City of Arabel
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Search
    • Register
    • Login

    Why no class quests?

    Scheduled Pinned Locked Moved Implemented/Closed Suggestions
    7 Posts 2 Posters 272 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Winterhawk99W
      Winterhawk99
      last edited by

      I have a question?
      Why does CoA not have class based quests?
      A research project for a wizard, A shrill job for a thief? a unique power based quest for a sorcerer? a faith based quest for a cleric or paladin? A save the nature quest for a druid? A challenging opponent quest for a fighter or weapons master? A song based quest for a bard. In regards to that I made a quest once to get into the bardic college
      on my world.
      The bard had to find two very rare birds a male and female of the same species. they only come together during mating season. The bard had to find both sexes and come back to the college and whistle the song of both male and female birds. Then they would be inducted into the college. Oh course I put the two birds on opposite ends of the server. these are quests that will elevate your Pw.

      this is both a proposal and a way to attract new players.
      Your welcome.

      1 Reply Last reply Reply Quote
      • PuffyP
        Puffy
        last edited by

        If you have a fun idea, feel free to send us a sample of the quest area/set up! Our main focus is to make things which can involve multiple people, but we have had single class quests in the past.

        @SpiffyMeister
        the real bench mark for success is if you seduce a puffy pc or npc
        @Prof-Misclick
        Puffy said "Don't you trust me? Then vote yes NERD!"
        #scaredofstrongwomen

        1 Reply Last reply Reply Quote
        • Winterhawk99W
          Winterhawk99
          last edited by

          do you want it in script or descriptive puffy? I can do both.

          1 Reply Last reply Reply Quote
          • PuffyP
            Puffy
            last edited by

            Usually quests are sent to us as an area with items and monsters in the area itself, rather than the palette. Scripts are sent as text.

            @SpiffyMeister
            the real bench mark for success is if you seduce a puffy pc or npc
            @Prof-Misclick
            Puffy said "Don't you trust me? Then vote yes NERD!"
            #scaredofstrongwomen

            1 Reply Last reply Reply Quote
            • Winterhawk99W
              Winterhawk99
              last edited by

              so you want an erf.

              PuffyP 1 Reply Last reply Reply Quote
              • PuffyP
                Puffy @Winterhawk99
                last edited by Puffy

                @Winterhawk99 said in Why no class quests?:

                so you want an erf.

                Yeh :) Except the script, we want to read it before we import anything into the module.

                @SpiffyMeister
                the real bench mark for success is if you seduce a puffy pc or npc
                @Prof-Misclick
                Puffy said "Don't you trust me? Then vote yes NERD!"
                #scaredofstrongwomen

                1 Reply Last reply Reply Quote
                • Winterhawk99W
                  Winterhawk99
                  last edited by

                  I use a basic script outline for quests but often do alot of scripting inbetween for vfx effects appear and disappearing or nps that walk away when they are done with you and dissappear out of range. you can copy and paste from the script editor to any word like editor so thats no problem

                  my basic quest script outline is here. http://www.harvestmoonconsortium.com/forums/viewtopic.php?f=27&t=2784

                  1 Reply Last reply Reply Quote
                  • 1 / 1
                  • First post
                    Last post