Unique cleric medium armor
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 So is there an upside to a cleric NOT taking heavy armor feat? the answer is not really aside you get more carry wieght. There is NO mechanical reason a cleric shouldn't take heavy armor. Sure it delays the build a little abit but thats all. Right now there is no incentive not to take heavy armor so why not make unique clerical medium armor at certain temples and churches? 
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 Stick bonus spell slots on there to create a conflict in desire! 
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 I'm taking loot suggestions for this. 
 What I need:Name of Item: 
 Short Description of Item:
 Stats of Item:All items submitted will be reviewed for balance but I am open to ideas! 
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 Lucks Protection The Breast plate is inlaid with gold and the likeness of Tymora, only the wealthiest or luckest can afford this item. Armor 5 Dex 2 +1 universal save 1 level slot slot/ cleric 1 use a day Resistance. 
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 Name of Item: Ilmater's Healing Defender 
 Short Description of Item: Strong, solid constructed breast plate no frills or embellishments except the symbol of Ilmater on the chest, and red leather straps resembling ribbons.
 Stats of Item: Armor 5, Dex 2,
 Cure light wounds 1/day
 Cure Medium Wounds 1/day
 Cure Serious wounds 1/day
 ab-3
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 I know this one is light, but here it goes anyways. Name of Item: Dark leathers 
 Short Description of Item: No identifying marks on the outside, but several prayers to Mask inscribed inside the armor
 Stats of Item: Armor 2, Dex 6,
 Darkness 1/day
 +1 Dodge AC
 +2 MS
 +2 HS
 +2 Spot
 +2 Bluff
 OUB Cleric (no UMD)
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 Dark Tree's Bark 4/4 chainshirt, +1 ac, +2 versus vermin + plants. 
 1/day Barkskin (6)
 Spell Slots: 1/2requirement: Plant or Suffering domain. 
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 Ephemeral Chaos 
 3/4 +1, +2 versus law
 onhit chaos shield 2% (level 5)1/day haste/slow Luck or Chaos Domain only. 
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 Do fun stuff that shows you as a representative of a deity and apply for something appropriate to your concept is available as well. 
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 Spiteful Waters 5/2 +1 ac, +2 versus elemental 
 -5 cold resistance.+2 first circle slot 
 Weight Reduction 60%Water Domain only. 
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 Strength of Many 
 5/2 Armor
 +10 weight
 1/day bulls (10)
 +1 second circle slot.Strength Domain Only 
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 Lover's Silk 
 Cloth Armor
 +4 ac
 +3 first circle slot
 GSF EnchantmentCharm or Nobility Domain only 
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 Green Hills 
 4/4 Chainshirt, +1ac, +2 versus goblinoid.
 Bonus Feat: Martial Profeciency
 Halfling onlyMust be a cleric of the halfling pantheon, or derivative heresy. 
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 Solar Winds 
 2/6 +1 ac, +2 versus undead
 Bonus Feat: Extra Turning
 3/day Searing Light (5)
 1/day Bless Weapon
 1/day Gust of WindSun Domain, or Air Domain 
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 Fierce Protection 5/2 +1 ac 
 3/day Sanctuary
 +1 second circle slot.
 10 uses of stoneskinProtection Domain only 
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 Jaws of the Dragon 5/2 +1 ac, +2 versus dragon 
 -5 fire resistance
 +3 versus fire
 2/day dragons breath (fire)
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 Purifier 3/4 Armor +1 ac, +2 versus evil +3 heal 
 +3 concentration
 3/day cure moderate wounds
 1/day healing circleRenewal or Good Domain only 
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 Crimson Blood 5/2 +1 ac, +2 versus chaos 
 1/day hasteNobility or War Domain 
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 Malar's Black Paw 1/8 Padded Armor, +2 ac, +3 versus animal, +3 versus beast 
 2/day Hold Animal
 1/day Dominate Animal
 1/day Dominate Monster (ONLY USE ON WILD ANIMALS OR SO HELP ME)Animal Domain Only 
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 Saint Jacob's Suffering Rag 0/0 appearance 
 5/+1 DR
 -2 Consititution
 +3 heal
 +3 concentration
 +2 fortitude
 Immunity to DiseaseHealing or Suffering Domain Only 



