Stormfall (Plot Update and Module Changes)
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In a day that has come to be called Stormfall, the true fury and danger of the Storm has been seen by many more. Beasts were driven from the Stormlands by fierce gales that even the magical winter wolves and polar owlbears could not withstand, ravaging the country side as the winds howled fiercely.
The Regent DeSchurr dispatched the Final Watch to gather refugees and those caught within the rapidly developing gale, as adventurers were dispatched around Arabel to hold back the ravening hordes to allow the Final Watch the time to pull people caught in the Storm's Path.
Collinwood, Dhedluck, and Tilverton though have all fallen into the Storm...people are in a panic, desperate to connect with those who are still missing; the ranks of the Justiciars mourns those who gave their all to battle the monsters that poured into the last habitable lands around Arabel and Bospir; which lay at the very eye of the arctic hurricane that is the Storm.
((OOC: You may notice some transitions don't lead exactly where they use to - this is a retcon of how the areas are set up so the module is still traversable without Collinwood and Dhedluck; but geographically, everything still follows what a map of Cormyr would tell you exists in canon.
Many quests were moved, DMs don't want our players to lose out on content and the quest list is updated. https://forums.cityofarabel.com/topic/47168/quest-list
To make up for some of the content we have deleted as the storm rages, we're making up for it with some changes for Hillmarch, and some new areas that you will probably bump into while you're exploring -- specifically, a cool new swamp and some caverns around it. We've got a lot more planned as we develop up a dungeon complex for the area that players will be able to explore.))