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    Player corpses doesn't disappear when you delete the character

    Scheduled Pinned Locked Moved Closed Bugs
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    • W
      Walrus Warwagon
      last edited by Walrus Warwagon

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      Issue Description:This specimen of half-elf was used in white-lighting Fugue experiment. Sadly, his remains still corrupt our world. Need to make character deletion option of the craft menu to do something with the corpsesб so half-elf character can interrupt their suffering and indulge in oblivion.
      This particular body was buried solemnly in the depths of the trash barrel.

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      • MatriarchM
        Matriarch
        last edited by

        I recall the old delete system did not delete the corpse item. Instead, when using the kill me command from the craft menu, you were teleported in the fugue first, in an inaccessible section (so people in the fugue could not get there), then you were properly killed (and you ported to the usual fugue spawn point).

        New system should do the same if the corpse item cannot be deleted easily?

        Mom's Rule #1: Behave.
        Mom's Rule #2: Roll with the Punches.

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        • W
          Walrus Warwagon
          last edited by

          In fact there was a big delay before the deletion option was chosen from the craft menu and the character death. Delay to teleport character to the fugue? Can it be that the "body dumping" point just isn't set?

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          • EchoE
            Echo
            last edited by

            It will disappear on reset.
            No issue really in leaving it there for a necromancer to experiment on.

            "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

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            • EchoE
              Echo
              last edited by

              Suicide now takes your corpse to the Fugue. v6494

              "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

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