City of Arabel
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Search
    • Register
    • Login

    Fix the loot drop system in pvp.

    Scheduled Pinned Locked Moved Implemented/Closed Suggestions
    10 Posts 5 Posters 468 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • EthikaE
      Ethika
      last edited by

      Over my last three characters the system to drop someone’s loot has been broken. This results in either not getting someone’s loot when you kill/beat them which is immersion breaking as it makes no sense for their stuff to vanish in thin air. Otherwise a DM is required and they often teleport the player back to where you killed them and they have to manually drop each thing. This is also rather immersion breaking.

      Please bring back the system where a player drops their bag when beaten in subdual or full damage.

      EthikaE 1 Reply Last reply Reply Quote
      • EthikaE
        Ethika @Ethika
        last edited by

        https://nodebb.cityofarabel.com/topic/53615/subdual-damage-no-longer-drops-items-from-pvp/4

        I already made a bug report after I tested it and it does not work , neither does the player tool.

        1 Reply Last reply Reply Quote
        • ZoolZ
          Zool
          last edited by

          Do the dot commands not work?

          Also, while I personally agree, this is a none trivial amount of scripting to do. If we just reimplemented the old bag drop system, it has bugs that destroy items, and the inconvenience of losing your quickslots (among other unequipping based issues)

          If we just re implemented it, there would be huge complaints which would in some cases be justified.

          This complaint is also justified though.

          Long and short of it is, this requires a pretty complex, error/exploit prone system robe scripted and tested.

          It ain't gonna happen tomorrow.

          It is number 2 in my personal priority list if that helps though

          > !!!MOLES for the MOLE GOD!!!

          1 Reply Last reply Reply Quote
          • G
            gDarDog
            last edited by

            .pvp subdual works, but does not drop the bag.
            .loot does not work
            .toggle loot does not work

            I notice there is a .loot on to drop your bag from the fugue, could this be interfering?

            1 Reply Last reply Reply Quote
            • G
              gDarDog
              last edited by

              Screen Shot 2021-04-24 at 5.06.41 PM.png

              1 Reply Last reply Reply Quote
              • ZoolZ
                Zool
                last edited by

                The person beaten down had to use .loot to turn it on.

                (I know how bad that is, I am just explaining so it can be tested)

                > !!!MOLES for the MOLE GOD!!!

                1 Reply Last reply Reply Quote
                • G
                  gDarDog
                  last edited by

                  The dot command .loot does not work as you can see I tried it myself and its not recognized. Does it require something else like .set loot?

                  1 Reply Last reply Reply Quote
                  • EchoE
                    Echo
                    last edited by

                    It's being discussed by the Team.

                    "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

                    1 Reply Last reply Reply Quote
                    • ZoolZ
                      Zool
                      last edited by Zool

                      Well I looked into it and I can probably at least fix the system that was seemingly attempted to be implemented.

                      It's pretty broken right now. But i think I found all the problems. Hopefully I can fix it next time I get the module, and some time.

                      > !!!MOLES for the MOLE GOD!!!

                      1 Reply Last reply Reply Quote
                      • PuffyP
                        Puffy
                        last edited by

                        Suggestions and feedback reviewed, with changes implemented.

                        @SpiffyMeister
                        the real bench mark for success is if you seduce a puffy pc or npc
                        @Prof-Misclick
                        Puffy said "Don't you trust me? Then vote yes NERD!"
                        #scaredofstrongwomen

                        1 Reply Last reply Reply Quote
                        • 1 / 1
                        • First post
                          Last post