City of Arabel
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Search
    • Register
    • Login

    Make craft wand/potion more expensive, but no or small experience loss

    Scheduled Pinned Locked Moved Implemented/Closed Suggestions
    2 Posts 2 Posters 112 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • FizzgigF
      Fizzgig
      last edited by Fizzgig

      The new crafting system is great, and healing wands drop a lot. But once you reach higher level making wands/potions takes several quests to recover from due to experience cost and just don't feel worth it. It would be nice if the experience loss was removed, or lessened, at the cost of a higher gold price instead. That way the new crafting system is a cheaper option, but craft wand/potion will still desirable at higher level at a greater gold cost.

      Ya look like Gelfling... [sniffs] SMELL like Gelfling... [sniffs] maybe y'ARE Gelfling!

      1 Reply Last reply Reply Quote
      • toportimeT
        toportime
        last edited by

        I am guessing this belongs in Suggestions: Imbuing System.
        It takes a feat investment to imbue things, yet imbuing eats xp if you do it often, more so with wands. This puts a drain on advancements to the point I dislike selling wands, and have stopped imbuing potions due to it being cheaper with my skill investment.

        I understand not wanting to flood the server with magical items, but making someone burn a feat choice and then putting them on a treadmill for xp just seems... excessive when alchemy is not only cheaper and costs no xp, but actually gains you some xp for doing.

        1 Reply Last reply Reply Quote
        • 1 / 1
        • First post
          Last post