City of Arabel
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Search
    • Register
    • Login

    Wolf infested farms

    Scheduled Pinned Locked Moved Implemented/Closed Suggestions
    7 Posts 5 Posters 241 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • sharkinajarS
      sharkinajar
      last edited by

      This quest is still pretty damn tough, and could probably use a little more toning down for a starting quest.

      1 Reply Last reply Reply Quote
      • SpiffyMeisterS
        SpiffyMeister
        last edited by

        When I made the quest you needed at least one other person, I doubt the challenge was updated to reflect this.

        Puffy's bumbling Scum-goblin minion.

        1 Reply Last reply Reply Quote
        • ZoolZ
          Zool
          last edited by

          Needs a less powerful boss which it can choose to spawn for lower power groups.

          > !!!MOLES for the MOLE GOD!!!

          1 Reply Last reply Reply Quote
          • SpiffyMeisterS
            SpiffyMeister
            last edited by

            It uses strife’s invasion system. It literally cannot detect that.

            Puffy's bumbling Scum-goblin minion.

            1 Reply Last reply Reply Quote
            • sharkinajarS
              sharkinajar
              last edited by

              Honestly the boss isn't the problem- it's there's too many hungry wolves per wave- and the waves seem to spawn REALLY fast. I died due to instantly being surrounded by 4 hungry wolves and 6 regular ones.

              1 Reply Last reply Reply Quote
              • SteelsSweetsS
                SteelsSweets Banned
                last edited by

                Not to throw another monkey wrench into the convo, but I've done this a few times and nothing has spawned.

                That was a month or so ago though, so no idea if that was fixed.

                EchoE 1 Reply Last reply Reply Quote
                • EchoE
                  Echo @SteelsSweets
                  last edited by Echo

                  • Waves fixed for this quest. Convo was missing a variable.
                  • Area downsized a bit.
                  • Number of creatures per wave has been reduced from 4 to 2.
                  • Looks like the boss was toned down at some point.
                  • NPC questgiver conversation updated to be less annoying and give lore about the Hullack.

                  Any further suggestions for this quest?

                  "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

                  1 Reply Last reply Reply Quote
                  • EchoE Echo moved this topic from Suggestions: Quest Tweaks and Feedback on
                  • 1 / 1
                  • First post
                    Last post