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    Suggestions wanted: Water treasures

    Scheduled Pinned Locked Moved Implemented/Closed Suggestions
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    • E
      EyeOfGruumsh Aunkspear Auxiliaries
      last edited by

      • Ivory, Jade, and Gold figurines of mostly decorative nature that are worth between 5 and 50 pp.
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      • E
        EyeOfGruumsh Aunkspear Auxiliaries
        last edited by EyeOfGruumsh

        • Consider giving those beautiful pearls and underwater gems that can already be found some value beyond the 5 or 6 gp they seem to tend to be worth (e.g., a bump in gp-value, some added pp-value, or value as a crafting component). Some might perhaps also have a few charges for cantrips.
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        • E
          EyeOfGruumsh Aunkspear Auxiliaries
          last edited by EyeOfGruumsh

          • Mosaic of the sunken city: Fragments of a larger mosaic depicting the outlines of a wondrous sunken city (or another underwater area). Each one is worth 25 pp.

          Optional extension: If one tiny fragment is used on another tiny fragment, create a small fragment. Use a small fragment on another small fragment to create a medium fragment. Use two medium fragments to create a large one; and two large ones to created a substantial one. Two substantial ones to create a major fragment. Merge two major ones, to finally grasp the whole mosaic/picture and get a clue or access to a special quest area that can be opened by consuming the mosaic.

          In this example, this would require a total of 64 tiny fragments - but drops could of course also include larger pieces. Except for the last step (to open… and create the area), the scripting involved would appear to be simple (?).

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          • E
            EyeOfGruumsh Aunkspear Auxiliaries
            last edited by

            • Eel suit: AC0. +10 to spot if underwater; 10% electricity immunity.

            • Water-soaked bolt of gilded silk. Protection from elements, 3 uses. 10 pp.

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            • E
              EyeOfGruumsh Aunkspear Auxiliaries
              last edited by EyeOfGruumsh

              • Gem-studded Golden cutlass. A cutlass made of pure gold, inlaid with a variety of small gems. This piece may be of impressive artistry yet questionable combat capabilities. Guaranteed to be rust-free. Persuade +2. AB -1. 50 pp.

              • Seaweed-infested Trident. On-hit: Entangle (DC15).

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              • E
                EyeOfGruumsh Aunkspear Auxiliaries
                last edited by EyeOfGruumsh

                • Spyglass: Detect Secrets, 5 uses.
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                • E
                  EyeOfGruumsh Aunkspear Auxiliaries
                  last edited by

                  • Wale Fat. Protection from Elements. Single use.
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                  • SpiffyMeisterS
                    SpiffyMeister
                    last edited by

                    Sharkskin Leathers
                    3/4 leathers

                    +1 ac,
                    10% slashing immunity
                    +2 versus fear

                    Coral Plate

                    8/1
                    10% electricity immunity
                    +2 versus electric
                    Single Use Stoneskin (coral skin)

                    Rotted Pirate Flag
                    2 uses of fear

                    Sacred Water Tear
                    Amulet
                    Water Domain Cleric Only
                    +1 ac
                    +1/2 cleric slot
                    50% weakness to electric

                    Trident of Angry Seas
                    A relic of Umberlee, this trident symbolizes the angry and tyrannical nature of the sea.
                    +1d4 electric
                    +1d4 piercing
                    OUB: CN, CE, CN
                    OUB: Cleric
                    +1/2 Cleric Slot

                    Howl of the Tempest
                    Cloak
                    +1 ac, +2 versus elementals
                    3 uses gust of wind
                    +1 reflex

                    Hum of the Sea
                    Boots
                    Bard Only
                    +2 perform
                    +1 reflex
                    +1 2nd circle slot

                    Sea Slug Poison
                    A little vial of poison to coat one's blade

                    Sahuagin's Harpoon
                    Heavy Crossbow
                    +2 mighty
                    +1 ab
                    10 uses of tanglefoot

                    Crest of Foam
                    Scimitar

                    +1 electric
                    3 uses of Keen (5)
                    1d4 mass crit.

                    Sharktooth Brawler's Gloves
                    The sharkteeth are sewn into the leathers of the gloves, delivering a painful bite.

                    +1d4 slashing
                    +2 versus fear
                    +2 discipline
                    10x blood frenzy
                    Only Use if you have: Unarmed Combat as a feat.
                    Non-Lawful Alignments only

                    Puffy's bumbling Scum-goblin minion.

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                    • E
                      EyeOfGruumsh Aunkspear Auxiliaries
                      last edited by

                      • Ivory fishing rod. This intricately cared fishing rod depicts sea shells, pearls, and rare exotic fish. It is inlaid with gold, amber, and jade to accentuate particular highlights of the artwork. Fishing-checks +2 (beyond a complex rod); optional: may need repairs before being useable. 100 pp.
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                      • E
                        EyeOfGruumsh Aunkspear Auxiliaries
                        last edited by EyeOfGruumsh

                        • Pirate leg wraps. These seemingly simple leg wraps have been enchanted to provide extra balance on deck. +2 balance; Feline Balance, 3 uses.
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                        • E
                          EyeOfGruumsh Aunkspear Auxiliaries
                          last edited by

                          • Pirate boarding knife. This knife has been enchanted to aid its wielder with difficult and underhanded maneuvers. Balance + 2; squeeze checks +1; AB vs. lawful +1; +2 cold damage; protection from law (3 uses); 20 pp
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                          • EchoE
                            Echo
                            last edited by

                            dont worry about trying to assign PP values. those are calculated as a percentage of the toolset value

                            "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

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                            • E
                              EyeOfGruumsh Aunkspear Auxiliaries
                              last edited by EyeOfGruumsh

                              • Studded Seashell Sharkskin (AC 3). Reminiscent of a chain shirt, this armor features a magically hardened mesh of tiny interlocking seashells. Underneath, a hardy but flexible sharkskin “leather” provides flexibility and maneuverability for underwater combat AC +2 if underwater; tumble +2; trout backstroke (5 uses); weight -40%
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                              • E
                                EyeOfGruumsh Aunkspear Auxiliaries
                                last edited by EyeOfGruumsh

                                • Ice-blue pearl (tiny). This pearl is oddly cool to the touch. Ice Dagger (3 uses).
                                • Ice-blue pearl (small). This pearl feels distinctly cold to the touch, slightly cooling water in its direct vicinity. It glazes over exposed to a small amount of moisture. 9 charges. Ice Dagger (1 c/u); Ice Storm (3 c/u)
                                • Ice-blue pearl (large). This pearls exudes a powerful aura of cold. It is constantly covered in surrounding shell of ice, which makes it appear even larger. The magical cold of a single such pearl appears sufficient to perma-freeze a small body of water, such as a human-sized person. 21 charges. Ice Dagger (1 c/u); Ice Storm (3 c/u); Cone of Cold (7 c/u).
                                CadizC 1 Reply Last reply Reply Quote
                                • CadizC
                                  Cadiz @EyeOfGruumsh
                                  last edited by

                                  ive not look at all the above but...

                                  Helm of water breathing is iconic loot and fits the brief.

                                  Zool's rule - don't be a dick.

                                  EchoE 1 Reply Last reply Reply Quote
                                  • EchoE
                                    Echo @Cadiz
                                    last edited by

                                    @Cadiz said in Suggestions wanted: Water treasures:

                                    Helm of water breathing is iconic loot and fits the brief.

                                    If it exists it will only have charges of Breathe Water, it wont be a 100% water breathing at all times

                                    "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

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                                    • E
                                      EyeOfGruumsh Aunkspear Auxiliaries
                                      last edited by EyeOfGruumsh

                                      • Umberlee‘s Sore Tooth. This Trident is made of a nearly black piece of hardwood and adorned with gilded carvings of drowning humanoids of all kinds of land-dwelling races. Small sparks of electricity can occasionally be seen leaping from prong to prong. AB + 2 vs. Human, Elf, Dwarf, Half-Elf, Gnome, Halfling; +2 electric damage; 21 charges: Gust of Wind (3 c/u), Call Lightning (3 c/u). OUB: Umberlee as patron Deity
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                                      • E
                                        EyeOfGruumsh Aunkspear Auxiliaries
                                        last edited by

                                        • Rainbow-colored pearl. This highly pearlescent pearl shines in all the colors of the rainbow, drawing attention even under water. 11 charges: Color Spray (1 c/u); Scintillating Sphere (3 c/u)
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                                        • E
                                          EyeOfGruumsh Aunkspear Auxiliaries
                                          last edited by

                                          • Rotten boot. This single boot must once have belonged to a truly extravagant pair worn by a member of a noble household. Alas, extended submersion has not been kind to the material, and whatever wondrous enchantments it once bore appear to have been twisted into something else. 13 charges. Stinking Cloud (4), 2 c/u; Infestation of maggots (3 c/u); Poison (5), 3 c/u
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                                          • E
                                            EyeOfGruumsh Aunkspear Auxiliaries
                                            last edited by EyeOfGruumsh

                                            • Stingray poison (craftable). The sting of this poison is not only extremely painful, but it combines sluggishness of the affected limbs with a viscous slower-working weakness. Recipe (lvl 11): 1 pristine oil, 1 stingray stinger. 1st effect: Slow (DC 19); 2nd effect: 2d4 CON (DC 19).
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