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    End quest reward chests are set to 75% spawn rate

    Scheduled Pinned Locked Moved Closed Bugs
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    • sharkinajarS
      sharkinajar
      last edited by

      Area name: 4-6 quests in general
      Issue Location:
      Quest Name:
      Store Name:
      NPC Name:
      NPC Location:
      Server Version: 6931
      Screen Shot:
      Time: https://www.timeanddate.com/

      Issue Description: Not too sure if this is a bug, but don't know where else to really put it. Currently the reward chest waypoints are only set with a 75% spawn rate instead of always having at least 1 chest spawn with rewards.

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      • ?
        A Former User
        last edited by

        Noticed this with Sewer Goblins yesterday. In addition, the end rock pile in some 4-6 quests is sometimes locked.

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        • ?
          A Former User @A Former User
          last edited by A Former User

          @Latok said in End quest reward chests are set to 75% spawn rate:

          Noticed this with Sewer Goblins yesterday. In addition, the end rock pile in some 4-6 quests is sometimes locked.

          And when they're locked, not even knock works to unlock them. So there is a chance even if you get a loot spawn, you don't get loot.

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          • EchoE
            Echo
            last edited by

            v6940: If they only had 1 treasure spawn point, it's at 100%. If there is more than 1, then one of them is 100% the other is something else. Quests adjusted:

            • Slum Lord
            • Wolf Infested Farmlands
            • Shamrock Garden
            • Historic Farmlands
            • Haunted Mansion
            • Old Tomb
            • Sticky Situation
            • Brewery
            • Heroic Plumbers
            • Lord Darendaal's Wedding Ring
            • Necro Goblins
            • Wyrm Cave

            "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

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