Changes to the module
-
Major Update To the Medicine Man (Gypsy) quest. It is now a 2 part quest. First part is the main quest, the 2nd part is an optional. The 2nd part has not received its facelift yet, but will remain in the mod because xp and loot.
-
v3309:
-
As of this version the Durmoth Defense will be fully updated with a shiny new look and the new Invasion system introduced to it.
-
Party size has been bumped to 4-12.
-
-
As of v3316:
-
Fixed: tracker.php?p=1&t=2336
-
Fixed: tracker.php?p=1&t=2335
-
Fixed: tracker.php?p=1&t=2334
-
Fixed: tracker.php?p=1&t=2331
-
Fixed: tracker.php?p=1&t=2333
-
-
As of v3319:
- Reward for Durmoth Defense Quest was scaled up abit to match the new challenge.
-
As of v3334:
-
Fixed: tracker.php?p=1&t=2349
-
Barbarian Rages were improved. Read more about it here: viewtopic.php?t=179415&p=1050297
-
-
New Quest Added.
THE PITS OF SHARGASS
5-10 quest. Located in the Stormhorns where the old Shaman's Cave was.
Live next reset.
-
-
As of V3386
- Added Kings Theatre
-
Triumvirate Temple open in Old Town as of next reset. Not quite finished, however.
-
v3400:
-
Changes made to the Mertoi quest:
-
Added a rest area in the end of the original part.
-
As a result of adding the rest area, the loot points in the optional part were moved deeper into the quest area rather than the beginning.
-
-
-
CRYPTS OF THE TRIUMVIRATE is now available as a 3-7 (or 8?) quest. All bugs are fixed.
New Potions for necromancers to feed their abominations and keep them alive available in select stores…
-
v3429:
-
Castle Crag quest being remade 100%, testing to begin soon. Please do not take the quest for now
-
EXP gain has been tweaked, you gain normal EXP at the lower levels. As you rise in level, the EXP gain decreases.
-
-
- Xmas area added and live
- Convo update
Merry Xmas and good luck to you all.
-
v3435:
-
Fixed: tracker.php?p=1&t=2417
-
Fixed: tracker.php?p=1&t=2416
-
Fixed: tracker.php?p=1&t=2418
-
Fixed: tracker.php?p=1&t=2413
-
Fixed: tracker.php?p=1&t=2412
-
-
v3449:
-
Fixed: tracker.php?p=1&t=2425
-
Fixed: tracker.php?p=1&t=1102
-
-
v3450 + v3451:
-
Fixed: tracker.php?p=1&t=2428
-
Fixed: tracker.php?p=1&t=2408
-
Fixed: tracker.php?p=1&t=2430
-
Fixed: tracker.php?p=1&t=2429
-
Fixed: tracker.php?p=1&t=1941
-
Fixed: tracker.php?p=1&t=1252
-
Fixed: tracker.php?p=1&t=1957
-
Fixed: tracker.php?p=1&t=2435
-
Fixed: tracker.php?p=1&t=2431
-
Fixed: tracker.php?p=1&t=2432
-
Fixed: tracker.php?p=1&t=2434
-
Deployed a fix for the Fighter/Barbarian Kit passives disappearing on Death/Beatdown. Simply relog and the Kits' Passives should be re-applied.
-
-
v3452:
-
The Underdark is now darker, for it is the Underdark!
-
The Glittering caverns now have monsters, some minor convos and other fun secrets
-
Militia tower now function as intended
-
-
V3454
-
Moved Order relay quest to the Starwater gorge, in the forest behind the PD Garrison at Eveningstar. Renamed the areas to reflect the changes, to be more generic to the area
-
Added Sender, Bins and Spawn points to the Kings Theatre
-
-
V 3456
- Hillmarsh Spring added
Have fun
-
v3457 + v3458:
-
Fixed: tracker.php?p=1&t=2449
-
Fixed: tracker.php?p=1&t=2450
-
Fixed: tracker.php?p=1&t=2452
-
Fixed: tracker.php?p=1&t=2042
-
Fixed: tracker.php?p=1&t=2447
-
Fixed: tracker.php?p=1&t=81
-
Fixed: tracker.php?p=1&t=1932
-
Fixed: tracker.php?p=1&t=2451
-
Fixed: tracker.php?p=1&t=2455
-
Rebalancing of the Monk Kits - Go over the Information thread to read about the new balance, Requirements and Abilities.
-