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Nerf Treasure Hunts

Scheduled Pinned Locked Moved Implemented/Closed Suggestions
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  • ?
    A Former User @Lobo
    last edited by 22 Jan 2022, 23:32

    @onlylobo I'm all for getting tons of different maps and going to different places... But the duplicate maps is a little ridiculous. You can go a 1 minute walk from the main part of the city 3 different ways and get like 2k each. They just shouldn't be able to be stockpiled liked this, it's a massive amount of gold being added to the game for virtually no effort.

    L S 2 Replies Last reply 22 Jan 2022, 23:37 Reply Quote
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      Lobo @A Former User
      last edited by 22 Jan 2022, 23:37

      @bowser This feels like a non issue to me, but alright

      G ? 2 Replies Last reply 22 Jan 2022, 23:38 Reply Quote
      • G
        gDarDog @Lobo
        last edited by 22 Jan 2022, 23:38

        I would get rid of them on reset so you cant go hunting for like 40 maps at a time.

        D 1 Reply Last reply 22 Jan 2022, 23:45 Reply Quote
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          druidtek @gDarDog
          last edited by 22 Jan 2022, 23:45

          @gdardog Given how hard it is for me to earn coin, I really don't want this. Treasure hunts are one of my few solid sources of income.

          Player of Grete Moonsilver, Elora Brightsong

          1 Reply Last reply Reply Quote
          • ?
            A Former User @Lobo
            last edited by 22 Jan 2022, 23:46

            @onlylobo It's a balancing issue. Being able to acquire 10k in a matter of 1-2 hours is CRAZY powerful.

            J 1 Reply Last reply 22 Jan 2022, 23:53 Reply Quote
            • J
              JoeKickAss @A Former User
              last edited by 22 Jan 2022, 23:53

              @bowser The point is more that one map is barely worth the time. 75% would never be used because you need 30 mins to get to the location

              D ? 2 Replies Last reply 22 Jan 2022, 23:54 Reply Quote
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                druidtek @JoeKickAss
                last edited by 22 Jan 2022, 23:54

                @joekickass not to mention they tend to drop more from the group quests for me, which means I get fewer maps in general

                Player of Grete Moonsilver, Elora Brightsong

                G 1 Reply Last reply 22 Jan 2022, 23:59 Reply Quote
                • ?
                  A Former User @JoeKickAss
                  last edited by 22 Jan 2022, 23:58

                  @joekickass There's at least 5 or 6 locations within 3-5 mins walking distance from historic or less. If you have 5-6 of these it's instantly an insane amount of gold influx going into the server all at once. I know a player that just started like 2 days ago and this morning he had 13k. That shouldn't be possible through conventional means, really.

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                    gDarDog @druidtek
                    last edited by 22 Jan 2022, 23:59

                    You can easily take a group of 8 people with a large amount of maps and get a pool of 40k gold in a couple of hours. Seems too good to be true. Maybe reduce the gold per person amount?

                    D 1 Reply Last reply 23 Jan 2022, 00:20 Reply Quote
                    • ?
                      A Former User
                      last edited by 23 Jan 2022, 00:06

                      Maybe lower the gold payout and make it prestige item heavy?

                      1 Reply Last reply Reply Quote
                      • D
                        druidtek @gDarDog
                        last edited by 23 Jan 2022, 00:20

                        @gdardog said in Nerf Treasure Hunts:

                        You can easily take a group of 8 people with a large amount of maps and get a pool of 40k gold in a couple of hours. Seems too good to be true. Maybe reduce the gold per person amount?

                        5K per person for the hours it took to get the maps in the first place in other quests, then the hours more getting all the treasure dug up, seems fine to me, do not want nerf here.

                        Player of Grete Moonsilver, Elora Brightsong

                        ? 1 Reply Last reply 23 Jan 2022, 00:25 Reply Quote
                        • ?
                          A Former User @druidtek
                          last edited by 23 Jan 2022, 00:25

                          @druidtek Well, players are questing anyway. Often you don't even need to get the maps... You'll just receive a sending and go on a hunt without even having any yourself and still get thousands upon thousands. It's definitely a "too good to be true" thing for players 2 days old to have a spare 13k as a frontliner.

                          D 1 Reply Last reply 23 Jan 2022, 00:41 Reply Quote
                          • H
                            HellzYeah
                            last edited by 23 Jan 2022, 00:36

                            A lot of these big treasure hunts that pay out a lot of gold are the result of a relatively long time of saving up maps by several players. This isn't reflected in the moment and isn't apparent if you're not collecting these maps and either running the events or handing them over to someone who does.

                            A better side-grade I think would be to add quite a few more potential locations to the pool of maps, primarily to areas that aren't literally right outside the city. This would make it so there are less duplicates and more incentive to explore beyond the spots immediately surrounding the city. It still rewards players for collecting, organizing, and attending hunts but spreads out the places you need to visit and time you need to invest in order to get the same return a little better.

                            It also gives you an actual reason to visit a lot of these areas which seemingly serve no other purpose than to be wasted space in the module with seemingly zero actual content in them.

                            Magpie [17:05] I am begining to notice that people have my quotes within their signitures on the forums <_<

                            D 1 Reply Last reply 23 Jan 2022, 01:12 Reply Quote
                            • D
                              druidtek @A Former User
                              last edited by 23 Jan 2022, 00:41

                              @bowser that's because front liners are pretty self-sufficient and can solo well. Those of us support classes are making wands, buying consumables, burning through rests, and have a hard time if this gets nerfed.

                              Player of Grete Moonsilver, Elora Brightsong

                              1 Reply Last reply Reply Quote
                              • D
                                Dire Rabbit @HellzYeah
                                last edited by 23 Jan 2022, 01:12

                                @hellzyeah said in Nerf Treasure Hunts:

                                A lot of these big treasure hunts that pay out a lot of gold are the result of a relatively long time of saving up maps by several players. This isn't reflected in the moment and isn't apparent if you're not collecting these maps and either running the events or handing them over to someone who does.

                                A better side-grade I think would be to add quite a few more potential locations to the pool of maps, primarily to areas that aren't literally right outside the city. This would make it so there are less duplicates and more incentive to explore beyond the spots immediately surrounding the city. It still rewards players for collecting, organizing, and attending hunts but spreads out the places you need to visit and time you need to invest in order to get the same return a little better.

                                It also gives you an actual reason to visit a lot of these areas which seemingly serve no other purpose than to be wasted space in the module with seemingly zero actual content in them.

                                I really like this idea. I know it's more work, but it's worth it I feel.

                                1 Reply Last reply Reply Quote
                                • ?
                                  A Former User
                                  last edited by 23 Jan 2022, 01:59

                                  @hellzyeah This is also a great suggestion to improve on how it exists ATM. But @druidtek I'm not sure I agree. As a support character I usually find I have even more gold/supplies than as a frontliner. I definitely feel as it exists currently is a "Too good to be true" Feel.

                                  A 1 Reply Last reply 23 Jan 2022, 06:01 Reply Quote
                                  • S
                                    Shadowfax
                                    last edited by 23 Jan 2022, 04:27

                                    Being a frontliner, I can confirm getting gold is an issue. We burn it all on potions to stay alive. If I did not have a wage, I'd be dead all the time. But those treasure hunts saved my butt a few times.

                                    Back on topic though,

                                    More locations would be great.
                                    Maybe have the treasure close to the city give lesser loot/gold, those further give a bit more and those in the super dangerous areas the good stuff?

                                    Emeraude Highhill - retired I guess?
                                    Bloodhound Ydira - active

                                    1 Reply Last reply Reply Quote
                                    • A
                                      Acemvi @A Former User
                                      last edited by 23 Jan 2022, 06:01

                                      @bowser said in Nerf Treasure Hunts:

                                      @hellzyeah This is also a great suggestion to improve on how it exists ATM. But @druidtek I'm not sure I agree. As a support character I usually find I have even more gold/supplies than as a frontliner. I definitely feel as it exists currently is a "Too good to be true" Feel.

                                      In fairness, this is likely due to the fact that non-frontliners tend to burn through gold and supplies at a much slower rate than frontliners.

                                      "Nobody realizes that some people expend tremendous energy merely to be normal." - Albert Camus

                                      P 1 Reply Last reply 23 Jan 2022, 12:31 Reply Quote
                                      • P
                                        Puffy @Acemvi
                                        last edited by 23 Jan 2022, 12:31

                                        Brought up for discussion, thank you all for your feedback

                                        @SpiffyMeister
                                        the real bench mark for success is if you seduce a puffy pc or npc
                                        @Prof-Misclick
                                        Puffy said "Don't you trust me? Then vote yes NERD!"
                                        #scaredofstrongwomen

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                                        • S
                                          Sokki
                                          last edited by 3 Feb 2022, 06:07

                                          This post is deleted!
                                          P 1 Reply Last reply 3 Feb 2022, 06:13 Reply Quote
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