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Hideout doors no longer auto-closing/locking

Scheduled Pinned Locked Moved Closed Bugs
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  • A
    AngryOwl
    last edited by 22 Jan 2022, 23:06

    Area name: ZZA: Calantar's Road, Old Fishing Hut (as well as the one in the smuggling tunnels)
    Issue Location: Hideouts
    Quest Name: N/A
    Store Name: N/A
    NPC Name: N/A
    NPC Location: N/A
    Server Version: 7426

    Tested this in two separate hideouts I have access to and the doors are no longer auto-closing and locking. They are staying open and unlocked after entering until you physically go back out and manually close and lock it. This is obviously a big concern because that lets anyone enter and take a key. A reset has not fixed this.

    The lever inside also is not working, using it does not even cause the lever to move, it makes the sound as if it was locked and does not move.

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    • Z
      Zool
      last edited by 23 Jan 2022, 16:17

      Already working on it.

      There is a temporary fix uploaded which is running live now (via Resman) but I'm merging into in the main module asap.

      > !!!MOLES for the MOLE GOD!!!

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      • Z
        Zool
        last edited by 23 Jan 2022, 16:19

        To add to this, there will be a message sent to the player who opened the door, after 6 seconds, saying "You hear the entrance sealed behind you" to help with feedback so you know it's locked itself.

        > !!!MOLES for the MOLE GOD!!!

        A 1 Reply Last reply 23 Jan 2022, 16:57 Reply Quote
        • A
          AngryOwl @Zool
          last edited by 23 Jan 2022, 16:57

          Thanks and that QoL update is amazing

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          • E Echo moved this topic from Bug Reports on 23 Jan 2022, 23:10
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