’t forgive. And the feeling's mutual.
Durgrin now he moves through Cormyr’s underbelly - the dry towns, the war-worn roads, the taverns where bounties change hands in whispers. He works where others won’t. Does things others flinch from. Always one step ahead of the consequences.
He’s not chasing glory. He’s not looking for kin.
He’s just trying to stay ahead of the storm.
And he knows, one day, it’ll catch up. -
Voted yes - agree it would be a good way to hook a new player. If they were a DM in EFU I'd imagine should be fine as a player
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@ShadowRealm So DM on Haze apparently and played on EfU. Innowanna seemed to know them.
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E Erebus moved this topic from Applications & Player Notes