The last module updates did a few big things, so please let us know if anything didn't work properly.

1). The rest timer is down from 8 hours to 6 hours between rests. Our data tells us the average quest is taking 25 minutes, 15 minutes for our introduction quests; but people could only rest every 32 minutes, so now you can rest every 24 minutes (one game hour = 4 minutes).

2). Dhedluck and Collinswood have been removed from the module, and we're in the process of removing little used areas as well. The goal here is to consolidate more of our quests around hubs to make it easier to get to them, easier to do a few quests together with a party, and concentrate the player base in a few more specific areas that we can better focus stories around. All the quests and resources in these areas are in other locations now, so actual content isn't lost to players.

Let us know if anything is odd here, as these changes may have caused unexpected bugs.