City of Arabel
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Search
    • Register
    • Login

    Lizardman quest not worth it - improvements?

    Scheduled Pinned Locked Moved Implemented/Closed Suggestions
    6 Posts 4 Posters 434 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Z
      Zolm
      last edited by

      current Lizardmen quest requires almost as many potions as a full FD pvp session.

      I've used at least a full 25 cure serious, 2 cure critical, 3 blurs 3 protect from evil, and god only knows what else.

      for 250 gp. and maybe 800 exp. and a suit of leathers.

      Here is what I think is a possibility.

      • up the rewards drastically in monetary gains
      • lower quest difficulty by a fuckton to match the reward.

      Only CoA player whose Mom is cooler than he is.

      • Spiffyhas

      And damn right she is!

      • Zolm
      1 Reply Last reply Reply Quote
      • C
        CtR
        last edited by

        I think the difficulty of the quest is alright, but the reward is not. It honestly feels like the party was scammed by a gnomish prank into going in there, and while the feel is "correct", it's also one of the few quests I've found with a lenient level range, that ends up as an absolute meat grinder for a small party. I think adding a few potion stacks to the lootable placeables along the way would make this quest a bit more forgiving in terms of supply consumption without compromising the spirit of the quest in terms of ambience.

        1 Reply Last reply Reply Quote
        • PuffyP
          Puffy
          last edited by

          We're looking into adding potion rewards to NPCs, the quest was reported as too easy previously so perhaps we can tone it down a little or raise it to 7-10?

          @SpiffyMeister
          the real bench mark for success is if you seduce a puffy pc or npc
          @Prof-Misclick
          Puffy said "Don't you trust me? Then vote yes NERD!"
          #scaredofstrongwomen

          C 1 Reply Last reply Reply Quote
          • C
            CtR @Puffy
            last edited by

            @Puffy said in Lizardman quest not worth it - improvements?:

            We're looking into adding potion rewards to NPCs, the quest was reported as too easy previously so perhaps we can tone it down a little or raise it to 7-10?

            I really would prefer to keep the difficulty as is, but add better rewards. Meatgrinders are fun. Potion expenses are not.

            1 Reply Last reply Reply Quote
            • PuffyP
              Puffy
              last edited by

              I'll raise it to a 7-10 quest they give better exp and gold :) Potion rewards is wip

              @SpiffyMeister
              the real bench mark for success is if you seduce a puffy pc or npc
              @Prof-Misclick
              Puffy said "Don't you trust me? Then vote yes NERD!"
              #scaredofstrongwomen

              1 Reply Last reply Reply Quote
              • EchoE
                Echo
                last edited by

                v6719
                Levels adjusted to 7-10
                XP/GP payout have been increased to 400/400

                "You can complain if you weren't asked; you can't complain if you were asked but didn't contribute." ~ Professor.

                1 Reply Last reply Reply Quote
                • 1 / 1
                • First post
                  Last post