City of Arabel
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Search
    • Register
    • Login

    Pirate quest feedback

    Scheduled Pinned Locked Moved Implemented/Closed Suggestions
    6 Posts 4 Posters 197 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • O-louthO
      O-louth
      last edited by

      @Puffy
      The quest is cool! Very creative!

      The caves could use a little art work, Lore, or content - Flair and such. Lizard men carvings, hints to ancient civilizations, or what have you. Just decorate it a bit, because it can become a little empty.

      The end boss needs a serious BUMP! He was not scary. Not in the least.

      The pirates could use a bit of dispel magic - some of them. But if you add that, you cannot add it to the priests, because so many spawning at once will be a death trap.

      Finally, perhaps a bedroll or resting spot, either as you exit the cave, or when you get to the second map? If you just decorate the entrance of the second map with a camp site, and allow resting there, problem solved (dont put down a bedroll for people to use, they can carry their own tinder.)

      Character: Wouldnt you like to know?
      Olouthitis: Character does awesome things for a few months, but inevitability hijacks an air ship and crashes it into an evil faction head quarters screaming battle cries.

      PuffyP TheMinionOfArabelT 2 Replies Last reply Reply Quote
      • PuffyP
        Puffy @O-louth
        last edited by

        @O-louth said in Pirate quest feedback:

        The caves could use a little art work, Lore, or content - Flair and such. Lizard men carvings, hints to ancient civilizations, or what have you. Just decorate it a bit, because it can become a little empty.

        Decoration has been added themed around some relevant plots and lore

        @O-louth said in Pirate quest feedback:

        The end boss needs a serious BUMP! He was not scary. Not in the least.

        There are two versions of the bosses, you got the drunk one who is a lower level

        @O-louth said in Pirate quest feedback:

        The pirates could use a bit of dispel magic - some of them. But if you add that, you cannot add it to the priests, because so many spawning at once will be a death trap.

        Will consider

        @O-louth said in Pirate quest feedback:

        If you just decorate the entrance of the second map with a camp site

        There is one at the top of the hill, you missed them and the deadly archers there... >_>

        @SpiffyMeister
        the real bench mark for success is if you seduce a puffy pc or npc
        @Prof-Misclick
        Puffy said "Don't you trust me? Then vote yes NERD!"
        #scaredofstrongwomen

        Z 1 Reply Last reply Reply Quote
        • Z
          Zolm @Puffy
          last edited by

          @Puffy Having done this quest once of twice I can comfortably say I think it is too long to be really enjoyable to me.

          I personally think that the actual pirate island is a bit... iffy. it's just winding and keeps on going.

          Only CoA player whose Mom is cooler than he is.

          • Spiffyhas

          And damn right she is!

          • Zolm
          PuffyP 1 Reply Last reply Reply Quote
          • PuffyP
            Puffy @Zolm
            last edited by Puffy

            This quest was designed from previous player feedback that there were not that many longer quests available, so yes it is longer than other quests but that is cause we wanted to offer a longer option for those players who enjoy that. :p

            The pirate isle can be a short 5min run if you go the direct route(Straight West basically, hint in area description upon entry), but there is the option to explore the whole isle for all the encounters/lore/treasure.

            @SpiffyMeister
            the real bench mark for success is if you seduce a puffy pc or npc
            @Prof-Misclick
            Puffy said "Don't you trust me? Then vote yes NERD!"
            #scaredofstrongwomen

            Z 1 Reply Last reply Reply Quote
            • Z
              Zolm @Puffy
              last edited by

              @Puffy So, really, I should balme everyone else around me for taking too long? I can get behind that ;)

              Only CoA player whose Mom is cooler than he is.

              • Spiffyhas

              And damn right she is!

              • Zolm
              1 Reply Last reply Reply Quote
              • TheMinionOfArabelT
                TheMinionOfArabel @O-louth
                last edited by

                @O-louth said in Pirate quest feedback:

                Finally, perhaps a bedroll or resting spot, either as you exit the cave, or when you get to the second map? If you just decorate the entrance of the second map with a camp site, and allow resting there, problem solved (dont put down a bedroll for people to use, they can carry their own tinder.)

                There is a bedroll. You missed it probably :)

                Current PC: Alizee Walton

                1 Reply Last reply Reply Quote
                • PuffyP Puffy moved this topic from Suggestions: Quest Tweaks and Feedback on
                • 1 / 1
                • First post
                  Last post