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    Hideout doors no longer auto-closing/locking

    Scheduled Pinned Locked Moved Closed Bugs
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    • AngryOwlA
      AngryOwl
      last edited by

      Area name: ZZA: Calantar's Road, Old Fishing Hut (as well as the one in the smuggling tunnels)
      Issue Location: Hideouts
      Quest Name: N/A
      Store Name: N/A
      NPC Name: N/A
      NPC Location: N/A
      Server Version: 7426

      Tested this in two separate hideouts I have access to and the doors are no longer auto-closing and locking. They are staying open and unlocked after entering until you physically go back out and manually close and lock it. This is obviously a big concern because that lets anyone enter and take a key. A reset has not fixed this.

      The lever inside also is not working, using it does not even cause the lever to move, it makes the sound as if it was locked and does not move.

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      • ZoolZ
        Zool
        last edited by

        Already working on it.

        There is a temporary fix uploaded which is running live now (via Resman) but I'm merging into in the main module asap.

        > !!!MOLES for the MOLE GOD!!!

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        • ZoolZ
          Zool
          last edited by

          To add to this, there will be a message sent to the player who opened the door, after 6 seconds, saying "You hear the entrance sealed behind you" to help with feedback so you know it's locked itself.

          > !!!MOLES for the MOLE GOD!!!

          AngryOwlA 1 Reply Last reply Reply Quote
          • AngryOwlA
            AngryOwl @Zool
            last edited by

            Thanks and that QoL update is amazing

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