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    Sailor's Jeer Spell

    Scheduled Pinned Locked Moved Implemented/Closed Suggestions
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    • SteelsSweetsS
      SteelsSweets Banned
      last edited by

      This spells has a DC to resist.

      It's meant to be a friendly spell to aid in boosting taunt. I suggest removing the DC when used on self/party member/non hostile.

      I haven't tried it on a hostile. But maybe leave a DC for that and cause them to have a negative of some sort as they are forced to shout taunts against their will.

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      • Prof. MisclickP
        Prof. Misclick
        last edited by

        It is not a "friendly" spell. It forces a pc to do something beyond their control, under the effect of silence etc. The +4 to taunt is a side effect.

        Sailor's Jeer

        • Target must make a Will save or cannot stop cursing, and gets silenced, -40 Move Silently, and +4 Taunt for 1 round/level

        Closing. Working as intended.

        Retired

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        • SteelsSweetsS
          SteelsSweets Banned
          last edited by

          Updated suggestion then.

          Can it have no DC if cast on self, like silence does, since you are willfully casting it on yourself?

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