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    Crafting Experience

    Scheduled Pinned Locked Moved Implemented/Closed Suggestions
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      Cojak81 The Justiciars
      last edited by Cojak81

      I think cafting XP should be given even on a failed attempt. The penalty for failure should be the loss of crafting ingredients and the benefit should be getting the final product. I've learnt a lot from mistakes over the years, probably more than successes. Experience is gained regardless out the outcome. It would also help the low level grinding feel less painful because we don't really care about the end result, we're just keep doing it to level up the skill. Don't see how this would be abused or unbalanced as attempting high level receipies is still limited to the availability and cost of the ingredients.

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      • EchoE
        Echo
        last edited by

        being discussed by the team
        will update when a decision is reached

        "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

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        • EchoE
          Echo
          last edited by

          the team decided this was too easy to exploit
          will not be implemented

          "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

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