• Goblins in the Stonelands

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  • Speech made by The High Priestess of Tymora

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    SoothsayerS
    OOC

    Rules and guidelines

    This is an open event for all to participate in.

    There will be some DMless events and some over-seen. If you would like to organise an event for a group. I will try my best to facilitate.

    There will be ‘treasure’ items hidden within the Stonelands and Anauroch Dessert. You will know when you find one of these items as they will be unique. Please inform me when/if you find one of these unique treasures.

    If you organise an adventuring party to explore while no event is set up take a screen shot and send it to me, as there will still be some type of reward from the Tymoran temple for the effort.

    The direct option will be to hand the unique treasure items into the Tymoran temple for a share of the reward. However, if you have other plans that’s down to your PC.

    I will likely announce on discord when there is treasure set up as DMless.

    The story will develop depending on the actions IG.

    Any questions, shoot me a message.

    Happy exploring!

  • The Death of Vortigan the Dreadlord

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  • The Dead Dwarven Miners of Hillmarch

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  • The Queen's Speech: Seven Sigils

    Moved
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    EchoE
    More OOC info

    DO NOT try to solo these. They will be difficult and we will not raise you. 1 PC + 3 summons still counts as soloing.
    DO NOT go in invisible and expect to get the sigil and dash out.

  • The Battle of Bospir

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  • Trouble brewing in Immersea

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    PuffyP

    After a long and arduous struggle, the tyrannical rule of the Admiral has come to a decisive end. Thanks to the courageous efforts of House Cormaeril and their allies, the suffering inflicted upon the towns surrounding the Wyvernwater has been lifted. With the departure of the pirates and their unsavory ways, Immersea is experiencing a slow but steady transformation.

    Under the established and trusted leadership of Mayor Maela with guidance from the land's fair and benevolent Lord Cormaeril, the town is undergoing a much-needed renovation. Assisting her every step of the way is her beloved daughter, Marlene, who is gradually recovering from the traumatizing experience of being taken captive by the pirates. The trouble brewing in immersea has come to an end, whilst new dangers rises elsewhere.

  • Resilience and reliance

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    PuffyP

    The Queen has undertaken a noble endeavor to uplift the lives of war veterans in her kingdom by providing them with meaningful employment. By hiring these veterans as leaders in road improvement projects throughout various regions of Arabel. The whispers suggest that Queen Kestrel believes in honouring the bravery and sacrifices made by these veterans, offering them an opportunity to contribute to the betterment of their land. Which not only provides them with a source of income, but also aids in their reintegration into society as respected and valued members.

    A slow but steady transformation is taking place in the roads of Arabel, excluding the Moonsea Ride due the frequent raids by gnolls, goblins and other monstrous tribes. Still, now war veterans can use their skills, experience, and unwavering dedication to enhance the kingdom's roads and find new opportunities away from the horrors of war. These road improvement projects are not only benefiting the veterans themselves, but also the entire kingdom. The roads are being widened and made safer, with the emergence of new pathways and bridges that facilitate smoother travel between towns and support the growth of the trade between Arabel and Cormyr, something which doesn't please everyone.

    //Changes live 8169

  • Fall of Yuta the Liespinner

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  • A blanket of mist over Eveningscar

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  • A new neighbor in Redspring

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  • The Scales of Justice

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  • Death in the Alleyways..

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  • Fearful brigands and thugs

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  • New shipments in Immersea

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  • House Drakesbane

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    PuffyP

    With freshly forged tools gifted by their close ally, House Drakesbane enjoys a pleasant start in Slingdyke as the local farmers and lumberjacks set to work rebuilding what was destroyed by the Obsidian Skull's betrayal. The little hamlet remains humble, but more prepared for the winter ahead.

    The humanoid monster tribes are relentless in their pursuit for Tilverton, leaving the Countess with little time for anything else as she and her forces battle the wild life away from the Northern reaches of the kingdom. In the midst of it all, the undead within Tilverton roams aimlessly, their taint as stubborn as ever.

  • School is closed in Immersea! But wait... you're grounded

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    PuffyP

    With the curse lifted the children are back at school, some remain grounded after their mischief but eventually things seem mostly back to normal. The old boat house once again becomes a popular hang-out for the local children, and even the new stable boy can be found enjoying his new life.

  • A Shadow Lifts over Immersea

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  • The Dead

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    SpiffyMeisterS

    In the secluded chambers of Arabel's most devoted scribes, quills dance tirelessly across parchment. Every name recorded serves as a timeless commitment to the living and the dead. This eternal duty has never been more crucial.

    Once, the Church of Cyric stood as a dark monolith that united the terrifying legacies of Bane, Bhaal, and Myrkul. It should have been an unbreakable alliance. But instead of unified terror, the Church fell victim to its internal strife.

    While the Church crumbled, scholars pondered the role of another, older deity: Jergal, the Scribe of the Doomed. Why, they wondered, did a god so ancient focus solely on recording the passing of souls? Why not leave such tasks to Oghma or Deneir, gods of knowledge and script? The answer has become painfully evident.

    As chaos engulfs the Church of Cyric, the Scriveners of Dhoom—Jergal's devoted followers—emerge from the shadows. These are the same Scriveners who safeguard the Necropolis of Eshpurta and maintain the Library of the Damned in Skullport. Their presence alone silences the squabbling sects. They know their history: their gods only ascended because Jergal allowed it.

    This epiphany is not limited to hidden corners and distant lands. It invades Arabel, leaving the fractured Church of Cyric in disarray. And in this void, steps forth a solemn figure: Brycen Loroun.

    Brycen doesn't just reclaim forsaken mortuaries; he gives purpose to a divided faith. He invokes the ancient rites of Jergal, reaching out to the followers of Racial deities like Urogalan, Sehanine Moonbow, and Dumathoin, establishing the groundwork for something new—something unified.

    And thus, Brycen announces the inception of the House of Ash. This new sanctum promises to honor every mortal's passing, offering a dignity that the Church of Cyric could never provide.

    In the end, we are all bound by the same fate: Death awaits. And when it comes, the House of Ash ensures that even the lowliest soul will be remembered with the respect they deserve...

  • Eastern Marches

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